Return-Path: Received: from mail-wi0-f175.google.com ([209.85.212.175] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 4981462 for AE-List@media-motion.tv; Wed, 20 Feb 2013 23:53:53 +0100 Received: by mail-wi0-f175.google.com with SMTP id l13so6840830wie.8 for ; Wed, 20 Feb 2013 15:00:16 -0800 (PST) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=20120113; h=mime-version:x-received:in-reply-to:references:date:message-id :subject:from:to:content-type; bh=7trVT+isL2eaDQh9i2kY+rsrTwxgYG/moD3KJXpZKJ4=; b=G9EBF0YyPDiEiwfbvzEVlLcs0QapX8xpHOQ46jw+lGdxWiAtNSoOpf4ihflj54OSrT 1t+w9RSKorI3rnWXOlf/JmvPAFIP/bUYyuGWIYEDu1TOniaZpk0z88bXmaLcTxlhDKKc bGd1aY3CtFUgyaDeIarYnBb2NqStcNDtUxMF2sn2sbWhWqRmhjxOyWb8GLdqfyPR+tpM 10ggsInPXi6EmRG1ust/BS1WYiSY9YQ07upBmdkjb4NBWt3MEH0GYBwDIzoGON0wdnwM cY6yo1fA96qghVaNrzbBkBp1ViyI+B8d700IjDQ6xi9/MlrRYCRZxr6JWrBN2qyh36y+ VbAg== MIME-Version: 1.0 X-Received: by 10.180.109.131 with SMTP id hs3mr30693706wib.18.1361401215942; Wed, 20 Feb 2013 15:00:15 -0800 (PST) Received: by 10.194.83.99 with HTTP; Wed, 20 Feb 2013 15:00:15 -0800 (PST) In-Reply-To: References: Date: Wed, 20 Feb 2013 18:00:15 -0500 Message-ID: Subject: Re: [AE] Background render script and 3d in cs6 From: rendernyc To: After Effects Mail List Content-Type: multipart/alternative; boundary=e89a8f3baee7df8b1904d62feb9f --e89a8f3baee7df8b1904d62feb9f Content-Type: text/plain; charset=ISO-8859-1 you can attempt GPU BG renderers but doing the following adjustment http://www.loopoutcontinue.com/2012/05/faster-raytracing-in-cs6-while-rendering-in-the-background-ymmv/ id be wary of doing more than 1 BG render but you can try On Wed, Feb 20, 2013 at 5:28 PM, Lloyd Alvarez wrote: > Hi Rick, > > Unfortunately aerender (the command line renderer that BG Renderer uses) > does not have access to the GPU. Btw multi-processing in After Effects does > not either since it also uses aerender. If you would like Adobe to add GPU > access to aerender please request it from them here: > http://adobe.com/go/wish > > > On Wed, Feb 20, 2013 at 5:26 PM, Rick wrote: > >> Does the background render script not use the GPU for rendering 3d >> created inside of AE? Normally every render I do is with the background >> render script to image sequences, then it goes into AME if I'm rendering >> out video for a server or into Vegas if I'm going to mix. With my z620 with >> dual 6core Xeon's I can usually get 10 different renders going of the same >> comp if it isn't GPU or too CPU intensive. >> >> Today I had a 3D rotating cube in a comp and I did one background render >> then started the regular render que and After Effects rendered between 5-8 >> frames for each of the one that the background render did. >> >> AE CS6 >> HP Z620 >> Dual 6core Xeon >> 32GB's ram >> GTX680 >> >> Thanks, >> >> >> Rick Emery >> www.rickemery.com >> > > -- danny princz exposedideas.com --e89a8f3baee7df8b1904d62feb9f Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable
you can attempt GPU BG renderers but doing the following a= djustment


id be wary of doing more than 1 BG render b= ut you can try


On Wed, Feb 20, 2013 at 5:28 PM, Lloyd Alvarez <lists@aescr= ipts.com> wrote:
Hi Rick,

Unfortunately aerender (the command line renderer that BG Renderer uses) d= oes not have access to the GPU. Btw multi-processing in After Effects does = not either since it also uses aerender. =A0If you would like Adobe to add G= PU access to aerender please request it from them here: =A0http://adobe.com/go/wish

On Wed, Feb 20, 2013 at 5:26 PM, Rick <= a_pmb_fan@yahoo.com> wrote:
<= div>Does the background render script not use the GPU for rendering 3= d created inside of AE? =A0Normally every render I do is with the backgroun= d render script to image sequences, then it goes into AME if I'm render= ing out video for a server or into Vegas if I'm going to mix. With my z= 620 with dual 6core Xeon's I can usually get 10 different renders going= of the same comp if it isn't GPU or too CPU intensive.

Today I had a 3D rotating cube in a comp and I did one background ren= der then started the regular render que and After Effects rendered between 5-8 frames for each of the o= ne that the background render did.

AE CS6
HP Z620
Dual 6core Xeon
=
32GB's ram
GTX680

Thanks,

=A0




--
= danny princz

exposedideas.com --e89a8f3baee7df8b1904d62feb9f--