Return-Path: Received: from mail-ie0-f169.google.com ([209.85.223.169] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 5135795 for AE-List@media-motion.tv; Tue, 09 Jul 2013 21:58:13 +0200 Received: by mail-ie0-f169.google.com with SMTP id 10so13944013ied.28 for ; Tue, 09 Jul 2013 13:08:59 -0700 (PDT) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=20120113; h=mime-version:in-reply-to:references:from:date:message-id:subject:to :content-type; bh=XI0xha0JiYb04d4G5JVyLml7Sm6CRtV9lik1yuY62nM=; b=sczyqx8YoPJf4zxM+jBBqxxZTk4VAnrwvpIGFzC507ID5YSSr3MN7I748OZaFV4yE9 LVUP7Py65RRPT1Xen2VWm5BJig6e/gEOMgnnezmxLps94emaCmjMwn4S6AEBtT+qpRqK lXWjlBRGWRML12pUGvCc8siv/8Q8sXLzPdB0xXqfu6RVlBI6caq7jOyiGDEmlrqpHZsr 8V9lAf3jNZKZ7hUlAzrbQKRJjqGjepFm8dO/J806LEemJgHhrvIv3DkKqIL/ZigLdX68 g1osNmT6XLo6z0+e/SviXU2N/YFNe4qNWna7tJITsPWBn+ZuEueI7RUjqL7KLrDUAo6/ tpwg== X-Received: by 10.50.9.7 with SMTP id v7mr10673658iga.51.1373400539270; Tue, 09 Jul 2013 13:08:59 -0700 (PDT) MIME-Version: 1.0 Received: by 10.50.5.201 with HTTP; Tue, 9 Jul 2013 13:08:39 -0700 (PDT) In-Reply-To: References: From: "Mr. Eric D. Kirk" Date: Tue, 9 Jul 2013 16:08:39 -0400 Message-ID: Subject: Re: [AE] Best Render Settings for Color Match To: After Effects Mail List Content-Type: multipart/alternative; boundary=001a11c308444711fc04e119bb78 --001a11c308444711fc04e119bb78 Content-Type: text/plain; charset=ISO-8859-1 The gamma differences, I'm sure can play a part but if I get a still that suits him, then gamma is no longer a player. So, whatever it looks like on his end should still look that way whether I render 1 frame or 4000. I mean if I rendered a white frame and sent to him and he saw black but was happy with black, then every white frame I send, should be black to him. lol If that makes any sense. :) So, I'm just trying to ensure that the single frame example reflects the rest. And just to further clarify, I am also seeing the difference myself between a still and a video that I render. I rendered a still that had the perfect greenish hue that he wanted then I rendered full video and the greens were several notches up. But I will fiddle with it more tonight and see if the DNX codec helps or maybe I go to the extreme and try and press the greens to a lesser degree so that it looks good on render. Eric On Tue, Jul 9, 2013 at 1:58 PM, rik bogusz wrote: > well, could it just be simply the mac-pc gamma differences? > > > On Jul 9, 2013, at 10:56 AM, "Mr. Eric D. Kirk" > wrote: > > Thanks James. I'm on a PC. > > I have the cinepac thing to convert to prores though. > > Eric > > On Tue, Jul 9, 2013 at 1:46 PM, James Culbertson wrote: > >> I've had good luck with ProRes to x264 through Episode Pro when played >> back on my own system. But the minute you send it anywhere else forget >> about it. >> >> James >> >> >> On Jul 9, 2013, at 10:41 AM, Teddy Gage wrote: >> >> try out the free avid dnx codec package, it includes a 4444 lossless >> codec that has worked well for me in the past >> >> like Steve said though, unless you have a $5,000 monitor and a $3,000 >> calibrator for every monitor good luck ever achieving this. >> >> at a minimum you'd need a quadro that supports 10bit color output and a >> monitor that supports it >> >> and the codec is going to do all kinds of hell, not to mention codec -> >> vimeo servers compression (they do their own compression server-side) it >> will be nearly impossible to maintain that exact color. I do seem to think >> mp4 has better color support than h264 but the temporal compression is >> pretty bad, so it's a trade-off >> >> >> On Mon, Jul 8, 2013 at 9:03 PM, Mr. Eric D. Kirk < >> kirkproductions@gmail.com> wrote: >> >>> Hello All, >>> >>> I'm working a project where the person has an eye for color like you >>> wouldn't believe and any slight change in color after render is presenting >>> a problem for me. >>> >>> What are the best AE render settings to maintain color from my AE CS6 >>> project? I'm spending an enormous amount of time rendering so I need this >>> to work right. >>> >>> In one shot, my greens seem to have jumped up a few notches in the >>> rendered file. >>> >>> And just some additional info. The plan is to render out the files from >>> AE, then take in to Adobe Premiere to render out an HD file suitable for >>> Vimeo. >>> >>> Appreciate it. >>> >>> Eric >>> >>> *Eric D. Kirk | **Kirk Productions* >>> *The Night Visitor | VFX* >>> *443.206.1347 >>> www.kirkproductions.com >>> kirkproductions@gmail.com* >>> *IMDB: http://www.imdb.com/name/nm3351363/* >>> >> >> >> >> -- >> Animator & Editor >> www.teddygage.com >> Brooklyn >> >> >> > > > -- > *Eric D. Kirk | **Kirk Productions* > *The Night Visitor | VFX* > *443.206.1347 > www.kirkproductions.com > kirkproductions@gmail.com* > *IMDB: http://www.imdb.com/name/nm3351363/* > * * > > > -- *Eric D. Kirk | **Kirk Productions* *The Night Visitor | VFX* *443.206.1347 www.kirkproductions.com kirkproductions@gmail.com* *IMDB: http://www.imdb.com/name/nm3351363/* * * --001a11c308444711fc04e119bb78 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable
The gamma differences, I'm sure can=A0play a part but if I get a s= till that suits him, then gamma is no longer a player. So, whatever it look= s like on his end should still look that way whether I render 1 frame or 40= 00.=A0 I mean if I rendered a=A0white frame and sent to him and he saw blac= k but was happy with black, then every white frame I send, should be black = to him. lol=A0 If that makes any sense. :)
=A0
So, I'm just trying to ensure that the single frame = example reflects the rest.=A0 And just to further clarify, I am also seeing= the difference myself between a still and a video that I render.
=A0
I rendered a still that had the perfect greenish hue that he = wanted then I rendered full video and the greens were several notches up.
=A0
But I will fiddle with it more tonight and see if th= e DNX codec helps or maybe I go to the extreme and try and press the greens= to a lesser degree so that it looks good on render.
=A0
Eric
=A0


