Return-Path: Received: from moutng.kundenserver.de ([212.227.17.9] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 5073202 for AE-List@media-motion.tv; Thu, 16 May 2013 17:29:20 +0200 Received: from remote.animares.com (p578bf67e.dip0.t-ipconnect.de [87.139.246.126]) by mrelayeu.kundenserver.de (node=mrbap4) with ESMTP (Nemesis) id 0LdVUQ-1UCzAD1xqc-00ikaM; Thu, 16 May 2013 17:38:23 +0200 Received: from SERVER.animares.local ([fe80::8533:d097:c65f:118a]) by SERVER.animares.local ([fe80::8533:d097:c65f:118a%14]) with mapi id 14.01.0438.000; Thu, 16 May 2013 17:38:22 +0200 From: Rodrigo Olmos | ANIMA RES GmbH To: 'After Effects Mail List' Subject: Re: [AE] [OT] yet another graphics cards thread - Titan raytracing benchmarks Thread-Topic: [AE] [OT] yet another graphics cards thread - Titan raytracing benchmarks Thread-Index: Ac5SQyJOEae/86c6Q0W28WdZ4leIgA== Date: Thu, 16 May 2013 15:38:21 +0000 Message-ID: Accept-Language: de-DE, en-US Content-Language: de-DE X-MS-Has-Attach: X-MS-TNEF-Correlator: x-originating-ip: [192.168.0.27] Content-Type: multipart/alternative; boundary="_000_D3E3144481D7374E92C779B8A339FA209A2058SERVERanimaresloc_" MIME-Version: 1.0 X-Provags-ID: V02:K0:QLlfXyYODbWs63wWLgrBiJVEQ7oK7xJq1anLNIKDQa2 g+0TXNyvelAZ3L6q3sDsF16yZEyFVJPzZJdnWY5pISACtjGUjk yiQYavrQzg7ZJ0fCpJ5kGGuNZmWlDMG+b1RvaOGwEa56nUgPKu ZRPKr9jED3i1V5egHTGD5/i1x5RMUQ2vtmfO6m2a5NPES8gi/y 9nR7kZYVp4VEJ/FAhjNxVcVik9POTof1AdvvevNSl2Z8eqaQ4V SKu176BQVFqG+VtqNwVQxaVvGzjFv/y+5kpGm4DNmT22vqDK6D FTVE07zgBMHaWL712lxbOBKcQbL8b8nvYC9GYIHXaENaz3yTkO O4uhLKwTKw7XumrsaQMzLxyxY7e1OWtiZ67t9m/F33ZE1bi5hB ttVnLMy9tQnWQZ1B8xGQaf4VeFTsowqojo0bJB+bNmJ9pJ0F8p 9N6NI --_000_D3E3144481D7374E92C779B8A339FA209A2058SERVERanimaresloc_ Content-Type: text/plain; charset="iso-8859-2" Content-Transfer-Encoding: quoted-printable Teddy - thank you for your advices. As you said, every card seems to be different. Here are my new results: 2x X5550 @ 2.67ghz, 48GB RAM, GTX Titan @ stock speed =3D 4:16 min 2x X5550 @ 2.67ghz, 48GB RAM, GTX Titan OC @ 1110mhz =3D 3:56 min Now it renders 20 secs faster. ;-) I changed the GPU clock offset to +100 MHz and left the fan speed checkbox = on 'auto'. Any other changes (fan speed @ 75% or higher, higher GPU clock offset, high= er mem clock offset) led to slower rendering times. Here are my EVGA Precision X settings: Power Target: 100% (default) Temp Target: 80=B0 (default) GPU clock offset: +100 MHz (default =3D 0) GPU clock offset: +0 MHz (default) Fan Speed: Auto (default) Voltage & Tweaks: default From: After Effects Mail List [mailto:AE-List@media-motion.tv] On Behalf Of= Teddy Gage Sent: Wednesday, Mai 15, 2013 06:07 To: After Effects Mail List Subject: Re: [AE] [OT] yet another graphics cards thread - Titan raytracing= benchmarks Rodrigo - I'm using Asus GPU tweak because the card was from Asus but the process sho= uld be the same. I'd highly recommend grabbing GPU-Z http://www.techpowerup= .com/gpuz/ and switching to watch the sensors tab while overclocking. I fin= d the manufacturer's monitoring tools to be lacking. Then I'd load up the A= E benchmark file I posted in the beginning of this thread to test the tweak= ing. So I discovered two very important things when doing this - fan speed is cr= itical for OC on the titan, because the card monitors its own temp separate= from the OC interface, and 2) Don't touch the memory clock or voltage sett= ings. At all. When first overclocking I'd notice that as soon as temps hit = 75c+ the card would throttle down. Then I loaded up GPUZ and saw that happe= n in real time, the clock speed would jump between 640 and 900 mhz seemingl= y at random. This was when I had been playing with the min. voltage and mem= ory clock. So first set the fan speed to manual and bump it to 65-75% fan speed. apply= setting and watch the temps drop. Instead of thinking like an old card, wh= ere you are giving it explicit instruction to OC, you have to think of givi= ng the Titan "suggestions" - you provide optimal