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If I'm using Keylight I do not use spill suppression and use spill killer from Red Giant's Key Correct filter set. I like how I can focus in on the green or blue and broaden the suppression depending on what people are wearing. It doesn't work for everything and sometimes I actually use AE's suppression for certain situations. Did you know you can go past 100%?
Jack TunnicliffeJava Post Production 402, 2206 Dewdney ave. Regina, SK Canada S4R 1H3 P. 306-777-0150 cell. 306-536-4321 www.javapost.ca ______________
Quick poll: What's your favorite spill suppression utility or trick?
Since a lot of our work requires us to use what comes 'in the box' with AE, I've been relying on old ways and using a focused range of colors in the Hue/Saturation effect, and admit to falling behind on any new entries (or forgotten about old standbys).
thanks in advance - Chris
On Feb 9, 2013, at 5:49 PM, Red Truck wrote: Good to know. I opened System Pref Security and change the
preference from Mac App Store and identified developers to - Anywhere. This allowed the downloaded Cuda drivers to run. I thought the annoying block was Apple sandboxing. Once I installed the updated drivers, the video ran in PremPro (CS) with GPU hardware selected for the project. Here is a link to a helpful tutorial on Vidmuze that I used on setting up the Nvidia cards on a new 15" MacBook Pro. Cheers, Robert @ Red Truck Video Delivered! There's a System Pref for Security in 10.8 that you many need to train or toggle to accept installs from nVidia. Hard to believe nVidia isn't on the list of trusted sites.
There's a 10.8.2 update.
On Feb 6, 2013, at 10:13 PM, Red Truck wrote: Actually I
have a problem
with Premier Pro CS6 on a new 15" MacBookPro is not playing the video with the GPU/Hardware mode enabled. No video only audio. The waveform monitor on the reference screen 'sees' the video levels as I scrub through the sequence. Switch the project to software mercury enabled and the
video and audio
plays.
Ran GPU snifer and added the Nvidia GEForce GT 650M to the list in terminal.
Tried to install
updated CUDA Drivers from Nvidia site but I get blocked with -
"CUDADriver.pkg" can't be opened because it
is from an unidentified developer. Your security preference allow instillation of only apps from Mac App Store and identified developers.
How do I get around
this?
Specs. HD Graphics 4000 Nvidia GEForce GT 650M OSX10.8.1 2.6 GHz Intel Core
i7 cudadriver-5.0.37- macos.dmg
Robert
To: After Effects Mail List <AE-List@media-motion.tv> Sent: Tuesday, February 5, 2013 11:15:19 PM Subject: Re: [AE] SD pixel blur?
> I did test runs yesterday in rescaling the HD - SD in Premier Pro CS6 to compare and AE had slightly better results with the clips. You have to been in GPU/Hardware mode for it to work. But I’ve
tested this at theater screen sizes and it is
superior. However, some plugs get very close.
stephen van vuuren 336.202.4777
A film is – or should
be – more like music than like fiction. It should be a progression of moods and feelings. The theme, what’s behind the emotion, the meaning, all that comes later. –Stanley Kubrick From: After Effects Mail List
[mailto:AE-List@media-motion.tv] On Behalf Of Red Truck Sent: Tuesday, February 05, 2013 8:03 PM To: After Effects Mail List Subject: Re: [AE] SD pixel blur? Thanks for the suggestions. I will run a test with the Reduce Interlace Flicker and with the 1 pixel Box Blur. I did test runs yesterday in rescaling the HD - SD in Premier Pro CS6 to compare and AE had slightly better results with the clips.
You could also try Reduce Interlace Flicker with about a 0.4
Try a 1 pixel vertical Box Blur. I remember some discussions of adding a 2 pixel vertical blur to reduce aliasing in SD video. Any recommended choice of blurs? Fast blur, Gaussian any other favorite filters? I am using AE to scale 1 minute
PSA spots from HD (1920x1080i ProRes QT) to letter box NTSC (720x 486 QT ProRes). AE CS6 delivers good quality results. There is occasional NTSC aliasing along diagonal lines in the video. It was suggested to try adding a slight blur to improve the end results.
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