Return-Path: Received: from mail-qc0-f180.google.com ([209.85.216.180] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 5122463 for AE-List@media-motion.tv; Thu, 27 Jun 2013 13:16:01 +0200 Received: by mail-qc0-f180.google.com with SMTP id a1so383640qcx.11 for ; Thu, 27 Jun 2013 04:26:23 -0700 (PDT) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=20120113; h=mime-version:reply-to:date:message-id:subject:from:to:content-type; bh=CaVOvOvpsCO/UkBKJnr/x5p1FvfV7s0KrpoGJO98L8g=; b=cdEA2NmjLS4sGZXm1LsRUlOdSZRX2wp4NnKaWQBMgWDYq2rbHXaODd+JCNAB8XRHMl YcE07rqCc65MoqRbfXuHMzfTT+E1quZ+Mt2lZyEXDYS10jFzeasuykklPVO1R3IkUNzQ 1XjWRUXRY88VuyGPlH8bkm7y+utmxNZAK1MWlXXmtrjWa1/lOS9C8J5qiIskDp9hfc6j JmfiE/rajr5ArxfMg7wbEK7Bkyg7eoB4tusyTlYZvFqShzocihF02t18vfghW9rVU1QX 2Y/oiIBZNK0YVNknWGb8ifDLUMzOIBrax5YxzyspMVjtBqT94D6n0+d5KFGPS2LPQnNp jjbw== MIME-Version: 1.0 X-Received: by 10.49.12.11 with SMTP id u11mr10253999qeb.21.1372332383791; Thu, 27 Jun 2013 04:26:23 -0700 (PDT) Received: by 10.49.120.39 with HTTP; Thu, 27 Jun 2013 04:26:23 -0700 (PDT) Reply-To: mjnowen@gmail.com Date: Thu, 27 Jun 2013 12:26:23 +0100 Message-ID: Subject: Magic Bullet Looks - CPU usage during AE network rendering From: Mike Owen To: AE-List@media-motion.tv Content-Type: multipart/alternative; boundary=047d7b6dc1203ff27004e0210868 --047d7b6dc1203ff27004e0210868 Content-Type: text/plain; charset=ISO-8859-1 Hi, Can you control MBL to use CPU when AE network rendering and use GPU when available in GUI mode automatically? (All in CS6?) Previously in CS5, MBL would not process during network rendering unless the processing machine has a suitable graphics card installed. ie: headless machines refuse to process MBL plugin enabled AE project files. So, has this changed in CS6 and the subsequent latest version of MBL? Thanks, Mike --047d7b6dc1203ff27004e0210868 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable
Hi,
Can you control MBL to use CPU when AE network rendering and use = GPU when available in GUI mode automatically? (All in CS6?)
Previously= in CS5, MBL would not process during network rendering unless the processi= ng machine has a suitable graphics card installed. ie: headless machines re= fuse to process MBL plugin enabled AE project files.
So, has th= is changed in CS6 and the subsequent latest version of MBL?
Thanks,
Mike
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