Return-Path: Received: from mail-wg0-f49.google.com ([74.125.82.49] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 5223829 for AE-List@media-motion.tv; Sat, 21 Sep 2013 19:44:00 +0200 Received: by mail-wg0-f49.google.com with SMTP id l18so1630844wgh.4 for ; Sat, 21 Sep 2013 10:44:04 -0700 (PDT) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=20120113; h=mime-version:in-reply-to:references:from:date:message-id:subject:to :content-type; bh=FmS8wlkvZ9WV72E0E4DeehEQDhMVthSY4eEkMEcpCOQ=; b=W581KEJf+G4++X8IrqWJf5TucXUoDWFNuGh++zEDEG/VrlyW6Rqs8/feQ5grAPax4j VBcdZ70D+R/2f0cPXA3MgTa4KjJ7UmCJw/lh8V6Y3M38w0SB33YwpdnCS7ieWzL/tn48 fbK2ulFkb9d5XhbLuwkgzk9lGVcHdzwCFV4bHfSawpmxLHZIuNu6DxtwaKxQr2BqgAMG sj234SoqNEzAYxIKGcZ7wSkGQZchyAen3KyJQ3Ug0MUKgCxkGR0gUSfbIHnbcRLgR0ep MfJWIOZ8AfdKCfG2JUPm9M6XY8EulgeaIiSNRJmoiXEj2P7HgVpb3V9OC7/hg4Qq8E3V mhjA== X-Received: by 10.180.211.206 with SMTP id ne14mr7243942wic.30.1379785444763; Sat, 21 Sep 2013 10:44:04 -0700 (PDT) MIME-Version: 1.0 Received: by 10.194.201.193 with HTTP; Sat, 21 Sep 2013 10:43:44 -0700 (PDT) In-Reply-To: References: From: "Mr. Eric D. Kirk" Date: Sat, 21 Sep 2013 13:43:44 -0400 Message-ID: Subject: Re: [AE] Re[2]: [AE] Fractal Noise on Solid Not Sticking To: After Effects Mail List Content-Type: multipart/alternative; boundary=001a11c37d444d300e04e6e85574 --001a11c37d444d300e04e6e85574 Content-Type: text/plain; charset=ISO-8859-1 ok, so none of that worked. I did a quick track in mocha, which didn't work too well before but with a lot of manual adjustments, it placed it in there nicely and now moves with the "track". I think it had to do with actually having corner pins which uses the entire comp versus masking the solid and the mask traveling around the comp. That was my earlier guess. So, I guess the bottom line though is you can't really apply to a masked area of a solid when the mask is floating around. Eric On Sat, Sep 21, 2013 at 1:33 PM, Mr. Eric D. Kirk wrote: > Well, I'm definitely missing something but that doesn't seem to be it. > I've tried adding the effect, before precomp, after precomp, etc and still > not working. > > Appreciate all the help though....just not quite there. > > Eric > > > On Sat, Sep 21, 2013 at 1:21 PM, Bruce Wainer wrote: > >> I still think you're missing a vital step - you need to have a precomp >> that solely consists of the solid with Fractal Noise applied. Any masking >> and tracking must be done *to* the precomp, not inside the precomp. >> >> Bruce >> >> On Saturday, September 21, 2013 1:09:40 PM, Mr. Eric D. Kirk wrote: >> >>> Brian, >>> >>> After reading yours, I thought THAT is going to be the fix. It didn't >>> work but I think I know the problem. It was an easy enough shot that >>> I manually tracked with just a mask so there are no corner pins. >>> >>> So, to recap, I took my layer, which is just a solid. This one does >>> NOT have the shine and that probably doesn't matter anyway. >>> >>> So, I removed my mask keyframes, along with effects applied, then >>> applied the effects first, then the corner pins back. It remains the >>> same. >>> >>> Now, I am not even sure I can make it work at all with this setup. >>> >>> Eric >>> >>> >>> >>> On Sat, Sep 21, 2013 at 12:17 PM, >> >> wrote: >>> >>> I THINK you just have an effect-stacking issue here. If you apply >>> your Fractal Noise first, then apply the corner pins, then apply >>> Shine, it should all work fine. It does here, no pre-comping >>> required. >>> However, if you apply the fractal noise after the geometry is >>> transformed, the noise is relative to the comp, not the layer. >>> Switch the stacking order around and see if that fixes it for you. >>> Brian >>> ------ Original Message ------ >>> From: "Mr. Eric