If you want to ensure you only have layers next to the path where
your camera flys, you could try to use the spiral or cylinder
variant and make the camera fly though this cylinder or spiral.
Then increase the wiggle parameter so much that it does not look
like a cylinder or spiral anymore.
Also note the advanced "layer offset" parameters. These can be
used to make layers that the camera already passed by "jump" to
reappear in front of the camera. By this you can get the
impression that there are much more layers than you actually have.
Cheers,
Mathias
Am 25.10.2013 02:07, schrieb James Culbertson:
I'm looking for a script that can help me set up a 3D grid of 2D layers for 3D fly through.
Thanks, James
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