Return-Path: Received: from mail-we0-f181.google.com ([74.125.82.181] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 5223677 for AE-List@media-motion.tv; Sat, 21 Sep 2013 17:24:47 +0200 Received: by mail-we0-f181.google.com with SMTP id p61so1514028wes.26 for ; Sat, 21 Sep 2013 08:24:51 -0700 (PDT) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=20120113; h=mime-version:in-reply-to:references:from:date:message-id:subject:to :content-type; bh=tuWWCTWU5reBxA1va8NJnycYCrSspTkOCnffrjMx8lU=; b=FzDbZ9eeJUOXCgzphMBix/v4arZUe+x2mhu8YEMI6r0QyjE4k8XzqWcYtdcyJOyBhC pkPVT2s1LWIULE3H9WlVJF6fCFW+7yv8W77ENIUBZBNJKLffLfjUPDE9QvGSMwoFSHoq LHlNCR0m7pKUAJe/cbjMPc/IBC4tu6HiutJifklXBqybqzaC7ym2aRUwAmHM3pv90PAf e3EON7YE6F/x/1KsS7yUbdzCSxT8vPnLTWHNDX1o2hjZEhvaQ7IN3OUBW37t9Bg/yTBg QKWA44IFytlubz+iRwUYTfUlBRiQV9qwA0Hc1rgdy12dciggvDyrXb0mMtqNkebq7dSw 2KUg== X-Received: by 10.180.211.206 with SMTP id ne14mr6918703wic.30.1379777091394; Sat, 21 Sep 2013 08:24:51 -0700 (PDT) MIME-Version: 1.0 Received: by 10.194.201.193 with HTTP; Sat, 21 Sep 2013 08:24:31 -0700 (PDT) In-Reply-To: References: From: "Mr. Eric D. Kirk" Date: Sat, 21 Sep 2013 11:24:31 -0400 Message-ID: Subject: Re: [AE] Fractal Noise on Solid Not Sticking To: After Effects Mail List Content-Type: multipart/alternative; boundary=001a11c37d4466e46904e6e6632c --001a11c37d4466e46904e6e6632c Content-Type: text/plain; charset=ISO-8859-1 For clarification, the shine is fine. It's the fractal noise that I have on a corresponding solid that moves. In order for me to not see the markers on the laptop, I placed actually a couple solids beneath my shine layer. One is just black, bottom of stack, no problem. One up, is a white BG with the fractal noise applied. Shine is on a layer of it's own and works fine. So, that white BG is the one with the problem. Eric On Sat, Sep 21, 2013 at 11:11 AM, Gary Berendsen wrote: > Your shine will stay in place if it is on an adjustment layer. > > --gb > > On Sep 21, 2013, at 5:05 PM, Mr. Eric D. Kirk > wrote: > > And, that didn't work. I precomped my solid, then added the effect...no > go. > > Eric > > > On Sat, Sep 21, 2013 at 11:03 AM, Mr. Eric D. Kirk < > kirkproductions@gmail.com> wrote: > >> It's definitely a solid. I have a solid that I am using as a background, >> with the fractal noise on, then a separate solid with the Shine effect on. >> >> With regard to the "precomp it" response. It might just be procedural, >> but I had tried precomping my solid and it still moves. Maybe you mean >> before I add the noise. Hmm, let me try that. :) >> >> Eric >> >> >> On Sat, Sep 21, 2013 at 10:59 AM, brian_maffitt wrote: >> >>> Any chance you accidentally enabled the "adjustment layer" button? >>> >>> ------ Original Message ------ >>> From: "Mr. Eric D. Kirk" >>> To: "After Effects Mail List" >>> Sent: 9/21/2013 10:54:56 AM >>> Subject: [AE] Fractal Noise on Solid Not Sticking >>> >>> Hello, >>> >>> I've added a fractal noise to a solid, with Trapcode Shine then added >>> (not that this is important), and when I animate the solid to move around >>> to the scene, the fractal noise remains in place which sort of ruins the >>> effect. >>> >>> Basically, I have a screen replacement for a laptop with camera >>> movement. The solid the replaces the screen and is tracked for the movement. >>> >>> Any idea how to get this fractal noise to stick to the solid for the >>> same movement? Here is a still. >>> >>> http://s532.photobucket.com/user/kirkeric/media/FCScene544873.jpg.html >>> >>> >>> Thanks, >>> Eric >>> >>> -- >>> *Eric D. Kirk | **Kirk Productions* >>> *The Night Visitor | VFX* >>> *443.206.1347 >>> www.kirkproductions.com >>> kirkproductions@gmail.com* >>> *IMDB: http://www.imdb.com/name/nm3351363/* >>> * * >>> >>> >> >> >> -- >> *Eric D. Kirk | **Kirk Productions* >> *The Night Visitor | VFX* >> *443.206.1347 >> www.kirkproductions.com >> kirkproductions@gmail.com* >> *IMDB: http://www.imdb.com/name/nm3351363/* >> * * >> > > > > -- > *Eric D. Kirk | **Kirk Productions* > *The Night Visitor | VFX* > *443.206.1347 > www.kirkproductions.com > kirkproductions@gmail.com* > *IMDB: http://www.imdb.com/name/nm3351363/* > * * > > > -- *Eric D. Kirk | **Kirk Productions* *The Night Visitor | VFX* *443.206.1347 www.kirkproductions.com kirkproductions@gmail.com* *IMDB: http://www.imdb.com/name/nm3351363/* * * --001a11c37d4466e46904e6e6632c Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable
For clarification, the shine is fine. =A0It's the frac= tal noise that I have on a corresponding solid that moves. =A0In order for = me to not see the markers on the laptop, I placed actually a couple solids = beneath my shine layer. =A0One is just black, bottom of stack, no problem. = =A0One up, is a white BG with the fractal noise applied. =A0Shine is on a l= ayer of it's own and works fine.

