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> I know you've got beefy machines, but the performance of AE with big images comes down to memory. Which isn't an issue if you have lots.
Absolutely right - I've got 64GB thankfully due to a nice donation - but curious to see how anyone else had seen renders with this many data per frame, even though it's tiled. I'm tiling in AE right now and the UI is getting sluggish with half the tiles at 1/4 rez. This may or may not in fact work.
stephen van vuuren
336.202.4777
http://www.insaturnsrings.com/
http://www.sv2dcp.com/
http://www.sv2studios.com/
A film is - or should be - more like music than like fiction. It should be a progression of moods and feelings. The theme, what's behind the emotion, the meaning, all that comes later.
-Stanley Kubrick
-----Original Message-----
From: After Effects Mail List [mailto:AE-List@media-motion.tv] On Behalf Of Chris Zwar
Sent: Tuesday, November 19, 2013 5:53 PM
To: After Effects Mail List
Subject: Re: [AE] Largest Image
I know you've got beefy machines, but the performance of AE with big images comes down to memory. Which isn't an issue if you have lots.
But I'm currently working on a project with a canvas size of roughly 10K x 3K, and it is interesting to see how render times differ on machines that are basically the same except memory. In some cases the same render might take 10 minutes on an old machine with 16 or 24 GB, 20 minutes on a newer machine with 12 GB, and just for kicks the same thing can take 3 hours on a brand new mac mini with only 4GB.
-Chris
-----Original Message-----
From: Tim Loomis - NOAA Affiliate [mailto:tim.loomis@noaa.gov]
Sent: Wednesday, November 20, 2013 09:23 AM
To: 'After Effects Mail List'
Subject: Re: [AE] Largest Image
30K is max. When we need to make movies with something that big, we usually do it in Maya after we run it through imf_copy. Wavgen's wavelet plugin can handle that output within Maya, and you can map images that size to displacement also. Can't wait for unrestricted file sizes in AE, although they'll need to get around the patent holders for wavelet compression for most systems to begin to deal with the memory hit from something that size.
On Tue, Nov 19, 2013 at 5:15 PM, David Torno <torno@sydefxink.com> wrote:
> The documentation mentions 30,0000 as a max. I assume images are
> included in that number.
>
> David Torno
> Visual Effects Professional
> http://www.ghosttownmedia.com
> O: 213.739.2290
> C: 818.391.6060
> --------------------
> http://www.sydefxink.com
> http://aeioweyou.blogspot.com
> http://mactex.blogspot.com
>
> "The most useless day is that in which we do not laugh"
> -Charles Field
>
> On Nov 19, 2013, at 2:12 PM, Stephen van Vuuren
> <stephen@sv2studios.com>
> wrote:
>
> What's the largest image anyone has run through AE? I've got 9.4
> Gigapixel (110,000 x 85,000 pixels) currently tiling for use in AE. 26
> GB source file.
>
>
>
> *stephen van vuuren*
>
> 336.202.4777
>
>
>
> *http://www.insaturnsrings.com/ <http://www.insaturnsrings.com/>*
>
> *http://www.sv2dcp.com/ <http://www.sv2dcp.com/>*
>
> *http://www.sv2studios.com/ <http://www.sv2studios.com/>*
>
>
>
> *A film is - or should be - more like music than like fiction. It
> should be a progression of moods and feelings. The theme, what's
> behind the emotion, the meaning, all that comes later.*
>
> -*Stanley Kubrick*
>
>
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