Return-Path: Received: from nk11p00mm-asmtp004.mac.com ([17.158.161.3] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP id 5306076 for AE-List@media-motion.tv; Tue, 03 Dec 2013 17:14:53 +0100 Received: from [192.168.1.68] (99-152-153-100.lightspeed.dllstx.sbcglobal.net [99.152.153.100]) by nk11p00mm-asmtp004.mac.com (Oracle Communications Messaging Server 7u4-27.08(7.0.4.27.7) 64bit (built Aug 22 2013)) with ESMTPSA id <0MX800HH7NWUEV50@nk11p00mm-asmtp004.mac.com> for AE-List@media-motion.tv; Tue, 03 Dec 2013 16:17:19 +0000 (GMT) X-Proofpoint-Virus-Version: vendor=fsecure engine=2.50.10432:5.11.72,1.0.14,0.0.0000 definitions=2013-12-03_06:2013-12-03,2013-12-03,1970-01-01 signatures=0 X-Proofpoint-Spam-Details: rule=notspam policy=default score=0 spamscore=0 suspectscore=8 phishscore=0 adultscore=0 bulkscore=0 classifier=spam adjust=0 reason=mlx scancount=1 engine=7.0.1-1308280000 definitions=main-1312030097 Content-type: text/plain; charset=windows-1252 MIME-version: 1.0 (Mac OS X Mail 6.6 \(1510\)) Subject: Re: [AE] Sluggish performance with many nulls and lights From: Jim Curtis In-reply-to: Date: Tue, 03 Dec 2013 10:17:17 -0600 Content-transfer-encoding: quoted-printable Message-id: References: To: After Effects Mail List X-Mailer: Apple Mail (2.1510) I was having a similar experience yesterday on a relatively simple = project. Every click in the layer tab produced a 5-10 second beach = ball. Turns out it was a boot disk error. I ran Disk Warrior, and it = reported having a problem it couldn't fix. So, I ran Drive Genius = Rebuild, which allowed me to use Disk Warrior (booted in Safe Mode) to = successfully repair the drive. Now, Ae is working again with no beach = balls.=20 Just a thought. Might not be your issue. Since you say deleting = lights/nulls improves things that does seem to cast suspicion on the = project or app. You probably know this, but damaged Ae prefs can cause project = misbehavior, too. But, the spinning beach ball is usually OS related in = my experience. Another thing to check is the free space on your boot disk. OSX can use = lots of VM even when you have lots of physical RAM installed. Too = little space for VM can give you beach balls in all your apps, not just = Ae. I leave 100GB free at all times. On Dec 3, 2013, at 5:17 AM, Chris Zwar wrote: > Had a really slow tedious day today and am looking for suggestions. = After Effects (CS6) just gets really sluggish and unresponsive when = working with big projects. Sometimes it can sit there for minutes, = doing nothing, except spinning the stupid beach ball every few seconds. >=20 > For example - today I imported a maya scene. 30 seconds long, 1 = camera and about 200 nulls. The nulls are static, so only the camera = has keyframes. After Effects just sits there and stops, every mouse = click prompting a beach ball that spins for a few seconds. Simply = opening the file, selecting a few nulls and complying them into a new = composition took about 40 minutes - it should have taken a few seconds. >=20 > Despite the tedium I tried several things to fix the dreadful = performance and nothing worked. >=20 > The obvious things like quitting and reopening, and then trying = rebooting, did nothing. Caps lock makes no difference - even though the = scene is only nulls so there's nothing to preview anyway. Turning the = layer visibility on and off also made no difference. I emptied all the = caches in case it was a disk fragmentation issue. Ram didn't seem to be = a problem, with the activity monitor reporting I had 3 gig free. I = tried toggling the hardware acceleration on and off. Even turning off = the visibility of the nulls in the view options made no difference. = After Effects just sat there and beach balled constantly, even when I = wasn't doing anything. >=20 > I converted the nulls to lights using David's script and the problem = was the same - worse even. >=20 > This is very difficult to understand. There is nothing to render - no = layers except nulls. All layers are turned off. The nulls are static = and don't have keyframes. There are no hidden gotchas like motion blur, = frame blending or depth of field. No plugins. Just 200 nulls and a = camera and everything grinds to a halt. Even turning off the visibility = of the lights and nulls makes no difference - so even with nothing to = display After Effects is just sitting there and beach balling, taking a = minute to respond to each mouse click. >=20 > If I delete most of the nulls / lights then performance will suddenly = improve. It's like there's a hidden threshold for the number of nulls = and lights After Effects can handle, and once you go over it the = performance falls off a cliff. I have worked on compositions with = almost 2000 layers - all with masks, effects and expressions applied, so = I don't understand why a few nulls or some lights can practically break = the application... >=20 > Any insight? Or even sympathy from those who've experienced similar = things? It's driving me insane=85 >=20 >=20 > -Chris >=20 >=20 > +---End of message---+ > To unsubscribe send any message to