conditions for it to overc= lock itself! It has very intelligent heat and voltage regulators outside of the user's c= ontrol. So after you give it the thermal overhead by forcing the fan faster= , keep increasing the GPU clock in increments of say, 20 mhz. Now because t= his not an "explicit" speed for the clock to run at, you can push this pret= ty far. After increasing fan speed I got the boost clock to 1110 mhz, and v= ery stable. The card set its own voltage to around 1050mV. No fluctuations= in clock speed while rendering in AE. This killed the benchmark at 3:40, m= y fastest time ever. Watch the clock speed in GPU-Z to verify it's staying = pegged. I'd love to see your results. Every card is different so you may have to pl= ay around with it. On Wed, May 15, 2013 at 3:16 AM, Rodrigo Olmos | ANIMA RES GmbH > wrote: Hi Teddy, I have had the same experience. My OC-settings led to slower renders. Do you use 'EVGA Precision X' for overclocking? > If anyone wants to know more I'd be happy to share. Yes, pleeease. ;-) > But so far, I'm very impressed with the Titan's performance in AE, c4d an= d maya. Same here with AE, 3ds max and mudbox. -rodrigo www.animares.com From: After Effects Mail List [mailto:AE-List@media-motion.tv] On Behalf Of Teddy Gage Sent: Wednesday, Mai 15, 2013 04:08 To: After Effects Mail List Subject: Re: [AE] [OT] yet another graphics cards thread - Titan raytracing= benchmarks I just got a GTX Titan and wanted to post my numbers. I had a very interest= ing experience overclocking the titan. It does not behave like any other ca= rd. The card itself decides most variables. I needed to have GPU-Z open to = figure out what was going on; initially, when overclocking, I was getting S= LOWER renders than at "stock speed." this is because the hardware manages b= oost largely by itself at "stock" and actually does quite a good job at it.= You need to tweak very specifically to get a stable OC. If anyone wants to= know more I'd be happy to share. But so far, I'm very impressed with the T= itan's performance in AE, c4d and maya. Especially when factoring in a) it = is a single-gpu solution b) 6GB RAM more than any consumer card and c) low = power and heat for its class. intel 3930K @ 4.6 ghz, with Titan @ stock speed =3D 3:57 intel 3930K @ 4.6 ghz, with Titan OC @ 1110 mhz base clock =3D 3:40 doesn't seem like much, but it's actually quite a boost when considering lo= nger renders. I will be testing this against a 2x GTX 580 in SLI, but still waiting on my= second card for my second workstation. right now GTX 580 3GB I am getting 5 min 5 sec with GPU clock at 925 mhz, or 5:45 at = stock speed. testbed is intel 3770k @ 4.7 ghz On Wed, Apr 24, 2013 at 11:31 AM, Rodrigo Olmos | ANIMA RES GmbH > wrote: You are welcome ;-) -rodrigo . From: After Effects Mail List [mailto:AE-List@media-motion.tv] On Behalf Of rendernyc Sent: Wednesday, April 24, 2013 05:21 To: After Effects Mail List Subject: Re: [AE] [OT] yet another graphics cards thread - Titan raytracing= benchmarks cool, thanks for the info, I added it to the charts as well @ http://www.lo= opoutcontinue.com/CUDA/ On Wed, Apr 24, 2013 at 10:46 AM, Rodrigo Olmos | ANIMA RES GmbH > wrote: I have following results: robot4JS.aep: Time 00:10:44 2x X5550 @ 2.67ghz, 48GB RAM, GTX Titan 6GB, 2688 Cuda Cores CS6 11.1 RAYTRACE BENCHMARK.aep: Time:00:04:16 (new try) 2x X5550 @ 2.67ghz, 48GB RAM, GTX Titan 6GB, 2688 Cuda Cores -rodrigo I have to post the file on my site still but here's a link https://www.dropbox.com/s/b0ixxyqths6eqdn/robot4JS.aep On Apr 24, 2013, at 5:11 AM, "Jim Tierney" > wrote: Ah. So many little hidden files... Thanks, that solved it. Results: i7-3770@3.4ghz, 8gb RAM, GTX Titan- Time: 00:04:0= 1 I'll post times for 690, 570, and Q4000 tomorrow. Cheers, Jim --------------- Jim Tierney President Digital Anarchy From: After Effects Mail List [mailto:AE-List@media-motion.tv] On Behalf Of= Rodrigo Olmos | ANIMA RES GmbH Sent: Wednesday, April 24, 2013 1:53 