I'm not sure that wide screen stretch mode format for SD was ever
common in the USA?
Anyways - all digital broadcast SD is delivered 'non-square' due to
a decision way back to use a common line sample of 720 for both
'PAL' and 'NTSC'. In fact it works out a bit more complicated in
that the digital 720 samples occupy a little more than the active
line period in analog, approx 712 in NTSC and 702 in PAL actually
represent that period. PAL is sometimes broadcast as 704x576 being
the next lowest sample divisible by 16. Camera manufacturers
gradually increased the active line periods to cover the whole 720
samples. It is all a glorious mess and pretty much any possible
aspect ratio has probably been used at some time!
To the chase - 4:3 and 16:9 both occupy the same nominal 720 samples
here in UK (and AFAIK the rest of Europe) . The only difference is
that the 16:9 has a 'flag' which tells the display device to stretch
the picture wider to fill a wide screen. In other words they are
both non-square or anamorphic but the wide screen is more extreme.
Hope this helps a tiny bit!
Perry Mitchell
Engineer
Farnham, Surrey
On 05/03/2013 04:14, jarret langmeire wrote:
Ok,
it seems that last one did the trick. Now I'm wondering how I
should have known that based on their spec sheet - does the line
"CCIR Pixel Aspect - PAL CCIR
720 x 576 non-squared" (from their spec sheet) make this clear,
ie. that I need to output a D1/DV PAL (1.09 pixel aspect ratio)
project as opposed to a 1.46 project?
Thanks again everyone.
On 5 March 2013 13:10, jarret langmeire
<langmeire@gmail.com>
wrote:
I've now
generated a 720 x 576 non-widescreen project in AE and have
rendered that out - let's see if that does the trick.
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