Mailing List AE-List@media-motion.tv ? Message #51943
From: Teddy Gage <teddygage@gmail.com>
Subject: Re: [AE] fun with Newton 2.0
Date: Mon, 9 Dec 2013 20:51:40 -0500
To: After Effects Mail List <AE-List@media-motion.tv>
Pretty easy, in the grand scheme of things. It has its own GUI that takes a bit getting used to, but it's extremely robust, with a very clean interface that makes sense. Some of the workflow is a bit counter-intuitive, but you can pretty much start messing around right away. I have a ton of these ideas I'm working on, some of the stuff you can do is amazing. Compared to a 3D rigid body physics sim, it's like legoes. I only wish it had better support for vast numbers of objects, like a particle system. And that you could clone groups of objects with their dynamic properties. But I'm still learning


On Mon, Dec 9, 2013 at 8:39 PM, James Culbertson <albion@speakeasy.net> wrote:
What's the learning curve for Newton?

James


On Dec 9, 2013, at 4:19 PM, Chris Zwar wrote:

Very cool! Can you give us an indication of how long that took to put together?

Sent from my iPhone

On 10/12/2013, at 10:32 AM, Teddy Gage <teddygage@gmail.com> wrote:

Did a quick idea sketch with Newton, it's a pretty awesome plugin. 

http://www.youtube.com/watch?v=l1g8ngt_Bc4

--
VFX & Motion Graphic artist
NEW - teddygage.com






--
VFX & Motion Graphic artist
NEW - teddygage.com


 
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