Return-Path: Received: from atl4mhob04.myregisteredsite.com ([209.17.115.42] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP id 5084344 for AE-List@media-motion.tv; Sun, 26 May 2013 10:16:15 +0200 Received: from mail.hostingplatform.com ([10.30.71.203]) by atl4mhob04.myregisteredsite.com (8.14.4/8.14.4) with ESMTP id r4Q8Pagf030416 for ; Sun, 26 May 2013 04:25:36 -0400 Received: (qmail 12907 invoked by uid 0); 26 May 2013 08:25:36 -0000 Received: from unknown (HELO ?192.168.0.7?) (chris@chriszwar.com@60.225.197.206) by 0 with ESMTPA; 26 May 2013 08:25:36 -0000 Content-Type: text/plain; charset=iso-8859-1 Mime-Version: 1.0 (Mac OS X Mail 6.3 \(1503\)) Subject: Re: [AE] Vivid - Sydney From: Chris Zwar In-Reply-To: Date: Sun, 26 May 2013 18:25:33 +1000 Content-Transfer-Encoding: quoted-printable Message-Id: References: To: "After Effects Mail List" X-Mailer: Apple Mail (2.1503) Thanks all for the positive feedback! On 26/05/2013, at 2:11 PM, Greg Balint wrote: > Mind giving us any insight as to how it all went down? how many were = on the animation team, and how long you had to create this? I'm not 100% certain of the time it took because Spinifex were producing = various bits & pieces for different projects - including at least 3 = building projections for Vivid if not more - and I've got no idea how = long everyone was working on the different bits. And there's always = other projects going on as well. In regards to the Opera House projections, it was broken down into = sections that were worked on mostly by individuals. The overall concept = and creative direction was done by Jonny Old (one of the Spinifex = Creatives), but it was completed well before I started. It was quite a = big thing for the Opera House projections to be awarded to a local = Sydney base company, as in the past it's always been given to overseas = agencies. Spinifex were invited to do it this year based on the = strength of work they'd done in previous years for other buildings. The opening music section was completed solely by Jamie Tufrey using = Cinema 4D and After Effects - I'm not sure how long it took but probably = at least 3 weeks. The pinball section was animated in 3DS Max by at least 2 3D artists = (maybe 3?), then composited in After Effects although the comping was = minimal. All of the animated lights in the pinball section were = manually animated lights in 3DS Max! The Neon section is the part I was responsible for, so it's very = flattering to get Brian's feedback. This was produced entirely in After = Effects and took me about 3 weeks. I'm currently editing a video = tutorial on how I did it all. The light streaks after that were produced in Cinema 4D and comped in = AE, and I'm not even sure how the polygon section was done but I think = it was done by 1 3D animator in 3DS Max. The skins / chameleon section was done in Cinema 4D - all mograph stuff = - by Dan Harkness. I don't know how long it took but probably 3 - 4 = weeks. =20 The dancers were shot against greenscreen at Spinifex and edited in = After Effects by Will Skinner. The core Spinifex studio team has about 3 full-time 3D guys, 3 full-time = AE guys, an AE / Nuke / IT guru and 2 Creative Directors. On top of = that there are a few of us who are regular freelancers so on a typical = day there's probably up to 15 people floating around the studio. Cheers, -Chris=