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I have a list of 87 names that I need to shoot across the screen (actually from behind the camera off in to the distance). I can't remember how to get Particular to create only one particle per name. I actually don't even need the particles animated. It can be a static "cloud" of names that the camera backs up through.
Here's what I know:
I have all of the names in a pre-comp. Each layer is set to one frame. That precomp is dropped in to the main and used as the source layer for my textured polygons. The order of names is irrelevant so I was trying to use Random Play once but I also though about using Split Clip.
At frame 0 physics is set to 1, at frame 1 physics is set to 0 so that my particles freeze.
What I can't figure out is how to get each name in to the cloud but only once. Particular is still generating multiple copies of the same name (in some cases).
I figure part of the trick lies within the particles per second value but I can't quite wrap my head around it.
Any help would be greatly appreciated.
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