| probably some of the issues were with 10.6.x how it killed photoshop CS3 (for no reason) and i think some other apps stopped working - it was a pretty big deal when 10.6. came out and some under the hood changes killed some (granted older) apps, the OS9 layer went away etc. stuff like that... when you have tools that work but suddenly don't - it makes that little upgrade much more expensive.
then with 10.7 etc how carbon(?) apps don't work anymore - like i have some older apps that still work completely fine, web design stuff, my version of filemaker etc that to upgrade a $29 OS means i have to spend probably $1000 to upgrade or purchase new apps since these will not work anymore
while yes that is a normal thing to update etc - (like i finally needed to update my filemaker for other reasons), i like the upgrades to me on MY terms when "I" need to upgrade them - not because some $29 OSX upgrade now forces me to spend $1000 to do the exact same thing i was doing before i got the new icon design in my OS interface.
and then a few months later some oversize app developer decides i need to own their complete suite so i can now help pay for development costs of a dozen apps that i won't or don't use... it's more expensive for me and others, and like i said, many of us would prefer upgrades be on our terms, when there is valid reason to upgrade or some VALID tool being added that will benefit our workflow (not being able to tilt some faux 3d box for example)
basically a lot of us who have been with apple or adobe since the beginning (i still remember $1500 single adobe fonts - probably not many do) are just over the "geek" phase where we need to (more typically, feel the need to) have the latest and greatest of everything just to get a job done. my PS 1.0 box is still sitting on my shelf... always kept it for nostalgia.
think if every year they came out with some new nail that now you have to go purchase a new hammer for, or all your tools etc... nobody would accept that... but likewise it is pretty darn crazy how software developers do that or get away with selling incomplete or buggy software that they then give you the option of paying a large upgrade fee to get a version of the tool you originally purchased (but may not have worked properly)
the old joke about cars, would you buy a car that just stopped in the middle of the road and needed to be restarted for no reason? or if you can't use the trunk, turn signals and one left back door until you pay for the car 2.0 upgrade? (which won't be available for another 9 months and may in fact break some other currently working parts of your car)
basically software is becoming just another commodity, even the geeks with the race to own the latest and greatest iphone so you can wave it around the bar and feel "complete" in your life are starting to wane... most "kids" nowadays are used to just having their software for free anyway now, i wonder if adobe; once the cloud is implemented will start selling ad space in the tool bar somewhere - since that is where most of this Y generation is providing income for these new apps that are given away for free (and the users pretty much expect them to be free)
wonder how the new "pay wall" attempts for these old school news outlets will turn out - everyone is used to their news being free... essentially a pay wall around a news outlet web site is not much different then a cloud subscription - you want in, you pay. or everyone just goes en masse and finds something else to fill the need.
probably the biggest attempt by the whole cloud move is to monetize the warez people - which i would bet is huge and a substantial red number on adobes income sheet. once you have to "phone home" and it most likely records your IP, probably NIC and other personal info - it wont' be as easy as those sharing sites with a serial number you can type in and use the apps with for as long as you need. (though a great way to seed the base out there and make your tools industry standards that everyone if familiar with)
but i hold out faith that moves like this will just spawn a new breed of app, just like back when AE 1.0 first came out from that tiny little developer team - it wasn't a massive software developer that gave birth to it - after all... adobe and it's massive size has not created from scratch any hits like those - the huge corporate culture really seems against that... no different then microsoft and adobe now primarily PURCHASE any new apps then re-brand them - it's not being "born" in house. just like disney now purchases or farms out most of it's creative (or purchases pixar) to get the content they need to sell to keep that massive payroll paid.
looking forward to seeing cloud evolve but mostly looking forward to seeing what evolves next.
dann
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On May 11, 2013, at 2:03 PM, Steve Oakley wrote: I'm not sure what problems you are referring to. I've done 10.6->10.7->10.8 on the same drive doing normal update installs across 4 machines. all has been fine. rarely does an OS update ever hurt anything and more often than not fixes things. that said, in case no one noticed, apple has removed web sharing from 10.8 system prefs. all the bits are still there, but requires manual config to start up and run.... or buy X server for 29.99 or so.
S You misunderstood. I was not blaming third party software. It was clearly the OS that caused the ills. I was merely expressing my reluctance to upgrade ANYTHING anymore unless its critical to do so. I got my production machine behaving and have left it in that state for several years.
On May 10, 2013, at 10:36 PM, Rich Young wrote: "Upgrading to Snow Leopard caused so many problems for me, nothing worked."
Why risk a production machine for an unnecessary (mostly Mac) OS update, and then blame 3rd-party software?
Nothing personal if I'm being insufferable, I've been burned in a variety of ways by updates that zigged without concern for others.
And skipping back a bit, sure there are some concerns with CC (http://img.ly/uGvQ), but there's nothing new with inevitable problems opening files far between versions.
Rich
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