Re 1: You would add the wiggle to an point expression control or Null, then add it to the other stream. Intensity can easily be controlled by a slider that fades the wiggle amount in and out.
Re 2: That's what linear() is for - add a slider to drive, then blend between the two. Again the actual values may need to be applied to auxiliary constructs. to get correct evaluation order.
Re 3: I don't know any, though people seem to like the misnomer that is the DuIK script.
Re 4: Same as elsewhere - blend values using linear().
Mylenium
[Pour Mylène, ange sur terre]
-----------------------------------------
www.mylenium.de
> Anders Sundstedt <sundstedt@hotmail.com> hat am 4. August 2013 um 12:27 geschrieben:
>
>
> Hi,
>
> Just 4 quick questions all relating to expressions & puppet tool:
>
> 1. How can I add a Wiggle to a puppet pin that has a position expression
> from Ease and wizz plug-in already? (For example if a Sine In + Out is
> already used.)
>
> 2. Is there a way to have a pin expression change over time, for example
> using a Sine Easing from keyframe 1-100 and an Expo expression between
> frames 101-200?
>
> 3. Which is the best available plug-in for rigging characters in AE while
> still keeping the Puppet Tool features of a single mesh? (seamless).
>
> 4. How do I lock and objects position to follow exactly a puppet pin
> position of an object that has puppet tool pins? Just using an expression
> and/or pick whip doesn't seem to work for me.
>
> Thanks,
>
> Anders
> http://sundstedt.se
>
>
> +---End of message---+
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