Mailing List AE-List@media-motion.tv ? Message #50124
From: Teddy Gage <teddygage@gmail.com>
Subject: Re: [AE] lossless codec in a container roundup
Date: Fri, 19 Jul 2013 12:23:54 -0400
To: After Effects Mail List <AE-List@media-motion.tv>
+1 for that idea

Also, I think the EXR issue is not one easily remedied, because at the base level AE will never be Nuke and vice-versa. Nuke is built from the ground up to handle multi-channel EXRs, that's just not how AE works, and that's fine. There is some overlap but they are really tools for different things. Compositing multipass renders is just better in a node-based compositor, even the "free" autodesk Composite is better for that than AE. But I'd shoot myself before trying to do motion graphics in it, or time layers to an audio track. It's just another tool in the toolbox
-TG


On Fri, Jul 19, 2013 at 11:55 AM, Robert Houghton <gfxguy74@gmail.com> wrote:
Honestly, if you set up a kickstarter for this I would back it.

    -Rob


On 7/18/2013 11:18 PM, Brendan Bolles wrote:
On Jul 18, 2013, at 8:38 PM, Louai Abu-Osba wrote:

Hey, anyone else want to crowdfund Brendan's codec efforts?



You just blew my mind.  And made my accountant swoon.

Would you guys really do that?  Honestly, it would really help me do this.  If I had been paid to work on these recent WebM and Theora plug-ins, I would have billed the client about $10k so far, and I'm just getting started.

I'm not one of those guys that thinks all software must be open source, but I do believe strongly that the formats you use to store and archive your work should be open.  Free as in beer to download, and free as in speech so you can give the code to a programmer years from now and they can find a way to read your 2013 movie file on whatever computing architecture is used on the latest self-driving flying iCar.

Plus, there is some pretty amazing open source code out there just waiting to be wired up to our favorite Adobe programs.  I had not even heard of WebM or Ogg Theora or Dirac until a few weeks ago, but I immediately knew they could be great cross-platform replacements for QuickTime, maybe even ProRes.  An added bonus: you'd be able to kiss frustrating QuickTime gamma issues goodbye.


Brendan
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--
Animator & Editor
www.teddygage.com
Brooklyn
 
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