Return-Path: Received: from mail-ia0-f176.google.com ([209.85.210.176] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 5053164 for AE-List@media-motion.tv; Sat, 27 Apr 2013 23:16:55 +0200 Received: by mail-ia0-f176.google.com with SMTP id l27so4066174iae.7 for ; Sat, 27 Apr 2013 14:25:21 -0700 (PDT) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=20120113; h=x-received:mime-version:from:date:message-id:subject:to :content-type; bh=rZXNYB5qAulafx2G5ISiKHx9XhyONIm3yXnFU7reGXg=; b=lC5RLN+0nq9fTt0POGs/LQcWU/WIVSNse9R04IC9wtm9SX06OH54EfVzu+GW5/TT2p NTVPaLUaA8Xu0/vE4sda6i0W8qgDf7+MY1IDrzD5h/OT7V3VoU29yVDnt8j+kdRlyzoZ Uj+q4fJb3X8Xy9abYjxc2Bgzy98pvGLqzpDQVQ4oeRkI3pA19mRTvERF3fjPhAuVrIbC TEAdLrbeNPAeS403WGe7PpITpSQLiu4madaQ3+tNorJ3aAbdqedw00Sr2SpEwyundvU5 TR9ekTL/k7It55chvcPnM7NoJuzrW0yY0dtspvJrE0zeDjjn9/R+2n7yufVFN9QJWEkn JiNw== X-Received: by 10.50.212.3 with SMTP id ng3mr4834342igc.43.1367097920948; Sat, 27 Apr 2013 14:25:20 -0700 (PDT) MIME-Version: 1.0 Received: by 10.50.7.194 with HTTP; Sat, 27 Apr 2013 14:25:00 -0700 (PDT) From: "Mr. Eric D. Kirk" Date: Sat, 27 Apr 2013 17:25:00 -0400 Message-ID: Subject: [AE] Simple AE Camera Question To: After Effects Mail List Content-Type: multipart/alternative; boundary=14dae93409f7f3914804db5e4965 --14dae93409f7f3914804db5e4965 Content-Type: text/plain; charset=ISO-8859-1 Hello all, Does anyone know a quick way to tell a specific layer in a comp to not use the camera? I want one layer to just stay put, while the other things move accordingly. Now, I know removing 3D is a way but I'm using a layer with Shapeshifter applied so, it will use the camera anyway. Thanks, Eric --14dae93409f7f3914804db5e4965 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable Hello all,

Does anyone know a quick way to tell a specific layer i= n a comp to not use the camera? =A0I want one layer to just stay put, while= the other things move accordingly. =A0Now, I know removing 3D is a way but= I'm using a layer with Shapeshifter applied so, it will use the camera= anyway.

Thanks,
Eric
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