Mailing List AE-List@media-motion.tv ? Message #51155
From: Zax Dow <zax@zaxwerks.com>
Subject: Re: 3D interactions between Element 3D & CC raytrace objects?
Date: Sat, 12 Oct 2013 15:11:34 -0700
To: After Effects Mail List <AE-List@media-motion.tv>

Use Zaxwerks 3D Invigorator PRO.

You'll get Reflections, Refractions, Shadows, and you can use AE layers inside Invigorator to get the proper object/shadow interactions.

Invigorator PRO has a drawing window so you can model on the fly and it imports 3D objects in OBJ, 3DS and Lightwave formats among others.

Best,
Zax

zaxwerks.com


From: Teddy Gage <teddygage@gmail.com>
Date: Sat, 12 Oct 2013 17:43:58 -0400
Message-ID: <CAPdXPWfj46vXWZfdSBnhpAmht62+5_ZR2pkH3KskKr13jmU2NQ@mail.gmail.com>
Subject: 3D interactions between Element 3D & CC raytrace objects?

--001a11c2bc124b0a1f04e8922424
Content-Type: text/plain; charset=ISO-8859-1

     Well I find myself having to build some quick and dirty 3D
infographics and I'm contemplating my options right now. Basically I have 3
options: Use AE native raytracing, Use C4D plugin, or use element 3D / C4D
in combination. I have to be able to change this on the fly easily, and
long renders are not really an option. I have a GTX Titan so raytracing is
actually quite fast. Having played around with each one for a bit, I was
wondering whether it was possible to use Element 3D in conjunction with
native 3d objects. It does seem there is no interaction between 3d elements
created in AE and imported objects in the element 3D plugin, unless I'm
missing something. For example 3D intersections are not calculated, the
Element elements are either on top or behind the 3d layers depending on
layer stack order.

Ironically, the client is also demanding some transparency / refractive
elements as well, so I think right now my best option is to build it
entirely in AE CC. My only issue is the fact I need a beveled cylinder that
interacts with the shadows and refraction, and I can only create a
semi-curved plane with the rudimentary geometry controls. And the cylinder
would be capless (although I could create one.) I'd prefer not to create
the animation completely in C4d as changes would be faster within AE's
keyframe controls. Any ideas?

Thanks!
TG
 
Subscribe (FEED) Subscribe (DIGEST) Subscribe (INDEX) Unsubscribe Mail to ListMaster