Mailing List AE-List@media-motion.tv ? Message #51022
From:
Chris Biggs <christopher.biggs@gmail.com>
Subject:
Re: [AE] Please Update Mesh Warp!
Date:
Tue, 1 Oct 2013 22:09:18 -0700
To:
After Effects Mail List <AE-List@media-motion.tv>
Wow, I've used Nuke But Never the grid warp (good thing or I would have been screaming a lot more)
Thanks for finding that Fabrizio.
So AE Team, Yes Please, Want that!!!
Todd, do we need to submit the video link ?
(you were right BTW)
Chris
On Tue, Oct 1, 2013 at 9:05 PM, Nathan Shipley <nshipley@gmail.com> wrote:
Yeah! It's really nice to be able to transform the warp like that in Nuke.
Another real-world example of how Mesh Warp in it's current iteration didn't quite stand up: We were testing the idea of creating projections on people's faces as a post process for this Adobe spot we recently finished. (link: http://vimeo.com/74901989 ) However, there was no good way to track the mask to people's head & facial movements so I ended up just using Nuke's warp, which was better suited for the task.
Ultimately, we just shot the projections in-camera for a lot of reasons so it became a moot point, but I could have stayed in AE with a better Mesh Warp.
Not trying to beat a dead horse ... and I did submit a feature request. :)
Agreed! I haver numerous issues but one that's really troublesome is when the movement of the distortions aren't smooth enough, e.g. I'll drag a number of control points over time and when it rendered, the movement is herky jerky in one or two places. I'm guessing more keyframes might help but that's a hassle. Do the distortion filters have f-curves that can be manipulated by any chance? I looked but couldn't find any for the Mesh Warp but maybe I'm looking in the wrong place.