Return-Path: Received: from mout.perfora.net ([74.208.4.194] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 5235994 for AE-List@media-motion.tv; Tue, 01 Oct 2013 02:59:20 +0200 Received: from mbp-17.westell.com (50-55-16-4.waus.wi.frontiernet.net [50.55.16.4]) by mrelay.perfora.net (node=mrus4) with ESMTP (Nemesis) id 0Mbwuk-1V9p7s42go-00ItNZ; Mon, 30 Sep 2013 20:59:40 -0400 From: Steve Oakley Content-Type: multipart/alternative; boundary="Apple-Mail=_C7B89178-DB9F-4AB9-AEE9-C26E2AEA1556" Message-Id: <761075A1-7797-4F66-B8D9-FE6746C3ED6C@practicali.com> Mime-Version: 1.0 (Mac OS X Mail 6.6 \(1510\)) Subject: Re: [AE] Please update Mesh Warp! Date: Mon, 30 Sep 2013 19:59:38 -0500 References: To: "After Effects Mail List" In-Reply-To: X-Mailer: Apple Mail (2.1510) X-Provags-ID: V02:K0:nDdoUI1a8AwctZ7EJMDHKDkc0bBEH1DwFAPXbL+XC+4 bcj5tWUjeCzi5uZcx50wSVVRT3rqmbzyOWRY8h1Wq2gqbAf6nf 6B70alRYBUGBYvDTSJOSu5LTqAQsVrxIvJavDNyk7+xs+smubd zyX62pG6mRdpyWVgjnJagRubqipOQfUN+CiZiJOsfV+bhDqVA1 EexBW5XFf/sP746mh6Y+lQkW2Q/EF8qcEDFMWjfwLwAZB/IsWf K+lRmXITtTN+98KA/R6ylPQVl2WqlDcZchEpBcNeITFQGB+0W7 N1YD/wK4HaU1tPp3FCOnrR/HQ84IBBy4Qu4tghWtfKJEWPlsnU pmXR5C7v42m0GHP1cUuSPzK01FoXJQ1AUhCe8Lw9x58oj9nOWD XNcmPRe+9Yxyw== --Apple-Mail=_C7B89178-DB9F-4AB9-AEE9-C26E2AEA1556 Content-Transfer-Encoding: quoted-printable Content-Type: text/plain; charset=windows-1252 same here.=20 actually my FR is to make mesh warp only warp on ROI so you could reduce = the area to just what you wanted to mess with. this would reduce the = need for having to create a complex grid to a simple one just to touch a = particular area of an image.=20 and can you say CUDA/ OCL goodness and extend it to PP as well :) S On Sep 30, 2013, at 4:23 PM, Brian Maffitt = wrote: > Great example! Needless to say I use Mesh Warp frequently. My design = toolkit would benefit greatly from an improved version, so there's a = third-party opportunity if Adobe can't manage it! >=20 > Brian >=20 >> To Brian's note about people using Mesh Warp. Another example is = this silly project I VFX suped, where text needed to be changed on the = big red buttons and exactly match what was shot. Initially I started = messing around with CC Cylinder and trying to match it up, match lens = distortion, focal length, etc. CC Cylinder got complicated and didn't = work well for this application. =20 >>=20 >> I got them matched perfectly in 2 minutes using Mesh Warp: >> https://www.youtube.com/watch?v=3DQdzQ8SzMODQ >>=20 >>=20 >> On Mon, Sep 30, 2013 at 2:07 PM, Rob Birnholz = wrote: >> I just used it yesterday! >>=20 >> +1! >>=20 >> Rob Birnholz >> Absolute Motion Graphics, Inc. >> www.absolutemotiongraphics.com >> (Sent from a mobile device) >>=20 >> On Sep 30, 2013, at 2:06 PM, Brian Maffitt = wrote: >>=20 >> > +1 from me! >> > >> > >> > >> >> On Sep 30, 2013, at 1:27 PM, Chris Biggs = wrote: >> >> >> >> I use mesh warp a lot when I'm working. It's great because I can = start with a >> >> basic corner pin and add more and more control. >> >> Working for Walt Disney Imagineering, I've use it on Many rides = (over 50 rides and attractions) >> >> including the new "Mystic Manor" at Hong Kong Disneyland >> >> >> >> But it is also a pain in the tokhes sometimes. >> >> Below is a list of added features that I think would make it a = much stronger plug-in. >> >> >> >> =95 Arrow nudge selected points (Shift Key depressed 10x) >> >> =95 Use layer mask as warp edge >> >> =95 Lasso Selection of points >> >> =95 Live update when moving a spline(GPU?) >> >> =95 Don't deselect when using the hand tool to navigating in comp = window >> >> =95 Option Command click on a point to Lose or create a spline = (Like with mask points) >> >> =95 Allow user to add a Row or Column where needed (i.e. click on = an edge and where you click is a new line) >> >> =95 Shift Hold to force move to right angles and Shift option to = for 45=B0 increments >> >> =95 Select whole row or column by option click on a line, Add more = wIth shift key >> >> =95 A "reset selected points only" Option >> >> =95 When adding lines or columns to a mesh Don't break splines (or = just implement =95 6) >> >> =95 Add a Photoshop "Free Transform" type selection manipulator >> >> =95 Allow more the 31 lines >> >> =95 a Pref window to turn on or off features (if not in the = control window) >> >> >> >> and yes I've submitted all these to Adobe wish list >> >> >> >> Thanks >> >> Chris >> >> -- >> >> --------------------------------------- >> >> R.Christopher Biggs >> >> Digital Ronin >> > >> > +---End of message---+ >> > To unsubscribe send any message to >>=20 >> +---End of message---+ >> To unsubscribe send any message to >>=20 >=20 --Apple-Mail=_C7B89178-DB9F-4AB9-AEE9-C26E2AEA1556 Content-Transfer-Encoding: quoted-printable Content-Type: text/html; charset=windows-1252 same = here. 

