Return-Path: Received: from omr-d06.mx.aol.com ([205.188.109.203] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 5235610 for AE-List@media-motion.tv; Mon, 30 Sep 2013 21:04:31 +0200 Received: from mtaout-ma02.r1000.mx.aol.com (mtaout-ma02.r1000.mx.aol.com [172.29.41.2]) by omr-d06.mx.aol.com (Outbound Mail Relay) with ESMTP id 3A3077011732D for ; Mon, 30 Sep 2013 15:04:52 -0400 (EDT) Received: from new-host-2.home (pool-173-51-29-245.lsanca.fios.verizon.net [173.51.29.245]) (using TLSv1 with cipher AES128-SHA (128/128 bits)) (No client certificate requested) by mtaout-ma02.r1000.mx.aol.com (MUA/Third Party Client Interface) with ESMTPSA id 9EE2BE000081; Mon, 30 Sep 2013 15:04:51 -0400 (EDT) Content-Type: multipart/alternative; boundary="Apple-Mail=_26BCE545-26AB-4CC7-8932-5BC921B0DA66" Mime-Version: 1.0 (Mac OS X Mail 6.5 \(1508\)) Subject: Re: [AE] Please update Mesh Warp! From: Tim Sassoon In-Reply-To: Date: Mon, 30 Sep 2013 12:04:50 -0700 Cc: Tim Sassoon Message-Id: <09ABD8F9-7518-4848-8695-CCBD8491A7A9@aol.com> References: To: "After Effects Mail List" X-Mailer: Apple Mail (2.1508) x-aol-global-disposition: G DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=mx.aol.com; s=20121107; t=1380567892; bh=2RPSSWZqmEMpcGw6KTjYxyeTcNGzKS5lP0/u0qwkNBc=; h=From:To:Subject:Message-Id:Date:Mime-Version:Content-Type; b=CluX4ZZ4EPBDh2f++C1v21HJ2oW+VqDbKoVrBVMPI1caOfS2CaiKAd2r93y2Szeud Ci+dz5Vz8+7xH20FlYKhRIIwcdnnJrRzVHcMikMAW0gEqDI4Aj8Bxxtka3lz191lM9 a7rav6mKz+A+GnMxuhYP7GqaK8vkY0g04vuxd+P0= x-aol-sid: 3039ac1d29025249cb53249e X-AOL-IP: 173.51.29.245 --Apple-Mail=_26BCE545-26AB-4CC7-8932-5BC921B0DA66 Content-Transfer-Encoding: quoted-printable Content-Type: text/plain; charset=windows-1252 I'd agree with updated sampling. I've disqualified Mesh Warp from = projects because of poor and hard to control resampling. You don't often = notice the problems, until you replace the source with a checkerboard = and it just looks terrible. We really needed it to work on another theme = park project, but ended up doing it in RT using Christie Twist at the = projector, which (ahem) did a fabulous job. Tim Sassoon SFD Venice, CA On Sep 30, 2013, at 11:18 AM, Jayse Hansen wrote: > +2! + more anti-aliasing/supersampling options! >=20 > -------------------------------- > Jayse Hansen > Film UI/DataViz Nerd Stuff > www.jayse.tv >=20 >=20 >=20 > On Mon, Sep 30, 2013 at 11:06 AM, Brian Maffitt = wrote: > +1 from me! >=20 >=20 >=20 > > On Sep 30, 2013, at 1:27 PM, Chris Biggs = wrote: > > > > I use mesh warp a lot when I'm working. It's great because I can = start with a > > basic corner pin and add more and more control. > > Working for Walt Disney Imagineering, I've use it on Many rides = (over 50 rides and attractions) > > including the new "Mystic Manor" at Hong Kong Disneyland > > > > But it is also a pain in the tokhes sometimes. > > Below is a list of added features that I think would make it a much = stronger plug-in. > > > > =95 Arrow nudge selected points (Shift Key depressed 10x) > > =95 Use layer mask as warp edge > > =95 Lasso Selection of points > > =95 Live update when moving a spline(GPU?) > > =95 Don't deselect when using the hand tool to navigating in comp = window > > =95 Option Command click on a point to Lose or create a spline (Like = with mask points) > > =95 Allow user to add a Row or Column where needed (i.e. click on = an edge and where you click is a new line) > > =95 Shift Hold to force move to right angles and Shift option to for = 45=B0 increments > > =95 Select whole row or column by option click on a line, Add more = wIth shift key > > =95 A "reset selected points only" Option > > =95 When adding lines or columns to a mesh Don't break splines (or = just implement =95 6) > > =95 Add a Photoshop "Free Transform" type selection manipulator > > =95 Allow more the 31 lines > > =95 a Pref window to turn on or off features (if not in the control = window) > > > > and yes I've submitted all these to Adobe wish list > > > > Thanks > > Chris > > -- > > --------------------------------------- > > R.Christopher Biggs > > Digital Ronin >=20 > +---End of message---+ > To unsubscribe send any message to >=20 --Apple-Mail=_26BCE545-26AB-4CC7-8932-5BC921B0DA66 Content-Transfer-Encoding: quoted-printable Content-Type: text/html; charset=windows-1252 I'd = agree with updated sampling. I've disqualified Mesh Warp from projects = because of poor and hard to control resampling. You don't often notice = the problems, until you replace the source with a checkerboard and it = just looks terrible. We really needed it to work on another theme park = project, but ended up doing it in RT using Christie Twist at the = projector, which (ahem) did a fabulous job.





On Sep 30, 2013, at 11:18 AM, Jayse Hansen <mographer@gmail.com> = wrote:

+2! + more anti-aliasing/supersampling = options!

------------------------------= --
Jayse Hansen
Film = UI/DataViz Nerd Stuff



On Mon, Sep 30, 2013 at 11:06 AM, = Brian Maffitt <brian@totaltraining.com> = wrote:
+1 from me!



> On Sep 30, 2013, at 1:27 PM, Chris Biggs <christopher.biggs@gmail.com> wrote:
>
> I use mesh warp a lot when I'm working. It's great because I can = start with a
> basic corner pin and add more and more control.
> Working for Walt Disney Imagineering, I've use it on Many rides = (over 50 rides and attractions)
> including the new "Mystic Manor" at Hong Kong Disneyland
>
> But it is also a pain in the tokhes sometimes.
> Below is a list of added features that I think would make it a much = stronger plug-in.
>
> =95 Arrow nudge selected points (Shift Key depressed 10x)
> =95 Use layer mask as warp edge
> =95 Lasso Selection of points
> =95 Live update when moving a spline(GPU?)
> =95 Don't deselect when using the hand tool to navigating in comp = window
> =95 Option Command click on a point to Lose or create a spline = (Like with mask points)
> =95  Allow user to add a Row or Column where needed (i.e. = click on an edge and where you click is a new line)
> =95 Shift Hold to force move to right angles and Shift option to = for 45=B0 increments
> =95 Select whole row or column by option click on a line, Add more = wIth shift key
> =95 A "reset selected points only" Option
> =95 When adding lines or columns to a mesh Don't break splines (or = just implement =95 6)
> =95 Add a Photoshop "Free Transform" type selection manipulator
> =95 Allow more the 31 lines
> =95 a Pref window to turn on or off features (if not in the control = window)
>
> and yes I've submitted all these to Adobe wish list
>
> Thanks
> Chris
> --
> ---------------------------------------
> R.Christopher Biggs
> Digital Ronin

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