Return-Path: Received: from mail-wg0-f46.google.com ([74.125.82.46] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 5117518 for AE-List@media-motion.tv; Sat, 22 Jun 2013 20:29:41 +0200 Received: by mail-wg0-f46.google.com with SMTP id c11so7272450wgh.25 for ; Sat, 22 Jun 2013 11:39:55 -0700 (PDT) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=20120113; h=references:mime-version:in-reply-to:content-type :content-transfer-encoding:message-id:cc:x-mailer:from:subject:date :to; bh=Ve7eKNeiCBwle2RjcJM1lts2+/hcaTxNz1sxu4FmN3g=; b=IOPRuA7Fq0ppQLjhZHyzCZM4Cb0CUrUufSZXQ8YCI/RM1Et3lKnKXBWvsjxBf3TrrO i7bJalIODZVrBqr0unjm394O9uqhHP/JsX+j5rDZGI7b6CFUrhJNTjlijiCTZ7iLU1W9 gp/4sUAuu+TbwsDT1vFmKwt5gS8ltTasaywZcqMG2cbXvtKrk0VcjpL6h1b2Y68zxT+j edIXC7fKlwd55t9tgUSvO+GIeqsheTGhA5TFptv94q9vsMeB1fjZm5Yltl3V0Z6WTQ6z OBUh/TXqXpSLr0xHApX2JCfa8TWq4pVkhF7mD6ShsL/JkJOm0KeJrF++d7b5YXhJsDlP gx1g== X-Received: by 10.194.133.106 with SMTP id pb10mr4967435wjb.62.1371926395864; Sat, 22 Jun 2013 11:39:55 -0700 (PDT) Return-Path: Received: from [10.50.2.129] (dab-crx1-h-57-7.dab.02.net. [82.132.226.211]) by mx.google.com with ESMTPSA id b11sm5552132wiv.10.2013.06.22.11.39.53 for (version=TLSv1 cipher=ECDHE-RSA-RC4-SHA bits=128/128); Sat, 22 Jun 2013 11:39:55 -0700 (PDT) References: Mime-Version: 1.0 (1.0) In-Reply-To: Content-Type: multipart/alternative; boundary=Apple-Mail-005A0B7B-967C-4819-9BA5-526AF58759DD Content-Transfer-Encoding: 7bit Message-Id: <03FC822F-5973-472D-A32A-950AD5AD9C88@gmail.com> Cc: After Effects Mail List X-Mailer: iPhone Mail (10B329) From: "mjnowen@gmail.com" Subject: Re: [AE] Magic Bullet Looks render/comp viewer problems AE CS6 and CC Date: Sat, 22 Jun 2013 19:39:47 +0100 To: After Effects Mail List --Apple-Mail-005A0B7B-967C-4819-9BA5-526AF58759DD Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: quoted-printable O/T slightly, but can you control MBL to use CPU when AE network rendering a= nd use GPU when available in GUI mode automatically? (All in CS6?) On 22 Jun 2013, at 19:34, Teddy Gage wrote: > Yeah I was going to say this sounds like it could be a GPU issue. I've see= n those kinds of artifacts right before a card dies. Could even possibly hea= t related?=20 >=20 > - See if CPU render has same error > - try reinstalling graphics drivers & plugin > - turn off system and re-seat the GPU on the motherboard > - check GPU / system for dust clogs in fans > - rub your elbow >=20 > probably all going to be equally effective... >=20 >=20 > On Sat, Jun 22, 2013 at 2:03 PM, Jim Curtis wrote: >> I have MBL 2.1.0 on a MacPro 10.7.5. I'm not seeing artifacts. Have you= tried toggling between GPU and CPU rendering in the MBL prefs? >>=20 >> If they go away under CPU, the issue may be your GPU driver. >>=20 >> Red Giant has excellent support, but I don't know if they work on weekend= s. >>=20 >>=20 >>=20 >> On Jun 22, 2013, at 12:52 PM, Robert W. Walker wrote: >>=20 >> > AE CS6 11.0.2 - Suddenly I am getting odd color artifacts when renderin= g >> > or viewing clips with Magic Bullet Looks applied. This is happening onl= y >> > at full-resolution. If I view or render at half-res, no problem. (also= >> > happening on a fresh install of AE CC 12.0 and the new Magic Bullet >> > Suite installer). OSX 10.7.5, Mac Pro 12-core, GTX 570. >> > >> > The artifacts appear no matter which "module" I use within Looks, ie >> > Vignette, Soft Focus, Gradient, etc. >> > >> > The artifacts range from what resembles colors inverted, to completely >> > red frames, to completely black frames. >> > >> > Robert W. Walker >> > Los Angeles >> > >> > +---End of message---+ >> > To unsubscribe send any message to >>=20 >>=20 >> +---End of message---+ >> To unsubscribe send any message to >=20 >=20 >=20 > --=20 > Animator & Editor > www.teddygage.com > Brooklyn --Apple-Mail-005A0B7B-967C-4819-9BA5-526AF58759DD Content-Type: text/html; charset=utf-8 Content-Transfer-Encoding: 7bit
O/T slightly, but can you control MBL to use CPU when AE network rendering and use GPU when available in GUI mode automatically? (All in CS6?)

On 22 Jun 2013, at 19:34, Teddy Gage <teddygage@gmail.com> wrote:

Yeah I was going to say this sounds like it could be a GPU issue. I've seen those kinds of artifacts right before a card dies. Could even possibly heat related?

- See if CPU render has same error
- try reinstalling graphics drivers & plugin
- turn off system and re-seat the GPU on the motherboard
- check GPU / system for dust clogs in fans
- rub your elbow

probably all going to be equally effective...


On Sat, Jun 22, 2013 at 2:03 PM, Jim Curtis <jpcurtis@me.com> wrote:
I have MBL 2.1.0 on a MacPro 10.7.5.  I'm not seeing artifacts.  Have you tried toggling between GPU and CPU rendering in the MBL prefs?

If they go away under CPU, the issue may be your GPU driver.

Red Giant has excellent support, but I don't know if they work on weekends.



On Jun 22, 2013, at 12:52 PM, Robert W. Walker wrote:

> AE CS6 11.0.2 - Suddenly I am getting odd color artifacts when rendering
> or viewing clips with Magic Bullet Looks applied. This is happening only
> at full-resolution. If I view or render at half-res, no problem.  (also
> happening on a fresh install of AE CC 12.0 and the new Magic Bullet
> Suite installer). OSX 10.7.5, Mac Pro 12-core, GTX 570.
>
> The artifacts appear no matter which "module" I use within Looks, ie
> Vignette, Soft Focus, Gradient, etc.
>
> The artifacts range from what resembles colors inverted, to completely
> red frames, to completely black frames.
>
> Robert W. Walker
> Los Angeles
>
> +---End of message---+
> To unsubscribe send any message to <ae-list-off@media-motion.tv>


+---End of message---+
To unsubscribe send any message to <ae-list-off@media-motion.tv>



--
Animator & Editor
www.teddygage.com
Brooklyn
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