D. Kirk" >> >> >>> To: "After Effects Mail List" >> >> >>> Sent: 9/21/2013 11:05:47 AM >>> Subject: Re: [AE] Fractal Noise on Solid Not Sticking >>> >>>> And, that didn't work. I precomped my solid, then added the >>>> effect...no go. >>>> >>>> Eric >>>> >>>> >>>> On Sat, Sep 21, 2013 at 11:03 AM, Mr. Eric D. Kirk >>>> >> >>>> wrote: >>>> >>>> It's definitely a solid. I have a solid that I am using as a >>>> background, with the fractal noise on, then a separate solid >>>> with the Shine effect on. >>>> >>>> With regard to the "precomp it" response. It might just be >>>> procedural, but I had tried precomping my solid and it still >>>> moves. Maybe you mean before I add the noise. Hmm, let me >>>> try that. :) >>>> >>>> Eric >>>> >>>> >>>> On Sat, Sep 21, 2013 at 10:59 AM, brian_maffitt >>>> >> >>>> wrote: >>>> >>>> Any chance you accidentally enabled the "adjustment >>>> layer" button? >>>> ------ Original Message ------ >>>> From: "Mr. Eric D. Kirk" >>> >>>> >> >>>> To: "After Effects Mail List" >>> >>>> >> >>>> Sent: 9/21/2013 10:54:56 AM >>>> Subject: [AE] Fractal Noise on Solid Not Sticking >>>> >>>>> Hello, >>>>> >>>>> I've added a fractal noise to a solid, with Trapcode >>>>> Shine then added (not that this is important), and when >>>>> I animate the solid to move around to the scene, the >>>>> fractal noise remains in place which sort of ruins the >>>>> effect. >>>>> >>>>> Basically, I have a screen replacement for a laptop with >>>>> camera movement. The solid the replaces the screen and >>>>> is tracked for the movement. >>>>> >>>>> Any idea how to get this fractal noise to stick to the >>>>> solid for the same movement? Here is a still. >>>>> >>>>> http://s532.photobucket.com/**user/kirkeric/media/** >>>>> FCScene544873.jpg.html >>>>> >>>>> >>>>> Thanks, >>>>> Eric >>>>> >>>>> -- >>>>> *Eric D. Kirk | **Kirk Productions* >>>>> *The Night Visitor | VFX* >>>>> *443.206.1347 >>>>> www.kirkproductions.com >>>>> > >>>>> kirkproductions@gmail.com >>>>> >>>>> >* >>>>> *IMDB: http://www.imdb.com/name/**nm3351363/* >>>>> ** >>>>> >>>> >>>> >>>> >>>> >>>> -- >>>> *Eric D. Kirk | **Kirk Productions* >>>> *The Night Visitor | VFX* >>>> *443.206.1347 >>>> www.kirkproductions.com >>>> > >>>> kirkproductions@gmail.com >>>> >* >>>> *IMDB: http://www.imdb.com/name/**nm3351363/* >>>> ** >>>> >>>> >>>> >>>> >>>> -- >>>> *Eric D. Kirk | **Kirk Productions* >>>> *The Night Visitor | VFX* >>>> *443.206.1347 >>>> www.kirkproductions.com >>>> > >>>> kirkproductions@gmail.com >>>> >* >>>> *IMDB: http://www.imdb.com/name/**nm3351363/* >>>> ** >>>> >>> >>> >>> >>> >>> -- >>> *Eric D. Kirk | **Kirk Productions* >>> *The Night Visitor | VFX* >>> *443.206.1347 >>> www.kirkproductions.com >>> > >>> kirkproductions@gmail.com >>> >* >>> *IMDB: http://www.imdb.com/name/**nm3351363/* >>> ** >>> >> >> +---End of message---+ >> To unsubscribe send any message to >> > > > > -- > *Eric D. Kirk | **Kirk Productions* > *The Night Visitor | VFX* > *443.206.1347 > www.kirkproductions.com > kirkproductions@gmail.com* > *IMDB: http://www.imdb.com/name/nm3351363/* > * * > -- *Eric D. Kirk | **Kirk Productions* *The Night Visitor | VFX* *443.206.1347 www.kirkproductions.com kirkproductions@gmail.com* *IMDB: http://www.imdb.com/name/nm3351363/* * * --001a11c37d444d300e04e6e85574 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable
ok, so none of that worked. =A0I did a quick track in moch= a, which didn't work too well before but with a lot of manual adjustmen= ts, it placed it in there nicely and now moves with the "track". = =A0I think it had to do with actually having corner pins which uses the ent= ire comp versus masking the solid and the mask traveling around the comp. = =A0That was my earlier guess.