actually my FR is to make mesh warp only = warp on ROI so you could reduce the area to just what you wanted to mess = with. this would  reduce the need for having to create a complex = grid to a simple one just to touch a particular area of an = image. 

and can you say CUDA/ OCL goodness = and extend it to PP as well = :)

S


On Sep 30, 2013, at 4:23 PM, Brian Maffitt <brian@totaltraining.com> = wrote:

Great = example! Needless to say I use Mesh Warp frequently. My design toolkit = would benefit greatly from an improved version, so there's a third-party = opportunity if Adobe can't manage = it!

Brian

To Brian's note about people using Mesh Warp. =  Another example is this silly project I VFX suped, where text = needed to be changed on the big red buttons and exactly match what was = shot.  Initially I started messing around with CC Cylinder and = trying to match it up, match lens distortion, focal length, etc. =  CC Cylinder got complicated and didn't work well for this = application.  

I got them matched perfectly in 2 minutes using Mesh = Warp:


On Mon, Sep 30, 2013 at 2:07 PM, Rob Birnholz = <absolutemotion@birnholz.com> = wrote:
I just used it yesterday!

+1!

Rob Birnholz
Absolute Motion Graphics, Inc.
www.absolutemotiongraphics.com
(Sent from a mobile device)

On Sep 30, 2013, at 2:06 PM, Brian Maffitt <brian@totaltraining.com> wrote:

> +1 from me!
>
>
>
>> On Sep 30, 2013, at 1:27 PM, Chris Biggs <christopher.biggs@gmail.com> wrote:
>>
>> I use mesh warp a lot when I'm working. It's great = because I can start with a
>> basic corner pin and add more and more control.
>> Working for Walt Disney Imagineering, I've use it on Many rides = (over 50 rides and attractions)
>> including the new "Mystic Manor" at Hong Kong Disneyland
>>
>> But it is also a pain in the tokhes sometimes.
>> Below is a list of added features that I think would make it a = much stronger plug-in.
>>
>> =95 Arrow nudge selected points (Shift Key depressed 10x)
>> =95 Use layer mask as warp edge
>> =95 Lasso Selection of points
>> =95 Live update when moving a spline(GPU?)
>> =95 Don't deselect when using the hand tool to navigating in = comp window
>> =95 Option Command click on a point to Lose or create a spline = (Like with mask points)
>> =95  Allow user to add a Row or Column where needed (i.e. = click on an edge and where you click is a new line)
>> =95 Shift Hold to force move to right angles and Shift option = to for 45=B0 increments
>> =95 Select whole row or column by option click on a line, Add = more wIth shift key
>> =95 A "reset selected points only" Option
>> =95 When adding lines or columns to a mesh Don't break splines = (or just implement =95 6)
>> =95 Add a Photoshop "Free Transform" type selection = manipulator
>> =95 Allow more the 31 lines
>> =95 a Pref window to turn on or off features (if not in the = control window)
>>
>> and yes I've submitted all these to Adobe wish list
>>
>> Thanks
>> Chris
>> --
>> ---------------------------------------
>> R.Christopher Biggs
>> Digital Ronin
>
> +---End of message---+
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