AM To: After Effects Mail List Subject: Re: [AE] [OT] yet another graphics cards thread - Titan raytracing= benchmarks Hi Jim, first you have to copy the file 'raytracer_supported_cards.txt' on to the d= esktop. Then type this in the list of supported cards: GeForce GTX TITAN Save and copy that file back into the 'Support Files' folder. My titan works fine on CS6 / Win7. - rodrigo From: After Effects Mail List [mailto:AE-List@media-motion.tv] On Behalf Of= Jim Tierney Sent: Wednesday, April 24, 2013 07:37 To: After Effects Mail List Subject: Re: [AE] [OT] yet another graphics cards thread - Titan raytracing= benchmarks Did you have any trouble getting AE to recognize the Titan? I'm just gettin= g 'incompatible device or driver'. :-\ (running Windows 8... which I d= on't recommend upgrading to) Drivers are updated, Premiere seems to recognize it (I listed it the suppor= ted_cards file), but AE is showing CUDA grayed out and won't use the GPU. N= ot sure what's up. Any thoughts would be appreciated. Cheers, Jim --------------- Jim Tierney President Digital Anarchy From: After Effects Mail List [mailto:AE-List@media-motion.tv] On Behalf Of= Teddy Gage Sent: Monday, April 22, 2013 1:19 PM To: After Effects Mail List Subject: Re: [AE] [OT] yet another graphics cards thread - Titan raytracing= benchmarks my project is available here http://www.teddygage.com/AEBENCHCS6/ but obviously the results are different than Dan's bench On Mon, Apr 22, 2013 at 4:03 PM, Rich Young > wrote: Can we get the project to test ourselves? Rich --- On Mon, 4/22/13, rendernyc > wrote: From: rendernyc > Subject: Re: [AE] [OT] yet another graphics cards thread - Titan raytracing= benchmarks To: "After Effects Mail List" > Date: Monday, April 22, 2013, 7:04 AM i ran a different scene on the new imac with the 680. results are here http://www.loopoutcontinue.com/CUDA/ On Mon, Apr 22, 2013 at 6:02 AM, Szabo Gergo > wrote: I would be curious about the results of the new iMacs mx680 card... Can amy= bod post a reszlt with that card? Thanks Gary Az iPhone k=E9sz=FCl=E9kemr=F5l k=FCldve 2013.04.21. d=E1tummal, 22:40 id=F5pontban Teddy Gage > =EDrta: So a while ago I posted an AE graphic card benchmark at creative cow that h= as gotten a lot of responses, so I threw together a quick, readable spreads= heet of the results. I was mainly curious about compute performance of the = new titan card vs. last gen 5xx cards and the kepler 6xx series. I wanted t= o see if the titan was worth the extra $1,000, because it is in fact a cons= umer version of the nvidia k20 tesla which costs over $3k. The results were= very interesting. The original thread is here http://forums.creativecow.net/thread/2/1019120#1035979 And I have posted the spreadsheets (and benchmark file) on my server at http://www.teddygage.com/AEBENCHCS6/ What I would love to add are any results with the newer quadros (5000 / 600= 0) or any tesla card. Furthermore I'd be interested to hear any thoughts from 3D users about thei= r experiences using an AMD 7950 vs nvidia consumer card for viewport 3D (us= ing zbrush / maya / or C4D especially) The amount of C4D work I've been doing has only increased in the last year = and I can imagine when CS7 comes out that's only going to increase. viewpor= t accuracy is going to be of a larger concern and nvidia is using a poor st= rategy to differentiate the quadros by gimping compute performance in the 6= xx consumer cards. Would also love to hear any thoughts on these results, I'll refrain from sa= ying what I think until people get a chance to check it out. -TG -- Animator & Editor www.teddygage.com Brooklyn -- danny princz exposedideas.com -- Animator & Editor www.teddygage.com Brooklyn -- danny princz exposedideas.com -- Animator & Editor www.teddygage.com Brooklyn -- Animator & Editor www.teddygage.com Brooklyn --_000_D3E3144481D7374E92C779B8A339FA209A2058SERVERanimaresloc_ Content-Type: text/html; charset="iso-8859-2" Content-Transfer-Encoding: quoted-printable