So, I guess the bottom line though is you can't really a= pply to a masked area of a solid when the mask is floating around.

Eric


On Sat, Sep 21, 2013 at 1:33 PM, Mr. Eric D. Kirk <kirkproductions= @gmail.com> wrote:
Well, I'm definitely missing something but that doesn&= #39;t seem to be it. =A0I've tried adding the effect, before precomp, a= fter precomp, etc and still not working.=A0

Appreciate a= ll the help though....just not quite there.

Eric


On Sat, Sep 21, 2013 at 1:21 PM, Bruce Wainer <brwainer@gmail= .com> wrote:
I still think you're missing a vital ste= p - you need to have a precomp that solely consists of the solid with Fract= al Noise applied. Any masking and tracking must be done *to* the precomp, n= ot inside the precomp.

Bruce

On Saturday, September 21, 2013 1:09:40 PM, Mr. Eric D. Kirk wrote:
Brian,

After reading yours, I thought THAT is going to be the fix. =A0It didn'= t
work but I think I know the problem. =A0It was an easy enough shot that
I manually tracked with just a mask so there are no corner pins.

So, to recap, I took my layer, which is just a solid. =A0This one does
NOT have the shine and that probably doesn't matter anyway.

So, I removed my mask keyframes, along with effects applied, then
applied the effects first, then the corner pins back. =A0It remains the
same.

Now, I am not even sure I can make it work at all with this setup.

Eric



On Sat, Sep 21, 2013 at 12:17 PM, <brian@totaltraining.com
<mailto:bri= an@totaltraining.com>> wrote:

=A0 =A0 I THINK you just have an effect-stacking issue here. If you apply =A0 =A0 your Fractal Noise first, then apply the corner pins, then apply =A0 =A0 Shine, it should all work fine. It does here, no pre-comping requir= ed.
=A0 =A0 However, if you apply the fractal noise after the geometry is
=A0 =A0 transformed, the noise is relative to the comp, not the layer.
=A0 =A0 Switch the stacking order around and see if that fixes it for you.<= br> =A0 =A0 Brian
=A0 =A0 ------ Original Message ------
=A0 =A0 From: "Mr. Eric D. Kirk" <kirkproductions@gmail.com
=A0 =A0 <mailto:kirkproductions@gmail.com>>
=A0 =A0 To: "After Effects Mail List" <AE-List@media-motion.tv
=A0 =A0 <mailto:AE-List@media-motion.tv>>
=A0 =A0 Sent: 9/21/2013 11:05:47 AM
=A0 =A0 Subject: Re: [AE] Fractal Noise on Solid Not Sticking
=A0 =A0 And, that didn't work. =A0I precomped my solid, then added the<= br> =A0 =A0 effect...no go.

=A0 =A0 Eric


=A0 =A0 On Sat, Sep 21, 2013 at 11:03 AM, Mr. Eric D. Kirk
=A0 =A0 <= kirkproductions@gmail.com <mailto:kirkproductions@gmail.com>> w= rote:

=A0 =A0 =A0 =A0 It's definitely a solid. =A0I have a solid that I am us= ing as a
=A0 =A0 =A0 =A0 background, with the fractal noise on, then a separate soli= d
=A0 =A0 =A0 =A0 with the Shine effect on.

=A0 =A0 =A0 =A0 With regard to the "precomp it" response. =A0It m= ight just be
=A0 =A0 =A0 =A0 procedural, but I had tried precomping my solid and it stil= l
=A0 =A0 =A0 =A0 moves. =A0Maybe you mean before I add the noise. =A0Hmm, le= t me
=A0 =A0 =A0 =A0 try that. :)

=A0 =A0 =A0 =A0 Eric


=A0 =A0 =A0 =A0 On Sat, Sep 21, 2013 at 10:59 AM, brian_maffitt
=A0 =A0 =A0 =A0 <brian@totaltraining.com <mailto:brian@totaltraining.com>> w= rote:

=A0 =A0 =A0 =A0 =A0 =A0 Any chance you accidentally enabled the "adjus= tment
=A0 =A0 =A0 =A0 =A0 =A0 layer" button?
=A0 =A0 =A0 =A0 =A0 =A0 ------ Original Message ------
=A0 =A0 =A0 =A0 =A0 =A0 From: "Mr. Eric D. Kirk" <kirkproductions@gmail.co= m
=A0 =A0 =A0 =A0 =A0 =A0 <mailto:kirkproductions@gmail.com>>
=A0 =A0 =A0 =A0 =A0 =A0 To: "After Effects Mail List" <AE-List@media-motion.= tv
=A0 =A0 =A0 =A0 =A0 =A0 <mailto:AE-List@media-motion.tv>>
=A0 =A0 =A0 =A0 =A0 =A0 Sent: 9/21/2013 10:54:56 AM
=A0 =A0 =A0 =A0 =A0 =A0 Subject: [AE] Fractal Noise on Solid Not Sticking
=A0 =A0 =A0 =A0 =A0 =A0 Hello,

