I am curious. CS6 using Raytraced
renderer now. In CS7 If I import a Cinema 4D project, for the
render what It is gonna use? Gonna take advantage of the GPU or
not? As far as I have seen C4D also has some kind of OpenGL
support, but I don't know what does It mean exactly...
4/5/13 7:14 PM keltezéssel, Byron Nash írta: