Return-Path: Received: from icp-osb-irony-out4.external.iinet.net.au ([203.59.1.220] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP id 5252445 for AE-List@media-motion.tv; Tue, 15 Oct 2013 00:26:16 +0200 X-IronPort-Anti-Spam-Filtered: true X-IronPort-Anti-Spam-Result: At4BAGZuXFI6BjM8/2dsb2JhbAANTBaCLXyFGbUAiEmBPoMZAQEBAwF+CwsHBgsuITYGExuHWQMJEqoyiUUNiWuMY4JqC4MfgQQDlhsBgxiFMIVtiG4 X-IronPort-AV: E=Sophos;i="4.93,494,1378828800"; d="scan'208,217";a="153927750" Received: from unknown (HELO [10.1.1.4]) ([58.6.51.60]) by icp-osb-irony-out4.iinet.net.au with ESMTP; 15 Oct 2013 06:27:02 +0800 From: Robert Davidson Mime-Version: 1.0 (Apple Message framework v1085) Content-Type: multipart/alternative; boundary=Apple-Mail-1--244503136 Subject: Re: [AE] Adding filters & effects to individual raytraced 3D elements Date: Tue, 15 Oct 2013 09:27:02 +1100 In-Reply-To: To: "After Effects Mail List" References: Message-Id: <22E77CC5-5D5E-4A11-8EC7-48F3B35B2607@ozemail.com.au> X-Mailer: Apple Mail (2.1085) --Apple-Mail-1--244503136 Content-Transfer-Encoding: quoted-printable Content-Type: text/plain; charset=us-ascii What a job under the circumstances. Well done. Only comment the grain/noise doesn't seem to animate with the model. Cheers, Rob On 15/10/2013, at 9:08 AM, Teddy Gage wrote: > Thanks! here is the quasi-final version: https://vimeo.com/76907344 >=20 > So they brought me a chart designed in powerpoint and asked me to = animate it in 3d. I tell them great, get me the assets, so they have = someone rebuild it in illustrator. When I get it, it's a complete = disaster, poorly organized, hundreds of layers, fake 3d gradients, no = layer groups etc. So I have to rebuild it completely in AE. Took me = about two days. >=20 > It's all built within AE. Raytraced solids from extruded shapes, = vector logos, lighting and camera rig, etc. I needed to work entirely = inside AE for a number of reasons, primarily speed. I would have loved = to do it in C4D but I'm not as fast with keyframe timing, plus flipping = between programs can be a headache. Render times being the third slower = component. For quick raytracing AE renderer is very well optimized for = my graphics card. I also have to say the CC timeline layer and grid = snapping saved me hours of alignment headaches.=20 >=20 >=20 > On Mon, Oct 14, 2013 at 4:50 PM, George Loch = wrote: > Did miss the part of the discussion where you talked about why the C4D = connection doesn't work for this since you are in CC? This would be = super simple to do from my short observation. >=20 > -gl >=20 >=20 > On Oct 13, 2013, at 11:37 AM, Teddy Gage wrote: >=20 >> So most features like color correction, mattes and fx are not fully = supported by the raytraced 3D engine. What is the workflow to add a glow = to an extruded object for example? I'm hoping it's not something like = creating a matte for each individual object and exporting it separately, = then reimporting it into a standard 3D comp. I could render every = element separately for compositing but that's hours of work I don't = have. I haven't used the RT engine much, so I'm hoping there's an easier = solution. I could fake a glow with physical lights but then my render = times go up. >> -TG >>=20 >> --=20 >> VFX & Motion Graphic artist >> NEW - teddygage.com >>=20 >=20 >=20 >=20 >=20 > --=20 > VFX & Motion Graphic artist > NEW - teddygage.com >=20 Robert Davidson Multimedia Specialist 0419 211175 robdav@ozemail.com.au http://members.ozemail.com.au/~robdav/SiteRD/Welcome.html --Apple-Mail-1--244503136 Content-Transfer-Encoding: quoted-printable Content-Type: text/html; charset=us-ascii What = a job under the circumstances. Well done.
Only comment the = grain/noise doesn't seem to animate with the = model.

Cheers, Rob

On = 15/10/2013, at 9:08 AM, Teddy Gage wrote:

Thanks! here is the quasi-final version: https://vimeo.com/76907344

=      So they brought me a chart designed in = powerpoint and asked me to animate it in 3d. I tell them great, get me = the assets, so they have someone rebuild it in illustrator. When I get = it, it's a complete disaster, poorly organized, hundreds of layers, fake = 3d gradients, no layer groups etc. So I have to rebuild it completely in = AE. Took me about two days.

     It's all built within AE. Raytraced solids = from extruded shapes, vector logos, lighting and camera rig, etc.  = I needed to work entirely inside AE for a number of reasons, primarily = speed. I would have loved to do it in C4D but I'm not as fast with = keyframe timing, plus flipping between programs can be a headache. = Render times being the third slower component. For quick raytracing AE = renderer is very well optimized for my graphics card. I also have to say = the CC timeline layer and grid snapping saved me hours of alignment = headaches.


On = Mon, Oct 14, 2013 at 4:50 PM, George Loch <george@motoxpress.com> wrote:
Did miss the part of the discussion where = you talked about why the C4D connection doesn't work for this since you = are in CC? This would be super simple to do from my short = observation.

-gl


On Oct 13, 2013, at 11:37 = AM, Teddy Gage <teddygage@gmail.com> wrote:

So most features = like color correction, mattes and fx are not fully supported by the = raytraced 3D engine. What is the workflow to add a glow to an extruded = object for example? I'm hoping it's not something like creating a matte = for each individual object and exporting it separately, then reimporting = it into a standard 3D comp. I could render every element separately for = compositing but that's hours of work I don't have. I haven't used the RT = engine much, so I'm hoping there's an easier solution. I could fake a = glow with physical lights but then my render times go up.
-TG

--
VFX = & Motion Graphic artist
NEW - teddygage.com






--
VFX & Motion Graphic = artist
NEW - teddygage.com



= --Apple-Mail-1--244503136--