Hi,
Can you control MBL to use CPU when AE network rendering and use GPU when available in GUI mode automatically? (All in CS6?)
Previously in CS5, MBL would not process during network rendering unless the processing machine has a suitable graphics card installed. ie: headless machines refuse to process MBL plugin enabled AE project files.
So, has this changed in CS6 and the subsequent latest version of MBL?
Thanks,
Mike