Mailing List AE-List@media-motion.tv ? Message #50199
From: Louai Abu-Osba <me@louai.org>
Subject: Re: [AE] lossless codec in a container roundup
Date: Tue, 23 Jul 2013 12:44:20 -0400
To: After Effects Mail List <AE-List@media-motion.tv>
I can see why you'd want to rebrand MXF into a different
extension/name. That makes a lot of sense if you're including codecs
in the source and want to prevent codecs from being added via plugins,
but you still get the benefits of a standards association like SMPTE
furthering the container. I think adoption could happen pretty fast if
you start with a large niche like AE/Premeire users. Projects that
seed like this have a tendency to grow into an alliance of sorts when
they're successful.

On Tue, Jul 23, 2013 at 12:36 PM, Brendan Bolles <brendan@fnordware.com> wrote:
> On Jul 23, 2013, at 6:20 AM, Byron Nash wrote:
>
>> Great line of thought Brendan and Stephen. Open, Professional, and extensible should be the aims. I'll certainly do everything in my power to help push it into adoption. Will you have to work with the major vendors to get compatibility out of the gate or is what you are proposing already compatible?
>
>
> These files will be totally legit MXF files, but not compatible with probably any existing MXF reader because they will use different codecs.  Since MXF itself doesn't set any codec standards, many programs that use MXF are already not compatible with each other even though they're using the same file format.  This new file format aims to not have that problem.
>
> But as an MXF, any other thing that someone wants to do with it, like parse out metadata, should work just like with a regular MXF.  We will have an easy-to-use library available for people to add support for this format in their programs, but someone already reading MXF could probably just add the open codecs to their reader and it would work.
>
> My first priority will be to make a Premiere/Media Encoder plug-in, then probably an After Effects plug-in.  That will let people who don't need to go outside those programs to start testing it in production.  These plug-ins will be open source, so they will serve as examples to other vendors for how to add support to their programs.  Hopefully they will do it themselves with your encouragement.  Or if there is demand and resources available, more open source plug-ins could be made.
>
> Since Apple will no doubt drag their feet, we'll probably have to make a QuickTime component at some point (different from a QuickTime codec).
>
>
> Brendan
>
>
> +---End of message---+
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