Return-Path: Received: from spike.lmi.net ([66.117.140.17] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP id 5298319 for AE-List@media-motion.tv; Tue, 26 Nov 2013 23:53:37 +0100 Received: from [10.0.1.39] (c-71-198-249-239.hsd1.ca.comcast.net [71.198.249.239]) by spike.lmi.net (Postfix) with ESMTP id 04D701540C1 for ; Tue, 26 Nov 2013 14:55:50 -0800 (PST) Content-Type: text/plain; charset=us-ascii Mime-Version: 1.0 (Apple Message framework v1085) Subject: Re: [AE] Color shift with EXtractoR? From: Brendan Bolles In-Reply-To: Date: Tue, 26 Nov 2013 14:55:50 -0800 Content-Transfer-Encoding: quoted-printable Message-Id: <1EAA25A3-0581-4CD1-8C5F-6C71A63AAEDA@fnordware.com> References: To: "After Effects Mail List" X-Mailer: Apple Mail (2.1085) On Nov 26, 2013, at 6:46 AM, Byron Nash wrote: > I'm rendering multi-layered EXR's out of Maya with vray. When I pull a = the sequence into a comp it has a certain color look that pretty much = matches my render window. When I put an EXtractoR effect on the clip and = choose the R,G & B channels, it shows a darker version, much closer to a = linear look. Darker and more saturated. Why is this, and which version = is correct? Also, are all my other channels getting a gamma shift as = well? As far as I can tell, I'm set up with a linear pipeline in Maya = and AE. EXtractoR pulls in the RGB channels directly from the file, so they are = in fact linear. If you have no project working space set, AE applies a = linear-to-sRGB conversion to 32-bit (float) files. You can apply the = Color Profile Converter to do the same after each EXtractoR. Brendan