Teddy –

 

thank you for y= our advices. As you said, every card seems to be different.

 

Here are my new= results:

2x X5550 @ 2.67= ghz, 48GB RAM, GTX Titan @ stock speed =3D 4:16 min

2x X5550 @ 2.67ghz, 48GB RAM, = GTX Titan OC @ 1110mhz =3D 3:56 min

 

Now it renders = 20 secs faster. ;-)

 

I changed the G= PU clock offset to +100 MHz and left the fan speed checkbox on ‚a= uto‘.

Any other chang= es (fan speed @ 75% or higher, higher GPU clock offset, higher mem clock of= fset) led to slower rendering times.

 

 

Here are my EVG= A Precision X settings:

 

Power Target: 1= 00% (default)

Temp Target: 80= =B0 (default)

GPU clock offse= t: +100 MHz (default =3D 0)

GPU clock offse= t: +0 MHz (default)

 

Fan Speed: Auto= (default)

 

Voltage & T= weaks: default

 

 

 

 

From: After Effects Mail List [mailto:AE-List@media-motion.tv] On Behalf Of Teddy Gage
Sent:
Wednesday, Mai 15, 2013 06:07
To: After Effects Mail List
Subject: Re: [AE] [OT] yet another graphics cards thread - Titan raytracing benchma= rks

 

=  Rodrigo -

I'm using Asus GPU tw= eak because the card was from Asus but the process should be the same. I'd = highly recommend grabbing GPU-Z http://www.techpowerup.com/gpu= z/ and switching to watch the sensors tab while overclocking. I find th= e manufacturer's monitoring tools to be lacking. Then I'd load up the AE be= nchmark file I posted in the beginning of this thread to test the tweaking.

So I discovered two v= ery important things when doing this - fan speed is critical for OC on the = titan, because the card monitors its own temp separate from the OC interfac= e, and 2) Don't touch the memory clock or voltage settings. At all. When first overclocking I'd notice that as so= on as temps hit 75c+ the card would throttle down. Then I loaded up GPU= Z and saw that happen in real time, the clock speed would jump between 640 = and 900 mhz seemingly at random. This was when I had been playing with the min. voltage and memory clock. <= /o:p>

So first set the fan = speed to manual and bump it to 65-75% fan speed. apply setting and watch th= e temps drop. Instead of thinking like an old card, where you are giving it= explicit instruction to OC, you have to think of giving the Titan "suggestions" - you provide optimal= conditions for it to overclock itself!

It has very intellige= nt heat and voltage regulators outside of the user's control. So after you = give it the thermal overhead by forcing the fan faster, keep increasing the= GPU clock in increments of say, 20 mhz. Now because this not an "explicit" speed for the clock to r= un at, you can push this pretty far. After increasing fan speed I got the b= oost clock to 1110 mhz, and very stable. The card set its own voltage to ar= ound 1050mV.  No fluctuations in clock speed while rendering in AE. This killed the benchmark at 3:40, my fastest time = ever. Watch the clock speed in GPU-Z to verify it's staying pegged.

I'd love to see your results. Every card is differen= t so you may have to play around with it.

 

On Wed, May 15, 2013 at 3:16 AM, Rodrigo Olmos | ANI= MA RES GmbH <rodrigo.olmos@animares.com> wrote:

Hi Teddy,

 

I have had the same experienc= e. My OC-settings led to slower renders.

