Mailing List AE-List@media-motion.tv ? Message #51179
From: Robert Davidson <robdav@ozemail.com.au>
Subject: Re: [AE] Adding filters & effects to individual raytraced 3D elements
Date: Tue, 15 Oct 2013 09:27:02 +1100
To: After Effects Mail List <AE-List@media-motion.tv>
What a job under the circumstances. Well done.
Only comment the grain/noise doesn't seem to animate with the model.

Cheers, Rob

On 15/10/2013, at 9:08 AM, Teddy Gage wrote:

Thanks! here is the quasi-final version: https://vimeo.com/76907344

     So they brought me a chart designed in powerpoint and asked me to animate it in 3d. I tell them great, get me the assets, so they have someone rebuild it in illustrator. When I get it, it's a complete disaster, poorly organized, hundreds of layers, fake 3d gradients, no layer groups etc. So I have to rebuild it completely in AE. Took me about two days.

     It's all built within AE. Raytraced solids from extruded shapes, vector logos, lighting and camera rig, etc.  I needed to work entirely inside AE for a number of reasons, primarily speed. I would have loved to do it in C4D but I'm not as fast with keyframe timing, plus flipping between programs can be a headache. Render times being the third slower component. For quick raytracing AE renderer is very well optimized for my graphics card. I also have to say the CC timeline layer and grid snapping saved me hours of alignment headaches.


On Mon, Oct 14, 2013 at 4:50 PM, George Loch <george@motoxpress.com> wrote:
Did miss the part of the discussion where you talked about why the C4D connection doesn't work for this since you are in CC? This would be super simple to do from my short observation.

-gl


On Oct 13, 2013, at 11:37 AM, Teddy Gage <teddygage@gmail.com> wrote:

So most features like color correction, mattes and fx are not fully supported by the raytraced 3D engine. What is the workflow to add a glow to an extruded object for example? I'm hoping it's not something like creating a matte for each individual object and exporting it separately, then reimporting it into a standard 3D comp. I could render every element separately for compositing but that's hours of work I don't have. I haven't used the RT engine much, so I'm hoping there's an easier solution. I could fake a glow with physical lights but then my render times go up.
-TG

--
VFX & Motion Graphic artist
NEW - teddygage.com






--
VFX & Motion Graphic artist
NEW - teddygage.com




 
Subscribe (FEED) Subscribe (DIGEST) Subscribe (INDEX) Unsubscribe Mail to ListMaster