=A0 =A0 =A0 =A0 =A0 =A0 I've added a fractal noise to a solid, with Tra= pcode
=A0 =A0 =A0 =A0 =A0 =A0 Shine then added (not that this is important), and = when
=A0 =A0 =A0 =A0 =A0 =A0 I animate the solid to move around to the scene, th= e
=A0 =A0 =A0 =A0 =A0 =A0 fractal noise remains in place which sort of ruins = the
=A0 =A0 =A0 =A0 =A0 =A0 effect.

=A0 =A0 =A0 =A0 =A0 =A0 Basically, I have a screen replacement for a laptop= with
=A0 =A0 =A0 =A0 =A0 =A0 camera movement. The solid the replaces the screen = and
=A0 =A0 =A0 =A0 =A0 =A0 is tracked for the movement.

=A0 =A0 =A0 =A0 =A0 =A0 Any idea how to get this fractal noise to stick to = the
=A0 =A0 =A0 =A0 =A0 =A0 solid for the same movement? =A0Here is a still.
=A0 =A0 =A0 =A0 =A0 =A0 http://s532.photobucket.c= om/user/kirkeric/media/FCScene544873.jpg.html


=A0 =A0 =A0 =A0 =A0 =A0 Thanks,
=A0 =A0 =A0 =A0 =A0 =A0 Eric

=A0 =A0 =A0 =A0 =A0 =A0 --
=A0 =A0 =A0 =A0 =A0 =A0 *Eric D. Kirk | **Kirk Productions*
=A0 =A0 =A0 =A0 =A0 =A0 *The Night Visitor | VFX*
=A0 =A0 =A0 =A0 =A0 =A0 *443.206.1347 <tel:443.206.1347>
=A0 =A0 =A0 =A0 =A0 =A0 www.kirkproductions.com <http://www.kirkproductions.com>=
=A0 =A0 =A0 =A0 =A0 =A0 kirkproductions@gmail.com
=A0 =A0 =A0 =A0 =A0 =A0 <mailto:kirkproductions@gmail.com>*
=A0 =A0 =A0 =A0 =A0 =A0 *IMDB: http://www.imdb.com/name/nm3351363/*
=A0 =A0 =A0 =A0 =A0 =A0 **




=A0 =A0 =A0 =A0 --
=A0 =A0 =A0 =A0 *Eric D. Kirk | **Kirk Productions*
=A0 =A0 =A0 =A0 *The Night Visitor | VFX*
=A0 =A0 =A0 =A0 *443.206.1347 <tel:443.206.1347>
=A0 =A0 =A0 =A0 www.kirkproductions.com <http://www.kirkproductions.com>
=A0 =A0 =A0 =A0 kirkproductions@gmail.com <mailto:kirkproductions@gmail.com>*<= br> =A0 =A0 =A0 =A0 *IMDB: http://www.imdb.com/name/nm3351363/*
=A0 =A0 =A0 =A0 **




=A0 =A0 --
=A0 =A0 *Eric D. Kirk | **Kirk Productions*
=A0 =A0 *The Night Visitor | VFX*
=A0 =A0 *443.206.1347 <tel:443.206.1347>
=A0 =A0 www.ki= rkproductions.com <http://www.kirkproductions.com>
=A0 =A0 kirk= productions@gmail.com <mailto:kirkproductions@gmail.com>*
=A0 =A0 *IMDB: http://www.imdb.com/name/nm3351363/*
=A0 =A0 **




--
*Eric D. Kirk | **Kirk Productions*
*The Night Visitor | VFX*
*443.= 206.1347
www.kirkproduc= tions.com <http://www.kirkproductions.com>
kirkproducti= ons@gmail.com <mailto:kirkproductions@gmail.com>*
*IMDB: h= ttp://www.imdb.com/name/nm3351363/*
**

+---End of message---+
To unsubscribe send any message to <ae-list-off@media-motion.tv>



--
Eric D. Kirk |=A0<= /b>Kirk Productions
The Night Visitor | VFX
44= 3.206.1347
www.kirkproductions.com
kirkproducti= ons@gmail.com
=A0



--
Eric= D. Kirk |=A0Kirk Productions
The Night Visitor | V= FX
=A0
--001a11c37d444d300e04e6e85574--