Mailing List AE-List@media-motion.tv ? Message #50022
From: patrick Siemer <siemer@gmail.com>
Subject: Re: [AE] motion tracking data to masks
Date: Sat, 13 Jul 2013 19:51:10 -0700
To: After Effects Mail List <AE-List@media-motion.tv>
In a word, no. If you look at the example in the vimeo link,  you will see that the lines are nothing like the effect produced by any filtering technique.
Every mask has a separate instance  of Trapcode 3D stroke to give it a specific taper, thickness, color, etc.  While Studio Artist and the others have some amazing algorithms to simulate an organic look, there is no way to control individual strokes, lines, colors, etc.  The end result is anything but deliberate, and simply exemplifies the difference between a video effect and animation.  Animation is all about intent. At the risk of starting a giant debate about what Animation is, If you are not in control of your picture, you are not animating. There are lots of great technologies that help us get our animation done, but none of the animators I know would prefer to give up control to an algorithm.   Particles and Dynamics simulation are great, but they don't behave without lots of intervention.
It is that intervention that I would call Animation in that realm.
Try telling an animation director that you have no control over what the lines in your animation are doing.  If you are lucky, they think you are joking.
If not, hello unemployment!  
I think I said this not too long ago...  Nothing worth doing is easy, especially in animation.
By the way, I meant 3Dto2Dscreenspace not 2Dto3DScreenspace.

Patrick Siemer

On Jul 13, 2013, at 4:37 PM, Jim Lang wrote:

Apologies if I'm missing something.  Wouldn't it have been easier to eschew masks and tracking, and simply use a pencil filter, or whatever to your original image?
I'm doing a lot of work with Studio Artist these days, and saving out image sequences.
There's also Boris and Gallery Effects.


On Fri, Jul 12, 2013 at 5:59 PM, patrick Siemer <siemer@gmail.com> wrote:
BTW  those two scripts are amazing.
They saved me so much pain when I worked on some Charles Schwab spots a while back.  http://vimeo.com/15978257
After trying Tracker2Mask, I wrote Matthias to say that he just kicked Imagineer to the curb. 
The ability to average multiple AE trackers with TrackerViz gives incredibly accurate results, which you can 
apply to your open splines with Tracker2 Mask.  It does what Mocha can't yet do. and all without leaving ae.
yes it can take a bit more time to do all the tracks, but the results are top notch. 
 I have not tried it yet,  but i theorized there must be a way to leverage the AE 3d tracker and the 2Dto3DScreenspace script to do something similar.
Has anyone out there tried that yet?

patrick siemer



On Jul 12, 2013, at 9:32 AM, Peter Litwinowicz wrote:

Thanks!
Pete


From: Sean Kennedy <mack_dadd2@hotmail.com>
Reply-To: After Effects Mail List <AE-List@media-motion.tv>
Date: Friday, July 12, 2013 9:28 AM
To: After Effects Mail List <AE-List@media-motion.tv>
Subject: Re: [AE] motion tracking data to masks

http://aescripts.com/tracker2mask/


both of those will do it. :)

sean


To: AE-List@media-motion.tv
Date: Fri, 12 Jul 2013 09:24:14 -0700
From: pete@revisionfx.com
Subject: [AE] motion tracking data to masks

Hey all,

Wondering what the best solutions are to apply motion tracking data to open masks (splines).  This is mainly wanted to help in morphing/warping situations with our RE:Flex.  Note that Mocha would be a good solution if it supported open splines (which we've requested!).  

Also, using adjustment layers don't really work, because of the way that adjustment layers interact with our plugins.

Looking for global to apply motion tracking data as a transform of position, rotation scale  as well as applying to a single point.

Pete




 
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