Return-Path: Received: from mail-qe0-f54.google.com ([209.85.128.54] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 5250816 for AE-List@media-motion.tv; Sat, 12 Oct 2013 23:56:55 +0200 Received: by mail-qe0-f54.google.com with SMTP id 1so4440686qec.27 for ; Sat, 12 Oct 2013 14:57:39 -0700 (PDT) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=20120113; h=mime-version:in-reply-to:references:from:date:message-id:subject:to :content-type; bh=0TiK1thJ9bNq6cGepuKIIZpz2Mi2rxDcGpAWeXG9afw=; b=lrLIWQ5m+kDWCOXWTu1VXPd6qebAcrsrKjKHfONajQ1TEXS3Sb4QCD3CfPrmdWMM0O wP9yT74vosgfAJK21I7imhSYJ6F94HOYbixSARJoSY1hDZk/OaE8umFGEU4G7ITEn9ST mjgWL8E+P2qERJ2lWpsOxeMAnnYL7XZN5PeT68kwbtVwhU40XFgOIUgYjbYdPF5BOYOl euVei+6CcakLvbLJ1lZSSdVVwzOSpRXQ5Slew91JTwrRQZgSirOZpSljpGg7Z/RHoe8A GIFbRzbaikVLux6Mm/cbR7O2gX/py4oDx/uJZm0Ma9kqhXEZdsg7yteZfX5e+QHFEwFj /VUw== X-Received: by 10.224.23.1 with SMTP id p1mr25466961qab.17.1381615059869; Sat, 12 Oct 2013 14:57:39 -0700 (PDT) MIME-Version: 1.0 Received: by 10.49.86.199 with HTTP; Sat, 12 Oct 2013 14:56:59 -0700 (PDT) In-Reply-To: References: From: Teddy Gage Date: Sat, 12 Oct 2013 17:56:59 -0400 Message-ID: Subject: Re: 3D interactions between Element 3D & CC raytrace objects? To: After Effects Mail List Content-Type: multipart/alternative; boundary=047d7b6737d8dc259d04e89252ab --047d7b6737d8dc259d04e89252ab Content-Type: text/plain; charset=ISO-8859-1 Followup question: Would it be possible to create a beveled cylinder in photoshop 3D that would interact with 3D extruded objects in the raytracing engine? On Sat, Oct 12, 2013 at 5:43 PM, Teddy Gage wrote: > Well I find myself having to build some quick and dirty 3D > infographics and I'm contemplating my options right now. Basically I have 3 > options: Use AE native raytracing, Use C4D plugin, or use element 3D / C4D > in combination. I have to be able to change this on the fly easily, and > long renders are not really an option. I have a GTX Titan so raytracing is > actually quite fast. Having played around with each one for a bit, I was > wondering whether it was possible to use Element 3D in conjunction with > native 3d objects. It does seem there is no interaction between 3d elements > created in AE and imported objects in the element 3D plugin, unless I'm > missing something. For example 3D intersections are not calculated, the > Element elements are either on top or behind the 3d layers depending on > layer stack order. > > Ironically, the client is also demanding some transparency / refractive > elements as well, so I think right now my best option is to build it > entirely in AE CC. My only issue is the fact I need a beveled cylinder that > interacts with the shadows and refraction, and I can only create a > semi-curved plane with the rudimentary geometry controls. And the cylinder > would be capless (although I could create one.) I'd prefer not to create > the animation completely in C4d as changes would be faster within AE's > keyframe controls. Any ideas? > > Thanks! > TG > > -- > VFX & Motion Graphic artist > NEW - teddygage.com > > -- VFX & Motion Graphic artist NEW - teddygage.com --047d7b6737d8dc259d04e89252ab Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable
Followup question: Would it be possible to create a bevele= d cylinder in photoshop 3D that would interact with 3D extruded objects in = the raytracing engine?


On Sat, Oct 12, 2013 at 5:43 PM, Teddy Gage <teddygage@gmail.com&g= t; wrote:
=A0=A0=A0=A0 Well I find myself having to b= uild some quick and dirty 3D infographics and I'm contemplating my opti= ons right now. Basically I have 3 options: Use AE native raytracing, Use C4= D plugin, or use element 3D / C4D in combination. I have to be able to chan= ge this on the fly easily, and long renders are not really an option. I hav= e a GTX Titan so raytracing is actually quite fast. Having played around wi= th each one for a bit, I was wondering whether it was possible to use Eleme= nt 3D in conjunction with native 3d objects. It does seem there is no inter= action between 3d elements created in AE and imported objects in the elemen= t 3D plugin, unless I'm missing something. For example 3D intersections= are not calculated, the Element elements are either on top or behind the 3= d layers depending on layer stack order.

Ironically, the client is also demanding some transparency / refr= active elements as well, so I think right now my best option is to build it= entirely in AE CC. My only issue is the fact I need a beveled cylinder tha= t interacts with the shadows and refraction, and I can only create a semi-c= urved plane with the rudimentary geometry controls. And the cylinder would = be capless (although I could create one.) I'd prefer not to create the = animation completely in C4d as changes would be faster within AE's keyf= rame controls. Any ideas?

Thanks!
=
TG

--
VFX & Mo= tion Graphic artist
NEW - teddygage.com<= /a>





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