Return-Path: Received: from mail-vc0-f179.google.com ([209.85.220.179] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 5235757 for AE-List@media-motion.tv; Mon, 30 Sep 2013 23:17:25 +0200 Received: by mail-vc0-f179.google.com with SMTP id ht10so4345184vcb.10 for ; Mon, 30 Sep 2013 14:17:47 -0700 (PDT) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=20120113; h=mime-version:in-reply-to:references:from:date:message-id:subject:to :content-type; bh=+bhOeBHGnK5efXhX4XUtxNM1vBWusVvpBgwcD20G4Xc=; b=FeKnWip2FAsYa6eHzNQOrjloN6jzs7zsYrWMzcY8CfnW7vbuZocZ/ZsoWj1oKuIRyY moZ2uSW+Uu0hBnHNAGDGAhugLjWKVCUs1hWVeTnpIykKXDEKLHOv/F8lADwZoud9EHHR MRw5zN/qGIMNJ7vI+rCYLr0hXW5G2q3/jjR/TUvfgrSkWYmKu2P08iV3qVyP7PZKRbjM 4Ox2eVyoLad+TmF19PKaeRqoiWhkxIhyN90pGW2GE6OgJMkxZpfZYaIkUzW2Bm+shIRm n4dbVRx9HrTckJSoxIoAIdjbj8S1Tkikk+ABqBHvxVKUqfHuFViAvrbYazpjRnznQ8NK dXlA== X-Received: by 10.220.91.16 with SMTP id k16mr8803047vcm.21.1380575866949; Mon, 30 Sep 2013 14:17:46 -0700 (PDT) MIME-Version: 1.0 Received: by 10.58.169.82 with HTTP; Mon, 30 Sep 2013 14:17:26 -0700 (PDT) In-Reply-To: References: From: Nathan Shipley Date: Mon, 30 Sep 2013 14:17:26 -0700 Message-ID: Subject: Re: [AE] Please update Mesh Warp! To: After Effects Mail List Content-Type: multipart/alternative; boundary=047d7b343f1a22962904e7a05e2f --047d7b343f1a22962904e7a05e2f Content-Type: text/plain; charset=windows-1252 Content-Transfer-Encoding: quoted-printable To Brian's note about people using Mesh Warp. Another example is this silly project I VFX suped, where text needed to be changed on the big red buttons and exactly match what was shot. Initially I started messing around with CC Cylinder and trying to match it up, match lens distortion, focal length, etc. CC Cylinder got complicated and didn't work well for this application. I got them matched perfectly in 2 minutes using Mesh Warp: https://www.youtube.com/watch?v=3DQdzQ8SzMODQ On Mon, Sep 30, 2013 at 2:07 PM, Rob Birnholz wrote: > I just used it yesterday! > > +1! > > Rob Birnholz > Absolute Motion Graphics, Inc. > www.absolutemotiongraphics.com > (Sent from a mobile device) > > On Sep 30, 2013, at 2:06 PM, Brian Maffitt > wrote: > > > +1 from me! > > > > > > > >> On Sep 30, 2013, at 1:27 PM, Chris Biggs > wrote: > >> > >> I use mesh warp a lot when I'm working. It's great because I can start > with a > >> basic corner pin and add more and more control. > >> Working for Walt Disney Imagineering, I've use it on Many rides (over > 50 rides and attractions) > >> including the new "Mystic Manor" at Hong Kong Disneyland > >> > >> But it is also a pain in the tokhes sometimes. > >> Below is a list of added features that I think would make it a much > stronger plug-in. > >> > >> =95 Arrow nudge selected points (Shift Key depressed 10x) > >> =95 Use layer mask as warp edge > >> =95 Lasso Selection of points > >> =95 Live update when moving a spline(GPU?) > >> =95 Don't deselect when using the hand tool to navigating in comp wind= ow > >> =95 Option Command click on a point to Lose or create a spline (Like w= ith > mask points) > >> =95 Allow user to add a Row or Column where needed (i.e. click on an > edge and where you click is a new line) > >> =95 Shift Hold to force move to right angles and Shift option to for 4= 5=B0 > increments > >> =95 Select whole row or column by option click on a line, Add more wIt= h > shift key > >> =95 A "reset selected points only" Option > >> =95 When adding lines or columns to a mesh Don't break splines (or jus= t > implement =95 6) > >> =95 Add a Photoshop "Free Transform" type selection manipulator > >> =95 Allow more the 31 lines > >> =95 a Pref window to turn on or off features (if not in the control > window) > >> > >> and yes I've submitted all these to Adobe wish list > >> > >> Thanks > >> Chris > >> -- > >> --------------------------------------- > >> R.Christopher Biggs > >> Digital Ronin > > > > +---End of message---+ > > To unsubscribe send any message to > > +---End of message---+ > To unsubscribe send any message to > --047d7b343f1a22962904e7a05e2f Content-Type: text/html; charset=windows-1252 Content-Transfer-Encoding: quoted-printable
To Brian's note about people using Mesh Warp. =A0= Another example is this silly project I VFX suped, where text needed to be = changed on the big red buttons and exactly match what was shot. =A0Initiall= y I started messing around with CC Cylinder and trying to match it up, matc= h lens distortion, focal length, etc. =A0CC Cylinder got complicated and di= dn't work well for this application. =A0

I got them matched perfectly in 2 minutes using Mesh Warp:https://www.youtube.com/watch?v=3DQdzQ8SzMODQ


On Mon, Sep 30, 2013 at 2:07 PM, Rob Birnholz <absolutemotion@birnholz.com> wrote:
I just used it yesterday!

+1!

Rob Birnholz
Absolute Motion Graphics, Inc.
www.abs= olutemotiongraphics.com
(Sent from a mobile device)

On Sep 30, 2013, at 2:06 PM, Brian Maffitt <brian@totaltraining.com> wrote:

> +1 from me!
>
>
>
>> On Sep 30, 2013, at 1:27 PM, Chris Biggs <christopher.biggs@gmail.com= > wrote:
>>
>> I use mesh warp a lot when I'm working. It'= ;s great because I can start with a
>> basic corner pin and add more and more control.
>> Working for Walt Disney Imagineering, I've use it on Many ride= s (over 50 rides and attractions)
>> including the new "Mystic Manor" at Hong Kong Disneyland=
>>
>> But it is also a pain in the tokhes sometimes.
>> Below is a list of added features that I think would make it a muc= h stronger plug-in.
>>
>> =95 Arrow nudge selected points (Shift Key depressed 10x)
>> =95 Use layer mask as warp edge
>> =95 Lasso Selection of points
>> =95 Live update when moving a spline(GPU?)
>> =95 Don't deselect when using the hand tool to navigating in c= omp window
>> =95 Option Command click on a point to Lose or create a spline (Li= ke with mask points)
>> =95 =A0Allow user to add a Row or Column where needed (i.e. click = on an edge and where you click is a new line)
>> =95 Shift Hold to force move to right angles and Shift option to f= or 45=B0 increments
>> =95 Select whole row or column by option click on a line, Add more= wIth shift key
>> =95 A "reset selected points only" Option
>> =95 When adding lines or columns to a mesh Don't break splines= (or just implement =95 6)
>> =95 Add a Photoshop "Free Transform" type selection mani= pulator
>> =95 Allow more the 31 lines
>> =95 a Pref window to turn on or off features (if not in the contro= l window)
>>
>> and yes I've submitted all these to Adobe wish list
>>
>> Thanks
>> Chris
>> --
>> ---------------------------------------
>> R.Christopher Biggs
>> Digital Ronin
>
> +---End of message---+
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