Return-Path: Received: from p3plwbeout04-03.prod.phx3.secureserver.net ([72.167.218.224] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP id 5117479 for ae-list@media-motion.tv; Sat, 22 Jun 2013 19:42:16 +0200 Received: from localhost ([72.167.218.244]) by p3plwbeout04-03.prod.phx3.secureserver.net with bizsmtp id rVsV1l0015GyNsw01VsVlx; Sat, 22 Jun 2013 10:52:30 -0700 X-SID: rVsV1l0015GyNsw01 Received: (qmail 28420 invoked by uid 99); 22 Jun 2013 17:52:29 -0000 Content-Transfer-Encoding: quoted-printable Content-Type: text/plain; charset="utf-8" X-Originating-IP: 142.129.187.88 User-Agent: Workspace Webmail 5.6.39 Message-Id: <20130622105228.89259f98f291d771214680e8971719cb.a7d14e7bc2.wbe@email04.secureserver.net> From: "Robert W. Walker" To: "After Effects Mail List" Subject: Magic Bullet Looks render/comp viewer problems AE CS6 and CC Date: Sat, 22 Jun 2013 10:52:28 -0700 Mime-Version: 1.0 AE CS6 11.0.2 - Suddenly I am getting odd color artifacts when rendering=0A= or viewing clips with Magic Bullet Looks applied. This is happening only=0A= at full-resolution. If I view or render at half-res, no problem. (also=0Ah= appening on a fresh install of AE CC 12.0 and the new Magic Bullet=0ASuite = installer). OSX 10.7.5, Mac Pro 12-core, GTX 570.=0A=0AThe artifacts appear= no matter which "module" I use within Looks, ie=0AVignette, Soft Focus, Gr= adient, etc.=0A=0AThe artifacts range from what resembles colors inverted, = to completely=0Ared frames, to completely black frames.=0A=0ARobert W. Walk= er=0ALos Angeles