Return-Path: Received: from st11p01mm-asmtp002.mac.com ([17.172.204.237] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP id 5226841 for AE-List@media-motion.tv; Tue, 24 Sep 2013 18:31:40 +0200 Received: from [192.168.0.54] (mail.bsl.com [173.195.48.234]) by st11p01mm-asmtp002.mac.com (Oracle Communications Messaging Server 7u4-27.08(7.0.4.27.7) 64bit (built Aug 22 2013)) with ESMTPSA id <0MTN005U01X1S770@st11p01mm-asmtp002.mac.com> for AE-List@media-motion.tv; Tue, 24 Sep 2013 16:31:50 +0000 (GMT) X-Proofpoint-Virus-Version: vendor=fsecure engine=2.50.10432:5.10.8794,1.0.431,0.0.0000 definitions=2013-09-24_07:2013-09-23,2013-09-24,1970-01-01 signatures=0 X-Proofpoint-Spam-Details: rule=notspam policy=default score=0 spamscore=0 suspectscore=2 phishscore=0 adultscore=0 bulkscore=0 classifier=spam adjust=0 reason=mlx scancount=1 engine=7.0.1-1308280000 definitions=main-1309240088 From: sean cusson Content-type: multipart/alternative; boundary="Apple-Mail=_1C4993AD-E481-469E-BA36-F2582E95421C" Message-id: <91E251E6-82C8-4D22-9065-E555E4B7D045@mac.com> MIME-version: 1.0 (Mac OS X Mail 6.5 \(1508\)) Subject: Re: [AE] Using Particular to display a list of names Date: Tue, 24 Sep 2013 12:31:49 -0400 References: To: After Effects Mail List In-reply-to: X-Mailer: Apple Mail (2.1508) --Apple-Mail=_1C4993AD-E481-469E-BA36-F2582E95421C Content-Transfer-Encoding: quoted-printable Content-Type: text/plain; charset=iso-8859-1 Jim I tried that and it still generates duplicates. Teddy Nodes looks great. Downloading the demo now. On 2013-09-24, at 12:14 PM, Teddy Gage wrote: > If it was up to me I'd do this in yanobox nodes instead of particular. = Much better text options. Look it up. >=20 > On Tuesday, September 24, 2013, sean cusson wrote: > I have a list of 87 names that I need to shoot across the screen = (actually from behind the camera off in to the distance). I can't = remember how to get Particular to create only one particle per name. I = actually don't even need the particles animated. It can be a static = "cloud" of names that the camera backs up through. >=20 > Here's what I know: >=20 > I have all of the names in a pre-comp. Each layer is set to one frame. = That precomp is dropped in to the main and used as the source layer for = my textured polygons. The order of names is irrelevant so I was trying = to use Random Play once but I also though about using Split Clip. >=20 > At frame 0 physics is set to 1, at frame 1 physics is set to 0 so that = my particles freeze. >=20 > What I can't figure out is how to get each name in to the cloud but = only once. Particular is still generating multiple copies of the same = name (in some cases). >=20 > I figure part of the trick lies within the particles per second value = but I can't quite wrap my head around it. >=20 > Any help would be greatly appreciated. > +---End of message---+ > To unsubscribe send any message to >=20 >=20 > --=20 > Animator & Editor > www.teddygage.com > Brooklyn >=20 --Apple-Mail=_1C4993AD-E481-469E-BA36-F2582E95421C Content-Transfer-Encoding: 7bit Content-Type: text/html; charset=iso-8859-1 Jim I tried that and it still generates duplicates.

Teddy Nodes looks great. Downloading the demo now.

On 2013-09-24, at 12:14 PM, Teddy Gage <teddygage@gmail.com> wrote:

If it was up to me I'd do this in yanobox nodes instead of particular. Much better text options. Look it up.

On Tuesday, September 24, 2013, sean cusson wrote:
I have a list of 87 names that I need to shoot across the screen (actually from behind the camera off in to the distance). I can't remember how to get Particular to create only one particle per name. I actually don't even need the particles animated. It can be a static "cloud" of names that the camera backs up through.

Here's what I know:

I have all of the names in a pre-comp. Each layer is set to one frame. That precomp is dropped in to the main and used as the source layer for my textured polygons. The order of names is irrelevant so I was trying to use Random Play once but I also though about using Split Clip.

At frame 0 physics is set to 1, at frame 1 physics is set to 0 so that my particles freeze.

What I can't figure out is how to get each name in to the cloud but only once. Particular is still generating multiple copies of the same name (in some cases).

I figure part of the trick lies within the particles per second value but I can't quite wrap my head around it.

Any help would be greatly appreciated.
+---End of message---+
To unsubscribe send any message to <ae-list-off@media-motion.tv>


--
Animator & Editor
www.teddygage.com
Brooklyn


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