Return-Path: Received: from st11p01mm-asmtp002.mac.com ([17.172.204.237] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP id 5263279 for AE-List@media-motion.tv; Thu, 24 Oct 2013 05:23:15 +0200 Received: from [10.0.1.7] ([172.251.37.235]) by st11p01mm-asmtp002.mac.com (Oracle Communications Messaging Server 7u4-27.08(7.0.4.27.7) 64bit (built Aug 22 2013)) with ESMTPSA id <0MV5004GGLGD5I60@st11p01mm-asmtp002.mac.com> for AE-List@media-motion.tv; Thu, 24 Oct 2013 03:24:15 +0000 (GMT) X-Proofpoint-Virus-Version: vendor=fsecure engine=2.50.10432:5.10.8794,1.0.431,0.0.0000 definitions=2013-10-24_02:2013-10-23,2013-10-24,1970-01-01 signatures=0 X-Proofpoint-Spam-Details: rule=notspam policy=default score=0 spamscore=0 suspectscore=2 phishscore=0 adultscore=0 bulkscore=0 classifier=spam adjust=0 reason=mlx scancount=1 engine=7.0.1-1308280000 definitions=main-1310230162 Content-type: text/plain; charset=us-ascii MIME-version: 1.0 (Mac OS X Mail 6.6 \(1510\)) Subject: Re: [AE] [AE] 29.97 versus 23.976 for corporate? From: Gary Reisman In-reply-to: Date: Wed, 23 Oct 2013 20:24:13 -0700 Content-transfer-encoding: quoted-printable Message-id: References: To: After Effects Mail List , brian@totaltraining.com X-Mailer: Apple Mail (2.1510) Well, 24p does look more filmic and less "video", so can't really blame = people for favoring it. (and on the flip side,. seems like a lot of = people dissed Pete Jackson for going 48p on The Hobbit!) 24fps always =3D 20% faster RAM previews... 20% faster uploads. and in = some fields,. that 20% might not seem like much, but for those who work = on ridiculous daily deadlines, that can be huge. (one of the reasons I try to avoid field rendering much of the time) But I do agree, if you're forced to remove 3:2 pulldown in a 29.97 = video (that's been edited), what a headache!@# -Gary On Oct 23, 2013, at 3:45 PM, brian@totaltraining.com wrote: > While this is technically true, it is (for me at least) not the = problem it once was. A 20% increase on a 5-day render was catastrophic. = But a 20% increase on a 30-minute render is an extra round of Puzzle = Quest. >=20 > Storage is likewise so cheap now that the extra frames don't really = cost me much. >=20 > Just my take... >=20 > B >=20 > ------ Original Message ------ > From: "patrick Siemer" > To: "After Effects Mail List" > Sent: 10/23/2013 6:37:38 PM > Subject: Re: [AE] 29.97 versus 23.976 for corporate? >> There is a benefit to working at 23.976 (24), and that is the = accumulated savings of time in rendering and animating. 20% faster = renders, 20% fewer keyframes. 20% less Data to move around, upload, etc. = It is not insignificant. yes 29.97(30) is a bit smoother, but really, = every single feature film you ever saw uses 24 fps, and have they = suffered from it? Headaches occur when someone forgets they are now = working at 24 fps and drop it in a 30 fps comp, or vice versa. It = happens to everyone at least once. The main thing to worry about is = staying consistent. >> On Oct 23, 2013, at 3:09 PM, rik bogusz wrote: >>=20 >>> ugh. i just went through a similar experience for a spot for = broadcast that was about equal with footage shot on set, combined with = animations and motion graphics. the dp insisted on shooting 23.976 with = the same "filmic" justification. for spots, corporate/industrial and = online 23.976 just creates more problems and will give you a massive = migraine. >>>=20 >>>=20 >>> On Oct 23, 2013, at 3:03 PM, James Culbertson = wrote: >>>=20 >>>> I work for one company that has always done its corporate work = (primarily for the web) at 29.97 progressive. They have just brought in = a new DP who is religious about using 23.976. I'm not that attached one = way or the other except that I find that certain kinds of motion = graphics (particularly text) look smoother at 29.97. I'm curious what = others standardize on in the corporate sphere when going to the web? >>>>=20 >>>> I've always found the notion of using 23.976 for "filmic" effect = overrated outside of feature narrative/documentary sphere when compared = to DOF, color, and things like story. Particularly when most consumers = don't notice the difference in my experience. >>>>=20 >>>> Thoughts? >>>>=20 >>>> James >>>>=20 >>>>=20 >>>> +---End of message---+ >>>> To unsubscribe send any message to >>>=20 >>>=20 >>> +---End of message---+ >>> To unsubscribe send any message to >>=20 >>=20 >> +---End of message---+ >> To unsubscribe send any message to >=20 >=20 > +---End of message---+ > To unsubscribe send any message to