> On Sep 30, 2013, at 1:27 PM, Chris Biggs <christopher.biggs@gmail.com> wrote:
>
> I use mesh warp a lot when I'm working. It's great because I can start with a
> basic corner pin and add more and more control.
> Working for Walt Disney Imagineering, I've use it on Many rides (over 50 rides and attractions)
> including the new "Mystic Manor" at Hong Kong Disneyland
>
> But it is also a pain in the tokhes sometimes.
> Below is a list of added features that I think would make it a much stronger plug-in.
>
> Arrow nudge selected points (Shift Key depressed 10x)
> Use layer mask as warp edge
> Lasso Selection of points
> Live update when moving a spline(GPU?)
> Don't deselect when using the hand tool to navigating in comp window
> Option Command click on a point to Lose or create a spline (Like with mask points)
> Allow user to add a Row or Column where needed (i.e. click on an edge and where you click is a new line)
> Shift Hold to force move to right angles and Shift option to for 45° increments
> Select whole row or column by option click on a line, Add more wIth shift key
> A "reset selected points only" Option
> When adding lines or columns to a mesh Don't break splines (or just implement 6)
> Add a Photoshop "Free Transform" type selection manipulator
> Allow more the 31 lines
> a Pref window to turn on or off features (if not in the control window)
>
> and yes I've submitted all these to Adobe wish list
>
> Thanks
> Chris
> --
> ---------------------------------------
> R.Christopher Biggs
> Digital Ronin