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[70.36.142.105]) by mx.google.com with ESMTPSA id z14sm40145765pbt.0.2013.07.13.19.51.12 for (version=TLSv1 cipher=ECDHE-RSA-RC4-SHA bits=128/128); Sat, 13 Jul 2013 19:51:13 -0700 (PDT) From: patrick Siemer Mime-Version: 1.0 (Apple Message framework v1085) Content-Type: multipart/alternative; boundary=Apple-Mail-1-326079796 Subject: Re: [AE] motion tracking data to masks Date: Sat, 13 Jul 2013 19:51:10 -0700 In-Reply-To: To: After Effects Mail List References: Message-Id: <89B17C1A-63AD-4933-A3D6-63160B5E7798@gmail.com> X-Mailer: Apple Mail (2.1085) --Apple-Mail-1-326079796 Content-Transfer-Encoding: quoted-printable Content-Type: text/plain; charset=us-ascii In a word, no. If you look at the example in the vimeo link, you will = see that the lines are nothing like the effect produced by any filtering = technique. Every mask has a separate instance of Trapcode 3D stroke to give it a = specific taper, thickness, color, etc. While Studio Artist and the = others have some amazing algorithms to simulate an organic look, there = is no way to control individual strokes, lines, colors, etc. The end = result is anything but deliberate, and simply exemplifies the difference = between a video effect and animation. Animation is all about intent. At = the risk of starting a giant debate about what Animation is, If you are = not in control of your picture, you are not animating. There are lots of = great technologies that help us get our animation done, but none of the = animators I know would prefer to give up control to an algorithm. = Particles and Dynamics simulation are great, but they don't behave = without lots of intervention. It is that intervention that I would call Animation in that realm. Try telling an animation director that you have no control over what the = lines in your animation are doing. If you are lucky, they think you are = joking. If not, hello unemployment! =20 I think I said this not too long ago... Nothing worth doing is easy, = especially in animation. By the way, I meant 3Dto2Dscreenspace not 2Dto3DScreenspace. Patrick Siemer On Jul 13, 2013, at 4:37 PM, Jim Lang wrote: > Apologies if I'm missing something. Wouldn't it have been easier to = eschew masks and tracking, and simply use a pencil filter, or whatever = to your original image? > I'm doing a lot of work with Studio Artist these days, and saving out = image sequences. > There's also Boris and Gallery Effects. >=20 >=20 > On Fri, Jul 12, 2013 at 5:59 PM, patrick Siemer = wrote: > BTW those two scripts are amazing. > They saved me so much pain when I worked on some Charles Schwab spots = a while back. http://vimeo.com/15978257 > After trying Tracker2Mask, I wrote Matthias to say that he just kicked = Imagineer to the curb.=20 > The ability to average multiple AE trackers with TrackerViz gives = incredibly accurate results, which you can=20 > apply to your open splines with Tracker2 Mask. It does what Mocha = can't yet do. and all without leaving ae. > yes it can take a bit more time to do all the tracks, but the results = are top notch.=20 > I have not tried it yet, but i theorized there must be a way to = leverage the AE 3d tracker and the 2Dto3DScreenspace script to do = something similar. > Has anyone out there tried that yet? >=20 > patrick siemer > tapeandglue.com >=20 >=20 >=20 > On Jul 12, 2013, at 9:32 AM, Peter Litwinowicz wrote: >=20 >> Thanks! >> Pete >>=20 >>=20 >> From: Sean Kennedy >> Reply-To: After Effects Mail List >> Date: Friday, July 12, 2013 9:28 AM >> To: After Effects Mail List >> Subject: Re: [AE] motion tracking data to masks >>=20 >> http://aescripts.com/tracker2mask/ >>=20 >> http://aescripts.com/trackerviz/ >>=20 >> both of those will do it. :) >>=20 >> sean >>=20 >> To: AE-List@media-motion.tv >> Date: Fri, 12 Jul 2013 09:24:14 -0700 >> From: pete@revisionfx.com >> Subject: [AE] motion tracking data to masks >>=20 >> Hey all, >>=20 >> Wondering what the best solutions are to apply motion tracking data = to open masks (splines). This is mainly wanted to help in = morphing/warping situations with our RE:Flex. Note that Mocha would be = a good solution if it supported open splines (which we've requested!). =20= >>=20 >> Also, using adjustment layers don't really work, because of the way = that adjustment layers interact with our plugins. >>=20 >> Looking for global to apply motion tracking data as a transform of = position, rotation scale as well as applying to a single point. >>=20 >> Pete >>=20 >=20 >=20 --Apple-Mail-1-326079796 Content-Transfer-Encoding: quoted-printable Content-Type: text/html; charset=us-ascii In a = word, no. If you look at the example in the vimeo link,  you will = see that the lines are nothing like the effect produced by any filtering = technique.
Every mask has a separate instance  of Trapcode 3D = stroke to give it a specific taper, thickness, color, etc.  While = Studio Artist and the others have some amazing algorithms to simulate an = organic look, there is no way to control individual strokes, lines, = colors, etc.  The end result is anything but deliberate, and simply = exemplifies the difference between a video effect and animation. =  Animation is all about intent. At the risk of starting a giant = debate about what Animation is, If you are not in control of your = picture, you are not animating. There are lots of great technologies = that help us get our animation done, but none of the animators I know = would prefer to give up control to an algorithm.   Particles and = Dynamics simulation are great, but they don't behave without lots of = intervention.
It is that intervention that I would call = Animation in that realm.
Try telling an animation director = that you have no control over what the lines in your animation are = doing.  If you are lucky, they think you are joking.
If = not, hello unemployment!  
I think I said this not too = long ago...  Nothing worth doing is easy, especially in = animation.
By the way, I meant 3Dto2Dscreenspace not = 2Dto3DScreenspace.