Do you use ‘EVGA Precis= ion X’ for overclocking?

 

> If anyone wants to know more I'd be happy to sh= are.

Yes, pleeease. ;-)

 

> But so far, I'm very impressed with the Titan's= performance in AE, c4d and maya.

Same here with AE, 3ds max an= d mudbox.

 

-rodrigo

 

www.animares.com

 

 

From: After Effects Mail List [mailto:AE-List@media-motion.tv] On Behalf Of Teddy Gage

Sent: Wednesday, Mai 15, 2013 04:08


To: After Effects Mail List

Subject: Re: [AE] [OT] yet another graphics cards thread - = Titan raytracing benchmarks

 

I just got a GTX Titan and wanted to post my numbers. I had a very= interesting experience overclocking the titan. It does not behave like any= other card. The card itself decides most variables. I needed to have GPU-Z open to figure out what was going o= n; initially, when overclocking, I was getting SLOWER renders than at "= ;stock speed." this is because the hardware manages boost largely by i= tself at "stock" and actually does quite a good job at it. You need to tweak very specifically to get a stable OC. If= anyone wants to know more I'd be happy to share. But so far, I'm very impr= essed with the Titan's performance in AE, c4d and maya. Especially when fac= toring in a) it is a single-gpu solution b) 6GB RAM more than any consumer card and c) low power and heat = for its class.

intel 3930K @ 4.6 ghz, with Titan @ stock speed =3D 3:57
intel 3930K @ 4.6 ghz, with Titan OC @ 1110 mhz base clock =3D 3:40

doesn't seem like much, but it's actually quite a boost when considering lo= nger renders.
I will be testing this against a 2x GTX 580 in SLI, but still waiting on my= second card for my second workstation.

right now

GTX 580 3GB I am getting 5 min 5 sec with GPU clock at 925 mhz, or 5:45 at = stock speed. testbed is intel 3770k @ 4.7 ghz

 

On Wed, Apr 24, 2013 at 11:31 AM, Rodrigo Olmos | ANIMA RES GmbH &= lt;rodrigo.= olmos@animares.com> wrote:

You are welcome ;-)

 

-rodrigo

 

.

 

From: After Effects Mail List [mailto:AE-List@media-motion.tv] On Behalf Of rendernyc
Sent: Wednesday, April 24, 2013 05:21


To: After Effects Mail List

Subject: Re: [AE] [OT] yet another graphics cards thread - Titan raytracing benchma= rks

 

cool, thanks for the info, I added it to the charts as well @ = ;http://= www.loopoutcontinue.com/CUDA/

 

 

 

 

On Wed, Apr 24, 2013 at 10:46 AM, Rodrigo Olmos | ANIMA RES GmbH &= lt;rodrigo.= olmos@animares.com> wrote:

I have following results:

 

robot4JS.aep: Time 00:10:44

2x X5550 @ 2.67ghz, 48GB RAM,= GTX Titan 6GB, 2688 Cuda Cores

 

 

CS6 11.1 RAYTRACE BENCHMAR= K.aep: Time:00:04:16 (new try)

2x X5550 @ 2.67ghz, 48GB RAM,= GTX Titan 6GB, 2688 Cuda Cores

 

 

-rodrigo

 

 

 

 

 

 

 

I have to post the file on my site still but here's a link 

 

Ah. So many little hidden files…<= /span>

 

Thanks, that solved it. Results:=

 

i7-3770@3.4ghz, 8gb RAM, GTX Titan-    Time= : 00:04:01

 

I’ll post times for 690, 570, and= Q4000 tomorrow.

 

 

Cheers,

Jim

--------------- 

Jim Tierney

President

Digital Anarchy

 

 

 

From: After Effects Mail Lis= t [mailto:AE-L= ist@media-motion.tv] On Behalf Of Rodrigo Olmos | ANIMA RES GmbH
Sent: Wednesday, April 24, 2013 1:53 AM
To: After Effects Mail List
Subject: Re: [AE] [OT] yet another graphics cards thread - Titan ray= tracing benchmarks

 

Hi Jim,

 

first you have to copy the file ‘raytr= acer_supported_cards.txt’ on to the desktop.

 

Then type this in the list of supported card= s:

GeForce GTX TITAN

 

Save and copy that file back into the ‘= ;Support Files’ folder.

