Return-Path: Received: from atl4mhob12.myregisteredsite.com ([209.17.115.50] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP id 5223680 for AE-List@media-motion.tv; Sat, 21 Sep 2013 17:28:22 +0200 Received: from mailpod.hostingplatform.com ([10.30.71.208]) by atl4mhob12.myregisteredsite.com (8.14.4/8.14.4) with ESMTP id r8LFSPZi029623 for ; Sat, 21 Sep 2013 11:28:25 -0400 Received: (qmail 7169 invoked by uid 0); 21 Sep 2013 15:28:25 -0000 X-TCPREMOTEIP: 75.51.169.94 X-Authenticated-UID: torno@sydefxink.com Received: from unknown (HELO ?10.0.1.7?) (torno@sydefxink.com@75.51.169.94) by 0 with ESMTPA; 21 Sep 2013 15:28:24 -0000 Subject: Re: [AE] Fractal Noise on Solid Not Sticking References: From: David Torno Content-Type: multipart/alternative; boundary=Apple-Mail-A54A9C87-4FE0-497C-BC43-094DC2778FFA X-Mailer: iPhone Mail (10B329) In-Reply-To: Message-Id: <868C015E-4959-4C4E-A7A4-F964184E1300@sydefxink.com> Date: Sat, 21 Sep 2013 08:28:22 -0700 To: After Effects Mail List Content-Transfer-Encoding: 7bit Mime-Version: 1.0 (1.0) --Apple-Mail-A54A9C87-4FE0-497C-BC43-094DC2778FFA Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: quoted-printable Take a Solid and Precomp it. Inside the Precomp add your fractal noise. Back= in the main comp apply your track and corner pinning to Precomp layer. If y= ou need shine on a separate layer apply and then attach the center position p= oint of shine to your track. If you apply shine to your now altered solid sh= ape the shine will be distorted. David Torno Visual Effects Artist & Supervisor http://www.ghosttownmedia.com O: 213.739.2290 C: 818.391.6060 --------------------- http://www.sydefxink.com http://aeioweyou.blogspot.com http://mactex.blogspot.com "The most useless day is that in which we do not laugh" -Charles Field On Sep 21, 2013, at 8:11 AM, Gary Berendsen wrote: > Your shine will stay in place if it is on an adjustment layer. >=20 > --gb >=20 > On Sep 21, 2013, at 5:05 PM, Mr. Eric D. Kirk w= rote: >=20 >> And, that didn't work. I precomped my solid, then added the effect...no g= o. >>=20 >> Eric >>=20 >>=20 >> On Sat, Sep 21, 2013 at 11:03 AM, Mr. Eric D. Kirk wrote: >>> It's definitely a solid. I have a solid that I am using as a background= , with the fractal noise on, then a separate solid with the Shine effect on.= >>>=20 >>> With regard to the "precomp it" response. It might just be procedural, b= ut I had tried precomping my solid and it still moves. Maybe you mean befor= e I add the noise. Hmm, let me try that. :) >>>=20 >>> Eric >>>=20 >>>=20 >>> On Sat, Sep 21, 2013 at 10:59 AM, brian_maffitt wrote: >>>> Any chance you accidentally enabled the "adjustment layer" button? >>>> =20 >>>> ------ Original Message ------ >>>> From: "Mr. Eric D. Kirk" >>>> To: "After Effects Mail List" >>>> Sent: 9/21/2013 10:54:56 AM >>>> Subject: [AE] Fractal Noise on Solid Not Sticking >>>>> Hello, >>>>>=20 >>>>> I've added a fractal noise to a solid, with Trapcode Shine then added (= not that this is important), and when I animate the solid to move around to t= he scene, the fractal noise remains in place which sort of ruins the effect.= >>>>>=20 >>>>> Basically, I have a screen replacement for a laptop with camera moveme= nt. The solid the replaces the screen and is tracked for the movement. >>>>>=20 >>>>> Any idea how to get this fractal noise to stick to the solid for the s= ame movement? Here is a still. >>>>>=20 >>>>> http://s532.photobucket.com/user/kirkeric/media/FCScene544873.jpg.html= >>>>>=20 >>>>>=20 >>>>> Thanks, >>>>> Eric >>>>>=20 >>>>> --=20 >>>>> Eric D. Kirk | Kirk Productions >>>>> The Night Visitor | VFX >>>>> 443.206.1347 >>>>> www.kirkproductions.com >>>>> kirkproductions@gmail.com >>>>> IMDB: http://www.imdb.com/name/nm3351363/ >>>=20 >>>=20 >>>=20 >>> --=20 >>> Eric D. Kirk | Kirk Productions >>> The Night Visitor | VFX >>> 443.206.1347 >>> www.kirkproductions.com >>> kirkproductions@gmail.com >>> IMDB: http://www.imdb.com/name/nm3351363/ >>=20 >>=20 >>=20 >> --=20 >> Eric D. Kirk | Kirk Productions >> The Night Visitor | VFX >> 443.206.1347 >> www.kirkproductions.com >> kirkproductions@gmail.com >> IMDB: http://www.imdb.com/name/nm3351363/ >=20 --Apple-Mail-A54A9C87-4FE0-497C-BC43-094DC2778FFA Content-Type: text/html; charset=utf-8 Content-Transfer-Encoding: quoted-printable
Take a Solid and Precomp it. Inside th= e Precomp add your fractal noise. Back in the main comp apply your track and= corner pinning to Precomp layer. If you need shine on a separate layer appl= y and then attach the center position point of shine to your track. If you a= pply shine to your now altered solid shape the shine will be distorted.
<= br>David Torno
Visual Effects Artist & Supervis= or
O: 213.739.2290
C: 818.391.6060
---------------------
http://aeioweyou.blogspot.com

