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You could always add a wiggle expression to offset the Z position with 0 for the speed.
Ex. wiggle(0, 1200);
Duplicate the layer 'x' amounts of time in the timeline and just alt replace each  instance.
Kindest regards,
- Andrew
On Mon, Oct 21, 2013 at 12:58 PM, Robert Houghton <gfxguy74@gmail.com> wrote:
Hi there,
I've got a scene which will have about 40-60 logos that I'll need
to have the camera fly through. Normally I do this kind of thing using
Trapcode particular but I have this feeling that the randomness usually
generated using this method will be a problem with this client (I.E.
repeating logo possiblity). I was wondering if there was a script out
there that would take bunch of layers and distribute them through 3D
space. Something that takes some of the work out of muscling those
layers around. Anyone?
-Rob
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