Patrick = Siemer

On Jul 13, 2013, at 4:37 PM, Jim Lang = wrote:

Apologies if I'm missing something. =  Wouldn't it have been easier to eschew masks and tracking, and = simply use a pencil filter, or whatever to your original image?
I'm = doing a lot of work with Studio Artist these days, and saving out image = sequences.
There's also Boris and Gallery Effects.


On Fri, Jul 12, = 2013 at 5:59 PM, patrick Siemer <siemer@gmail.com> wrote:
BTW  those two scripts are = amazing.
They saved me so much pain when I worked on some Charles = Schwab spots a while back.  http://vimeo.com/15978257
After trying Tracker2Mask, I wrote Matthias to say that he just = kicked Imagineer to the curb. 
The ability to average = multiple AE trackers with TrackerViz gives incredibly accurate results, = which you can 
apply to your open splines with Tracker2 Mask.  It does what = Mocha can't yet do. and all without leaving ae.
yes it can = take a bit more time to do all the tracks, but the results are top = notch. 
 I have not tried it yet,  but i theorized there must be a way = to leverage the AE 3d tracker and the 2Dto3DScreenspace script to do = something similar.
Has anyone out there tried that = yet?

patrick siemer



On = Jul 12, 2013, at 9:32 AM, Peter Litwinowicz wrote:

Thanks!
Pete


From: Sean Kennedy <mack_dadd2@hotmail.com>
Reply-To: After Effects Mail List = <AE-List@media-motion.tv>
Date: Friday, July 12, 2013 = 9:28 AM
To: After Effects = Mail List <AE-List@media-motion.tv>
Subject: Re: [AE] motion = tracking data to masks

http://aescripts.com/tracker2mask/


both of those will do it. = :)

sean


To: AE-List@media-motion.tv
Date: Fri, 12 Jul 2013 09:24:14 -0700
From: pete@revisionfx.com
Subject: [AE] motion = tracking data to masks

Hey = all,

Wondering what the best solutions are to = apply motion tracking data to open masks (splines).  This is mainly = wanted to help in morphing/warping situations with our RE:Flex. =  Note that Mocha would be a good solution if it supported open = splines (which we've requested!).  

Also, using adjustment layers don't really work, = because of the way that adjustment layers interact with our = plugins.

Looking for global to apply motion = tracking data as a transform of position, rotation scale  as well = as applying to a single point.

Pete

=
=


= --Apple-Mail-1-326079796--