=A0
On Tue, Jul 9, 2013 at 1:58 PM, rik bogusz <rik.gaijin@m= ac.com> wrote:
well, could it just be= simply the mac-pc gamma differences?


On Jul 9, 2013, at 10:56 AM, "Mr. Eric D.= Kirk" <kirkproductions@gmail.com> wrote:

Thanks James.=A0 I'm on a PC.
=A0
I have the c= inepac thing to convert to prores though.

Eric

<= div class=3D"gmail_quote">On Tue, Jul 9, 2013 at 1:46 PM, James Culbertson = <albion@speakeasy.net> wrote:
I've had good= luck with ProRes to x264 through Episode Pro when played back on my own sy= stem. But the minute you send it anywhere else forget about it.

James


On Jul 9, 2013,= at 10:41 AM, Teddy Gage wrote:

try out the free avid dnx codec package, it include= s a 4444 lossless codec that has worked well for me in the past

like Steve said though, unless you have a $5,000 monitor and a $3= ,000 calibrator for every monitor good luck ever achieving this.

at a minimum you'd need a quadro that supports 10bit color ou= tput and a monitor that supports it

and the codec is going to = do all kinds of hell, not to mention codec -> vimeo servers compression = (they do their own compression server-side) it will be nearly impossible to= maintain that exact color. I do seem to think mp4 has better color support= than h264 but the temporal compression is pretty bad, so it's a trade-= off


On Mon,= Jul 8, 2013 at 9:03 PM, Mr. Eric D. Kirk <kirkproductions@gmail.c= om> wrote:
Hello All,

I'm working a project where the person has an eye f= or color like you wouldn't believe and any slight change in color after= render is presenting a problem for me.

What are t= he best AE render settings to maintain color from my AE CS6 project? =A0I&#= 39;m spending an enormous amount of time rendering so I need this to work r= ight.

In one shot, my greens seem to have jumped up a few not= ches in the rendered file. =A0

And just some addit= ional info. =A0The plan is to render out the files from AE, then take in to= Adobe Premiere to render out an HD file suitable for Vimeo.

Appreciate it.

Eric

Eric D. Kirk |=A0Kirk Productions
The Night Vi= sitor | VFX



--
Animator & = Editor
www.teddygage.com
Brooklyn




--
Eric D. Kirk |= =A0Kirk Productions
The Night Visitor | VFX
=A0



--
Eric D. Kirk |=A0Kirk Productions<= /b>
The Night Visitor | VFX
=A0
--001a11c308444711fc04e119bb78--