Mailing List AE-List@media-motion.tv ? Message #51364
From: Michael Powers <MPowers@cramer.com>
Subject: RE: [AE] Particle World
Date: Wed, 30 Oct 2013 17:32:02 +0000
To: After Effects Mail List <AE-List@media-motion.tv>
I think you would just position the plane used by Physics>Bounce>Floor layer above the floor, and shoot the particles at it or use a negative value for the gravity.  Sorry if I am missing the gist of the question

-----Original Message-----
From: After Effects Mail List [mailto:AE-List@media-motion.tv] On Behalf Of Peter Matulavich
Sent: Wednesday, October 30, 2013 10:02 AM
To: After Effects Mail List
Subject: [AE] Particle World

I've heard that the floor in Particle World can be modified to become a ceiling, so that particles can be directed upward and then come down after hitting the ceiling -- as opposed to bouncing off the floor.  Anyone have a clue how to do this?

I guess I could get the same result by rendering a clip upside down, but that adds another step.

Thanks,

Pete
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