Return-Path: Received: from mail-pb0-f49.google.com ([209.85.160.49] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 5134662 for AE-List@media-motion.tv; Mon, 08 Jul 2013 21:10:10 +0200 Received: by mail-pb0-f49.google.com with SMTP id jt11so4605619pbb.8 for ; Mon, 08 Jul 2013 12:20:53 -0700 (PDT) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=20120113; h=mime-version:in-reply-to:references:date:message-id:subject:from:to :content-type; bh=EG2iLYPv8oY8SLqzCyFU8YpQrUM9Uctnpfg+7ZNf2xg=; b=QuiFVMw82XwDaI+l8mJCztTL0Lt/bBQF+tcTwEpwNnMWT6Vxqj76JkutNbKEX88gNb YvU2yT7Qbg6ztYROaaMa4WGKdgRwHMiHZz3TXyJck88cA25kWiRpKS16UoWqzVzKtdBB h+zpZjmMdFxveBx1w9tdPAwY4D52WD+W+iW2CO2XsYe9Sev2EdcGGR4+yPnmXsZnpxml /s0dsP0vr0lvCf0GkojILRUx/FMjL09J5HA/iNJAdvwlvWaik115o3wfYc3CGGqRDJcB 2l/WR3QH3fNXb5i6illuTCU4/5XZPX4F8qsy8yTPf6CaN1TVrYQYM3B0Rk1tsO/FEYkd 8+4g== MIME-Version: 1.0 X-Received: by 10.68.212.106 with SMTP id nj10mr22822159pbc.74.1373311253725; Mon, 08 Jul 2013 12:20:53 -0700 (PDT) Received: by 10.68.136.195 with HTTP; Mon, 8 Jul 2013 12:20:53 -0700 (PDT) In-Reply-To: References: Date: Mon, 8 Jul 2013 15:20:53 -0400 Message-ID: Subject: Re: [AE] Initializing Background Processes. TAKING FOREVER! From: Jim Lang To: After Effects Mail List , Stephen van Vuuren Content-Type: multipart/alternative; boundary=e89a8ff1ca5271ca6704e104f1d0 --e89a8ff1ca5271ca6704e104f1d0 Content-Type: text/plain; charset=windows-1252 Content-Transfer-Encoding: quoted-printable I'm with Jayse, cutting down the size or resolution of the print files would be the first step. On Mon, Jul 8, 2013 at 2:50 PM, Stephen van Vuuren wrote: > Greg,**** > > ** ** > > Large TIFFs =96 I use this heavily with my IMAX project In Saturn=92s Rin= gs, > do take time to start in MP. The more memory per thread you can hit them > with helps a lot as well as leaving extra memory available for OS. SSD > drives helps yet again for assets and caching.**** > > ** ** > > I use to have to run with MP turned off on a 24GB RAM system. I have 64GB > right now, run 6 threads with 6 GB per thread and things are good and > stable. But I have some comps with 30,000 x 15,000 pixel TIFFs in 16-bit. > Those take a while to MP render and even just open/preview.**** > > ** ** > > *stephen van vuuren* > > 336.202.4777**** > > * * > > *http://www.insaturnsrings.com/*** > > *http://www.sv2dcp.com/* > > *http://www.sv2studios.com/* > > * * > > *A film is =96 or should be =96 more like music than like fiction. It sho= uld > be a progression of moods and feelings. The theme, what=92s behind the > emotion, the meaning, all that comes later.* > > =96*Stanley Kubrick***** > > ** ** > --e89a8ff1ca5271ca6704e104f1d0 Content-Type: text/html; charset=windows-1252 Content-Transfer-Encoding: quoted-printable
I'm with Jayse, cutting down the size or resolution of= the print files would be the first step.
<= br>
On Mon, Jul 8, 2013 at 2:50 PM, Stephen v= an Vuuren <stephen@sv2studios.com> wrote:

Greg,<= u>

=A0<= /p>

Large TIFFs =96 I use = this heavily with my IMAX project In Saturn=92s Rings, do take time to star= t in MP. The more memory per thread you can hit them with helps a lot as we= ll as leaving extra memory available for OS. SSD drives helps yet again for= assets and caching.

=A0<= /p>

I use to have to run w= ith MP turned off on a 24GB RAM system. I have 64GB right now, run 6 thread= s with 6 GB per thread and things are good and stable. But I have some comp= s with 30,000 x 15,000 pixel TIFFs in 16-bit. Those take a while to MP rend= er and even just open/preview.

=A0<= /p>

stephen van vuuren<= u>

336.202.4777=

=A0

http://www.insaturnsrings.= com/<= /p>

http://www.sv2dcp.com/

http://www= .sv2studios.com/

=A0

A film is = =96 or should be =96 more like music than like fiction. It should be a prog= ression of moods and feelings. The theme, what=92s behind the emotion, the = meaning, all that comes later.

=96Stanley Kubrick=

=A0

<= /div>

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