Return-Path: Received: from moutng.kundenserver.de ([212.227.126.186] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 5053173 for AE-List@media-motion.tv; Sat, 27 Apr 2013 23:39:02 +0200 Received: from oxbaltgw06.schlund.de (oxbaltgw06.schlund.de [172.19.246.12]) by mrelayeu.kundenserver.de (node=mrbap4) with ESMTP (Nemesis) id 0LdVUQ-1UxKJ12lKU-00ikBf; Sat, 27 Apr 2013 23:47:29 +0200 Date: Sat, 27 Apr 2013 23:47:29 +0200 (CEST) From: "mylenium@mylenium.de" Reply-To: "mylenium@mylenium.de" To: After Effects Mail List Message-ID: <1620919158.51944.1367099249698.open-xchange@email.1und1.de> In-Reply-To: References: Subject: Re: [AE] Simple AE Camera Question MIME-Version: 1.0 Content-Type: multipart/alternative; boundary="----=_Part_51943_939908712.1367099249649" X-Priority: 3 Importance: Medium X-Mailer: Open-Xchange Mailer v6.22.1-Rev17 X-Provags-ID: V02:K0:V3QJC5lxdvS098VE+FEbb/xior8dGt/VoiBg8h++X4t +4Mb5AOS32/QgqKclt5La9SBY88zfCW4HlMLHDck2LUvhrKjYr C8vD8XjOJYmmx0s9qizmlLrSutHaCPBUwEKdTSFro1bjePRiIt owe8RwMIRsdt/Q+Fhx18x7Fv/LDPbm/5qkkTHJO2S2YVOVI5o6 nntMW6eWU44Z6RCEjdvZTff74DmXmc0HLKs+DlDaidHFHwUJ2w M1izfxfvgdSdpGF8ht9TfE2iXDTokSs10qMZ6lpK/nmBbBLL18 aQbfdR9Jy766dQVMv6MtW60B8eII4Ma7G0jt/LzIrPEaCs+L3R LBx7iVafNLclpx7cAPCNrkGpPeoCIR5CJUaIUXuZii1pRag3rA 91FMt3NmHF6GIakXtcjMPvFmZ/JQbOKtE0= ------=_Part_51943_939908712.1367099249649 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: quoted-printable Such features would have to be explicitly implemented in the effects. There= 's no way to influence that externally. Using a duplicate comp and pre-composing therefore is your best bet to use Shapeshifter in a fixed position. Mylenium [Pour Myl=C3=A8ne, ange sur terre] ----------------------------------------- www.mylenium.de > "Mr. Eric D. Kirk" hat am 27. April 2013 um 2= 3:25 > geschrieben: >=20 > Hello all, >=20 > Does anyone know a quick way to tell a specific layer in a comp to not u= se > the camera? I want one layer to just stay put, while the other things mo= ve > accordingly. Now, I know removing 3D is a way but I'm using a layer with > Shapeshifter applied so, it will use the camera anyway. >=20 > Thanks, > Eric >=20 ------=_Part_51943_939908712.1367099249649 MIME-Version: 1.0 Content-Type: text/html; charset=UTF-8 Content-Transfer-Encoding: 7bit
Such features would have to be explicitly implemented in the effects. There's no way to influence that externally. Using a duplicate comp and pre-composing therefore is your best bet to use Shapeshifter in a fixed position.
 
Mylenium
 
[Pour Mylène, ange sur terre]
-----------------------------------------
www.mylenium.de
 
"Mr. Eric D. Kirk" <kirkproductions@gmail.com> hat am 27. April 2013 um 23:25 geschrieben:

Hello all,
 
Does anyone know a quick way to tell a specific layer in a comp to not use the camera?  I want one layer to just stay put, while the other things move accordingly.  Now, I know removing 3D is a way but I'm using a layer with Shapeshifter applied so, it will use the camera anyway.
 
Thanks,
Eric

 
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