Mailing List AE-List@media-motion.tv ? Message #48416
From: Todd Kopriva <kopriva@adobe.com>
Subject: RE: [AE] After Effects Technology Preview
Date: Fri, 5 Apr 2013 16:19:18 -0700
To: After Effects Mail List <AE-List@media-motion.tv>

The main memory consumer for the CineRender background renderer is textures that are kept in RAM. There’s an option for this in the Cineware plug-in, so you can choose to keep textures in RAM and go faster or leave them on disk and go slower.

 

Also, Maxon has been engineering Cinema 4D to play nicely alongside After Effects for a long time, so the applications already do a good job of dynamically giving and taking RAM as needed.

 

All that said, considering another 4GB of RAM as an increment to the system requirements should be a good rule of thumb. This is the same as for Premiere Pro; i.e., we say that 4GB is the minimum to run After Effects, but 8GB is the minimum to run After Effects and Premiere Pro together well.

 

 

From: Todd Kopriva
Sent: Friday, 05 April 2013 16:09
To: After Effects Mail List
Subject: RE: [AE] After Effects Technology Preview

 

The RAM question is a good one. I’ll check with the folks working on that feature to see what they say.

 

Yes, the caching does work for layers backed by .c4d files.

 

It’s comparing apples and oranges a bit, but… Yes, Cinema 4D rendering is faster than the ray-tracer for the cases where it would make sense to compare them. We’ll be getting into some details about when each workflow is appropriate, but one point is that the ray-traced 3D renderer in After Effects is still the best way to get certain results that depend on refractions and reflections.

 

 

From: After Effects Mail List [mailto:AE-List@media-motion.tv] On Behalf Of Rich Young
Sent: Friday, 05 April 2013 15:37
To: After Effects Mail List
Subject: Re: [AE] After Effects Technology Preview

 

So the situation where is like Dynamic Link where you need the RAM to support another application running in the background.

What is a realistic minimum amount of RAM?
Does Cineware use AE's caching system like a normal layer?
Is it much faster than the CUDA raytracer?

 

 
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