"The most usele= ss day is that in which we do not laugh"
-Charles Field

On Sep 21, 2013, at 8:11= AM, Gary Berendsen <gary@garyb= erendsen.com> wrote:

You= r shine will stay in place if it is on an adjustment layer.

--gb

On Sep 21, 2013, at 5:05 PM, Mr. Eric D. Kir= k <kirkproductions@gmail.com= > wrote:

And, that didn't work.  I precomped my soli= d, then added the effect...no go.

Eric


On Sat, Sep 21, 2013 a= t 11:03 AM, Mr. Eric D. Kirk <kirkproductions@gmail.com> wrote:
It's definitely a solid. &nbs= p;I have a solid that I am using as a background, with the fractal noise on,= then a separate solid with the Shine effect on.

With regard to the "precomp it" response.  It might just= be procedural, but I had tried precomping my solid and it still moves. &nbs= p;Maybe you mean before I add the noise.  Hmm, let me try that. :)

Eric


On Sat, Sep 21, 2013 at 10:59 AM, brian_maffitt <brian@tota= ltraining.com> wrote:
Any chance you accidentally enabled the "adjustment layer" button?
 
------ Original Message ------
From: "Mr. Eric D. Kirk" <kirkproductions@gmail.com>
To: "After Effects Mail List" <AE-List@media-motion.tv>
Sent: 9/21/2013 10:54:56 AM
Subject: [AE] Fractal Noise on Solid Not Sticking
Hello,=20

I've added a fractal noise to a solid, with Trapcode Shine then added (= not that this is important), and when I animate the solid to move around to t= he scene, the fractal noise remains in place which sort of ruins the effect.=

Basically, I have a screen replacement for a laptop with camera movemen= t. The solid the replaces the screen and is tracked for the movement.

Any idea how to get this fractal noise to stick to the solid for the sa= me movement?  Here is a still.



Thanks,
Eric

--
Eric D. Kirk | Kirk Productions
The Night Visitor | VFX
 
<= /blockquote>



--
Eric D. Kirk | Kirk Pro= ductions
The Night Visitor | VFX
 



--
Eric D= . Kirk | Kirk Productions
The Night Visitor | V= FX
 

= --Apple-Mail-A54A9C87-4FE0-497C-BC43-094DC2778FFA--