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I just used it yesterday!
+1!
Rob Birnholz
Absolute Motion Graphics, Inc.
www.absolutemotiongraphics.com
(Sent from a mobile device)
On Sep 30, 2013, at 2:06 PM, Brian Maffitt <brian@totaltraining.com> wrote:
> +1 from me!
>
>
>
>> On Sep 30, 2013, at 1:27 PM, Chris Biggs <christopher.biggs@gmail.com> wrote:
>>
>> I use mesh warp a lot when I'm working. It's great because I can start with a
>> basic corner pin and add more and more control.
>> Working for Walt Disney Imagineering, I've use it on Many rides (over 50 rides and attractions)
>> including the new "Mystic Manor" at Hong Kong Disneyland
>>
>> But it is also a pain in the tokhes sometimes.
>> Below is a list of added features that I think would make it a much stronger plug-in.
>>
>> • Arrow nudge selected points (Shift Key depressed 10x)
>> • Use layer mask as warp edge
>> • Lasso Selection of points
>> • Live update when moving a spline(GPU?)
>> • Don't deselect when using the hand tool to navigating in comp window
>> • Option Command click on a point to Lose or create a spline (Like with mask points)
>> • Allow user to add a Row or Column where needed (i.e. click on an edge and where you click is a new line)
>> • Shift Hold to force move to right angles and Shift option to for 45° increments
>> • Select whole row or column by option click on a line, Add more wIth shift key
>> • A "reset selected points only" Option
>> • When adding lines or columns to a mesh Don't break splines (or just implement • 6)
>> • Add a Photoshop "Free Transform" type selection manipulator
>> • Allow more the 31 lines
>> • a Pref window to turn on or off features (if not in the control window)
>>
>> and yes I've submitted all these to Adobe wish list
>>
>> Thanks
>> Chris
>> --
>> ---------------------------------------
>> R.Christopher Biggs
>> Digital Ronin
>
> +---End of message---+
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