Return-Path: Received: from mail-qe0-f43.google.com ([209.85.128.43] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 5283683 for AE-List@media-motion.tv; Tue, 12 Nov 2013 16:50:45 +0100 Received: by mail-qe0-f43.google.com with SMTP id nc12so5625007qeb.16 for ; Tue, 12 Nov 2013 07:52:30 -0800 (PST) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=20120113; h=mime-version:in-reply-to:references:date:message-id:subject:from:to :content-type; bh=9LeQmRgBE+ufNiCwuhPNrNXXnPsv/U2JRrSf/937cOo=; b=TfDWJuNRYAwli3z1Pj0kByxjvhQpwv5Myhzi+QnJkzNU8Opsk+gMa6nVPF0Ev+5iim 7jTrlFXD9qYNirPgMA8vacejBCjFd8W0AMFGC5eCESRkF7Vc1Bk/MibfL6HB/G2i4J58 Ds7bj9w7rVkO7mpveOuzAf4vRNJjWe3qR7BLBtq3Rb7gnPlAWf7QUYYf+VYM2xbbZW5W 2H0KXzEaiyT6OuZzG0uH7XM0DD6gzjZus9Lge7tpYn2PrdDsDrrF/9pxWtaX9L7+Krin PSZ8EQDtOBGN+G4nW++cFsLLPJAwXCW+Iiu4XRRN3R9D3rNqGAL+fJJ+LWcKcv9nUB9v JseA== MIME-Version: 1.0 X-Received: by 10.49.59.133 with SMTP id z5mr57692938qeq.18.1384271550744; Tue, 12 Nov 2013 07:52:30 -0800 (PST) Received: by 10.229.104.131 with HTTP; Tue, 12 Nov 2013 07:52:30 -0800 (PST) In-Reply-To: References: Date: Tue, 12 Nov 2013 10:52:30 -0500 Message-ID: Subject: Re: [AE] Faking ambient occlusion or SSAO in After Effects? From: Greg Balint To: After Effects Mail List Content-Type: multipart/alternative; boundary=047d7b677c4a0e0f8004eafcd69f --047d7b677c4a0e0f8004eafcd69f Content-Type: text/plain; charset=ISO-8859-1 Wow, thanks for that! I hadn't much need for most Pixel Bender stuff, but that one plugin was a real time-saver. I think I'm happy with my solution as a stop-gap on this current project, but I'll definitely keep that in mind for future use. On Tue, Nov 12, 2013 at 10:48 AM, Louai Abu-Osba wrote: > Have you tried this: http://aescripts.com/pixel-bender-accelerator/ > > It's a plugin that runs Pixel Bender. > > -louai > > > On Tue, Nov 12, 2013 at 8:52 AM, Greg Balint wrote: > >> Hey all, >> >> I'm on a crunch time project right now and one of my renders from Cinema >> 4d was going to take over 25 hours with Ambient occlusion on.. the project >> is super high resolution 9660x1080 and it's just simple cube-space mograph >> stuff, but the AO was taking forever.. I opted to turn off the AO pass and >> render out a general pass instead.. >> >> Now I need to figure out how to get that look back, as the standard pass >> is too flat and dull. >> >> There USED to be a plugin / script called super SSAO or something like >> that, and it used pixelbender to make fake AO on a prerendered animation or >> still. it was actually quite useful for quick renders from 3d and although >> it wasn't PERFECT, it was great for quick jobs that couldn't afford the >> render times but still needed the extra depth. >> >> Anyway.. does anyone know of a way to do this without that plugin? (as >> far as I know pixelbender went away after CS5 so the plugin i used to use >> is not going to work) >> >> Maybe a few regular plugins that could create the same effect? >> >> Thanks! >> >> -- >> >> ///Greg Balint >> //Art Director / Motion Graphics Designer >> /321.514.4839 >> delRAZOR.com/ >> >> > -- ///Greg Balint //Art Director / Motion Graphics Designer /321.514.4839 delRAZOR.com/ --047d7b677c4a0e0f8004eafcd69f Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable
Wow, thanks for that!

I hadn't much= need for most Pixel Bender stuff, but that one plugin was a real time-save= r. =A0I think I'm happy with my solution as a stop-gap on this current = project, but I'll definitely keep that in mind for future use.




On Tue, Nov 12, 2013 at 10:48 AM, Louai Abu-Osba <me@lou= ai.org> wrote:
Have you tried this:=A0ht= tp://aescripts.com/pixel-bender-accelerator/

It's a plugin that runs Pixel Bender.

-louai


On Tue, Nov= 12, 2013 at 8:52 AM, Greg Balint <delrazoraelist@gmail.com>= wrote:
Hey all,=A0

<= div>I'm on a crunch time project right now and one of my renders from C= inema 4d was going to take over 25 hours with Ambient occlusion on.. the pr= oject is super high resolution 9660x1080 and it's just simple cube-spac= e mograph stuff, but the AO was taking forever.. I opted to turn off the AO= pass and render out a general pass instead..=A0

Now I need to figure out how to get that look back, as = the standard pass is too flat and dull.

There USED= to be a plugin / script called super SSAO or something like that, and it u= sed pixelbender to make fake AO on a prerendered animation or still. =A0it = was actually quite useful for quick renders from 3d and although it wasn= 9;t PERFECT, it was great for quick jobs that couldn't afford the rende= r times but still needed the extra depth.

Anyway.. does anyone know of a way to do this without t= hat plugin? (as far as I know pixelbender went away after CS5 so the plugin= i used to use is not going to work)

Maybe a few r= egular plugins that could create the same effect?

Thanks!
=

--
///Greg Balint
//Art Director / Motion Graphics Designer
/321.=
514.4839
delRAZOR.com/ 




--
=
///Greg Balint
//Art Director / Motion Graphics Designer
/321.514.4839
delRAZOR.com/ 
--047d7b677c4a0e0f8004eafcd69f--