| As Todd meniones, it doesn't really work as such I think.
I fed my 32 threads 6Gb per core and was left with 9 threads to render. while giving it 5Gb a core gave me 10 threads to render.
And as a result it saved a couple of seconds on a 5 and a half minute render.
6Gb in 5m42sec 5Gb in 5m36sec
fine tuning will give you best results depending on the need for processing per frame I think, aka. depending on the amount of heavy effects per frame.
met vriendelijke groet/ kind regards,
marcel van berk hoge bomen / LSSLSS Rotterdam NL
06 485 605 58
2013/3/21 Todd Kopriva <toddkopriva@gmail.com>
Darby,
We have tested with 6GB per background process, but we haven't done
significant testing above that.
The likely worst thing that happens is that you're wasting RAM because
the rendering process doesn't need what you're feeding it, so you're
unnecessarily taking away from such things as the RAM cache and the OS
and other applications.
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