Return-Path: Received: from [208.97.132.119] (HELO homiemail-a19.g.dreamhost.com) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP id 4981433 for AE-List@media-motion.tv; Wed, 20 Feb 2013 23:23:10 +0100 Received: from homiemail-a19.g.dreamhost.com (localhost [127.0.0.1]) by homiemail-a19.g.dreamhost.com (Postfix) with ESMTP id 0303E60407C for ; Wed, 20 Feb 2013 14:29:31 -0800 (PST) DKIM-Signature: v=1; a=rsa-sha1; c=relaxed; d=aescripts.com; h= mime-version:in-reply-to:references:from:date:message-id:subject :to:content-type; s=aescripts.com; bh=H/FPDSYPMZ89dtLEY4nfK7zHfT Y=; b=AFpmnSfnEFL3pCxSIFPGDfKosP8XoWCymDc15gZRgfdhwPv7n0vk41EAsI 5sD7tFYg51I9xL2quY4sjP3ptwu4FSR5wzWHMCg9Twf5dROvNJgtw1MMSOUY5ynH j0q1BE5VMOFMv+7qVyAUMkWejAek2Ym14JAl3ipyNP1I0yd68= Received: from mail-ia0-f172.google.com (mail-ia0-f172.google.com [209.85.210.172]) (using TLSv1 with cipher RC4-SHA (128/128 bits)) (No client certificate requested) (Authenticated sender: lists@aescripts.com) by homiemail-a19.g.dreamhost.com (Postfix) with ESMTPSA id BEC3D604079 for ; Wed, 20 Feb 2013 14:29:31 -0800 (PST) Received: by mail-ia0-f172.google.com with SMTP id l29so5677683iag.3 for ; Wed, 20 Feb 2013 14:29:31 -0800 (PST) X-Received: by 10.42.121.14 with SMTP id h14mr9948561icr.27.1361399371200; Wed, 20 Feb 2013 14:29:31 -0800 (PST) MIME-Version: 1.0 Received: by 10.50.28.100 with HTTP; Wed, 20 Feb 2013 14:28:51 -0800 (PST) In-Reply-To: References: From: Lloyd Alvarez Date: Wed, 20 Feb 2013 17:28:51 -0500 Message-ID: Subject: Re: [AE] Background render script and 3d in cs6 To: After Effects Mail List , Rick Content-Type: multipart/alternative; boundary=20cf301b6671eb505c04d62f7d0e --20cf301b6671eb505c04d62f7d0e Content-Type: text/plain; charset=ISO-8859-1 Hi Rick, Unfortunately aerender (the command line renderer that BG Renderer uses) does not have access to the GPU. Btw multi-processing in After Effects does not either since it also uses aerender. If you would like Adobe to add GPU access to aerender please request it from them here: http://adobe.com/go/wish On Wed, Feb 20, 2013 at 5:26 PM, Rick wrote: > Does the background render script not use the GPU for rendering 3d created > inside of AE? Normally every render I do is with the background render > script to image sequences, then it goes into AME if I'm rendering out video > for a server or into Vegas if I'm going to mix. With my z620 with dual > 6core Xeon's I can usually get 10 different renders going of the same comp > if it isn't GPU or too CPU intensive. > > Today I had a 3D rotating cube in a comp and I did one background render > then started the regular render que and After Effects rendered between 5-8 > frames for each of the one that the background render did. > > AE CS6 > HP Z620 > Dual 6core Xeon > 32GB's ram > GTX680 > > Thanks, > > > Rick Emery > www.rickemery.com > --20cf301b6671eb505c04d62f7d0e Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable
Hi Rick,

Unfortunately aere= nder (the command line renderer that BG Renderer uses) does not have access= to the GPU. Btw multi-processing in After Effects does not either since it= also uses aerender. =A0If you would like Adobe to add GPU access to aerend= er please request it from them here: =A0http://adobe.com/go/wish


On Wed,= Feb 20, 2013 at 5:26 PM, Rick <a_pmb_fan@yahoo.com> wrote= :
<= div>Does the background render script not use the GPU for rendering 3= d created inside of AE? =A0Normally every render I do is with the backgroun= d render script to image sequences, then it goes into AME if I'm render= ing out video for a server or into Vegas if I'm going to mix. With my z= 620 with dual 6core Xeon's I can usually get 10 different renders going= of the same comp if it isn't GPU or too CPU intensive.

Today I had a 3D rotating cube in a comp and I did one background ren= der then started the regular render que and After Effects rendered between 5-8 frames for each of the o= ne that the background render did.

AE CS6
HP Z620
Dual 6core Xeon
=
32GB's ram
GTX680

Thanks,

=A0

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