 

My titan works fine on CS6 / Win7.

 

- rodrigo

 

 

 

From: After Effects Mail Lis= t [mailto:AE-L= ist@media-motion.tv] On Behalf Of Jim Tierney
Sent: Wednesday, April 24, 2013 07:37
To: After Effects Mail List
Subject: Re: [AE] [OT] yet another graphics cards thread - Titan ray= tracing benchmarks

 

Did you have any trouble getting AE to = recognize the Titan? I’m just getting ‘incompatible device or driver’.   :-\    (running Windows 8R= 30; which I don’t recommend upgrading to)

 

Drivers are updated, Premiere seems to = recognize it (I listed it the supported_cards file), but AE is showing CUDA grayed out and won’t use the GPU. Not sure what̵= 7;s up. Any thoughts would be appreciated.

 

 

Cheers,

Jim

--------------- 

Jim Tierney

President

Digital Anarchy

 

 

 

From: After Effects Mail Lis= t [mailto:AE-L= ist@media-motion.tv] On Behalf Of Teddy Gage
Sent: Monday, April 22, 2013 1:19 PM
To: After Effects Mail List
Subject: Re: [AE] [OT] yet another graphics cards thread - Titan ray= tracing benchmarks

 

my project is available here
http://w= ww.teddygage.com/AEBENCHCS6/

but obviously the results are different than Dan's bench

 

On Mon, Apr 22, 2013 at 4:03 PM, Rich Young <aefilter@yahoo.com> wrote:

Can we get the project to test ourselves?

Rich


--- On Mon, 4/22/13, rendernyc <rendernyc@gmail.com> wrote:


From: rendernyc <rendernyc@gmail.com>
Subject: Re: [AE] [OT] yet another graphics cards thread - Titan raytracing= benchmarks
To: "After Effects Mail List" <AE-List@media-motion.tv>
Date: Monday, April 22, 2013, 7:04 AM

i ran a different scene on the new imac with the 680.

results are here

 

 

 

On Mon, Apr 22, 2013 at 6:02 AM, Szabo Gergo <formic.gergo@gma= il.com> wrote:

I would be curious about the results of the new iMacs mx680 card..= . Can amybod post a reszlt with that card?

 

Thanks

Gary

Az iPhone k=E9sz=FCl=E9kemr=F5l k=FCldve


2013.04.21. d=E1tummal, 22:40 id=F5pontban Teddy Gage <teddygage@gmail.com= > =EDrta:

So a while ago I posted an AE graphic card benchmark at creative cow tha= t has gotten a lot of responses, so I threw together a quick, readable spre= adsheet of the results. I was mainly curious about compute performance of the new titan card vs. last gen 5xx c= ards and the kepler 6xx series. I wanted to see if the titan was worth the = extra $1,000, because it is in fact a consumer version of the nvidia k20 te= sla which costs over $3k. The results were very interesting. The original thread is here

http://forums.creativecow.net/thread/2/1019120#1035979=

And I have posted the spreadsheets (and benchmark file) on my serv= er at

http://w= ww.teddygage.com/AEBENCHCS6/

 

What I would love to add are any results with the newer quadros (5000 / = 6000) or any tesla card.

Furthermore I'd be interested to hear any thoughts from 3D users about t= heir experiences using an AMD 7950 vs nvidia consumer card for viewport 3D = (using zbrush / maya / or C4D especially)

The amount of C4D work I've been doing has only increased in the last ye= ar and I can imagine when CS7 comes out that's only going to increase. view= port accuracy is going to be of a larger concern and nvidia is using a poor strategy to differentiate the quadros b= y gimping compute performance in the 6xx consumer cards.

Would also love to hear any thoughts on these results, I'll refrai= n from saying what I think until people get a chance to check it out.<= /o:p>

-TG



--
Animator & Editor
www.teddygage.com
Brooklyn



 

--
danny princz

exposedideas.com =




--
Animator & Editor
www.teddygage.com
Brooklyn



 

--
danny princz

exposedideas.com =




--
Animator & Editor
www.teddygage.com
Brooklyn




--
Animator & Editor
www.teddygage.com
Brooklyn

--_000_D3E3144481D7374E92C779B8A339FA209A2058SERVERanimaresloc_--