So, that white BG is the one with the problem.

<= /div>
Eric


On Sat, Sep 21, 2013 at 11:11 AM, Gary Berendsen <= gary@garyberendsen.com> wrote:
Your shi= ne will stay in place if it is on an adjustment layer.

-= -gb

On Sep 21, 2013, at 5:05 PM, Mr. Eric D. Kirk <kirkproductions@gm= ail.com> wrote:

= And, that didn't work. =A0I precomped my solid, then added the effect..= .no go.

Eric


On Sat, Sep 21, 2013 at 11:03 AM, Mr. Eric D. Kirk <kirkproductions@gmail.com> wrote:
It's definitely a solid= . =A0I have a solid that I am using as a background, with the fractal noise= on, then a separate solid with the Shine effect on.

With regard to the "precomp it" response. =A0It mi= ght just be procedural, but I had tried precomping my solid and it still mo= ves. =A0Maybe you mean before I add the noise. =A0Hmm, let me try that. :)<= /div>

Eric


On Sat, Sep 21, 2013 at 10:59 AM, brian_maffitt <brian@t= otaltraining.com> wrote:
Any chance you accidentally enabled the "adjustment layer" b= utton?
=A0
------ Original Message ------
From: "Mr. Eric D. Kirk" <kirkproductions@gmail.com>
To: "After Effects Mail List" <AE-List@media-motion.tv>
Sent: 9/21/2013 10:54:56 AM
Subject: [AE] Fractal Noise on Solid Not Sticking
Hello,=20

I've added a fractal noise to a solid, with Trapcode Shine then ad= ded (not that this is important), and when I animate the solid to move arou= nd to the scene, the fractal noise remains in place which sort of ruins the= effect.

Basically, I have a screen replacement for a laptop with camera moveme= nt. The solid the replaces the screen and is tracked for the movement.

Any idea how to get this fractal noise to stick to the solid for the s= ame movement? =A0Here is a still.



Thanks,
Eric

--
Eric D. Kirk |=A0Kirk Productions
The Night Visitor | VFX
=A0



--
Eric = D. Kirk |=A0Kirk Productions
The Night Visitor | VFX
=A0



--
Eric D. Kirk |=A0<= /b>Kirk Productions
The Night Visitor | VFX
44= 3.206.1347
www.kirkproductions.com
kirkproducti= ons@gmail.com
=A0




--
Eric D. Kirk |=A0Kirk Productions=
The Night Visitor | VFX
=A0
--001a11c37d4466e46904e6e6632c--