Return-Path: Received: from exprod6og102.obsmtp.com ([64.18.1.183] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 4981426 for AE-List@media-motion.tv; Wed, 20 Feb 2013 23:22:37 +0100 Received: from outbound-smtp-2.corp.adobe.com ([193.104.215.16]) by exprod6ob102.postini.com ([64.18.5.12]) with SMTP ID DSNKUSVOKPCanbY5/8vyIBkm10mAVNLgo9ga@postini.com; Wed, 20 Feb 2013 14:28:59 PST Received: from inner-relay-4.eur.adobe.com (inner-relay-4b [10.128.4.237]) by outbound-smtp-2.corp.adobe.com (8.12.10/8.12.10) with ESMTP id r1KMSunT016311; Wed, 20 Feb 2013 14:28:56 -0800 (PST) Received: from nacas02.corp.adobe.com (nacas02.corp.adobe.com [10.8.189.100]) by inner-relay-4.eur.adobe.com (8.12.10/8.12.9) with ESMTP id r1KMSsXL027463; Wed, 20 Feb 2013 14:28:55 -0800 (PST) Received: from SJ1SWM219.corp.adobe.com (10.5.77.61) by nacas02.corp.adobe.com (10.8.189.100) with Microsoft SMTP Server (TLS) id 8.3.298.1; Wed, 20 Feb 2013 14:28:54 -0800 Received: from nambx09.corp.adobe.com ([10.8.189.47]) by SJ1SWM219.corp.adobe.com ([fe80::d55c:7209:7a34:fcf7%11]) with mapi; Wed, 20 Feb 2013 14:28:54 -0800 From: Todd Kopriva To: After Effects Mail List , Rick Date: Wed, 20 Feb 2013 14:28:52 -0800 Subject: RE: [AE] Background render script and 3d in cs6 Thread-Topic: [AE] Background render script and 3d in cs6 Thread-Index: Ac4PuWQHCvOKpyqKQkeOChmGQzmaYAAADVqw Message-ID: References: In-Reply-To: Accept-Language: en-US Content-Language: en-US X-MS-Has-Attach: X-MS-TNEF-Correlator: acceptlanguage: en-US Content-Type: multipart/alternative; boundary="_000_B006868B2420FA4F88AB29E127AA783D39942EB9F8nambx09corpad_" MIME-Version: 1.0 --_000_B006868B2420FA4F88AB29E127AA783D39942EB9F8nambx09corpad_ Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: quoted-printable The background renderers do not use the GPU. From: After Effects Mail List [mailto:AE-List@media-motion.tv] On Behalf Of= Rick Sent: Wednesday, 20 February 2013 14:27 To: After Effects Mail List Subject: [AE] Background render script and 3d in cs6 Does the background render script not use the GPU for rendering 3d created = inside of AE? Normally every render I do is with the background render scr= ipt to image sequences, then it goes into AME if I'm rendering out video fo= r a server or into Vegas if I'm going to mix. With my z620 with dual 6core = Xeon's I can usually get 10 different renders going of the same comp if it = isn't GPU or too CPU intensive. Today I had a 3D rotating cube in a comp and I did one background render th= en started the regular render que and After Effects rendered between 5-8 fr= ames for each of the one that the background render did. AE CS6 HP Z620 Dual 6core Xeon 32GB's ram GTX680 Thanks, Rick Emery www.rickemery.com --_000_B006868B2420FA4F88AB29E127AA783D39942EB9F8nambx09corpad_ Content-Type: text/html; charset="us-ascii" Content-Transfer-Encoding: quoted-printable

The backg= round renderers do not use the GPU.

 

&nbs= p;

From: After Effe= cts Mail List [mailto:AE-List@media-motion.tv] On Behalf Of Rick
= Sent: Wednesday, 20 February 2013 14:27
To: After Effects = Mail List
Subject: [AE] Background render script and 3d in cs6

 

Does the backgro= und render script not use the GPU for rendering 3d created inside of AE? &n= bsp;Normally every render I do is with the background render script to imag= e sequences, then it goes into AME if I'm rendering out video for a server = or into Vegas if I'm going to mix. With my z620 with dual 6core Xeon's I ca= n usually get 10 different renders going of the same comp if it isn't GPU o= r too CPU intensive.

<= span style=3D'font-size:10.0pt;font-family:"Arial","sans-serif";color:black= '> 

Today I = had a 3D rotating cube in a comp and I did one background render then start= ed the regular render que and After Effects rendered between 5-8 frames for= each of the one that the background render did.

 

AE CS6

HP Z620

Dual = 6core Xeon

32GB's r= am

GTX680

 

=

Thanks,

=

 

 

Rick Emery
www.rickemery.com

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