Limiting the value of t should solve the problem:
t = Math.min(time - key(n).time,10);
Dan
From: "D" <dow.hanson@gmail.com>
To: "After Effects Mail List" <AE-List@media-motion.tv>
Sent: Wednesday, September 25, 2013 8:38:51 AM
Subject: Re: [AE] Inertial bounce expression keeps being disabled randomly...
Line 12, same line as the other version of the expression (which was line 10).