Mailing List AE-List@media-motion.tv ? Message #51296
From: Chris Zwar <chris@chriszwar.com>
Subject: Re: [AE] Particular custom sprites semi-transparent and brightness shifts in 16bit?
Date: Sat, 26 Oct 2013 12:29:36 +1100
To: After Effects Mail List <AE-List@media-motion.tv>
I've had the same issue and now you've got me scratching my head trying to recall how I fixed it.  I think that all I did was fiddle with the particular motion blur settings and that helped.  Try changing the 'type' from linear to sub-frame sample.  If that doesn't work, try adjust the shutter angle and phase in particular.

-Chris

On 26/10/2013, at 12:03 PM, James Culbertson <albion@speakeasy.net> wrote:

> I have a whole bunch of 2D game covers (in a sub-comp) set to a grid emitter using custom sprites (custom time - frozen) in Particular and a Physics time factor of 0.  I am then flying through with a AE camera.
>
> When I enable motion blur for the Particular layer some of the layers go semi-transparent during the fly-through and there are sudden shifts in brightness in some of the images.
>
> I have found evidence this is an issue for others. Anyone have a fix to allow me to use motion blur for the Particular layer?
>
> Thanks,
>
> James
>
>
> +---End of message---+
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